About Hotel Complex
This is an expansive custom top tier monument roughly the size of Airfield which features a unique fuel-powered puzzle system and multiple potential paths for completion.
Features include:
- 3 Recyclers
- 2 Research tables
- Repair Bench
- Green, Blue, and Red card spawners
- Multi-path puzzle with Green, Blue, Red Card doors, and jump puzzles
- Color coded doors, directional wall arrows, wires and lighting effects guide players through puzzles
- Tons of loot, including several elite crates
- Completely custom kitchen building with handmade interior, a secret basement area and office space on the second floor.
- Usable stovetop in kitchen
- 15 furnished hotel rooms, all fully explorable
- Band stage with playable instruments
- 8 patrolling NPC Scientist Spawners, 1 NPC Heavy Scientist Spawner
- Hackable Timed Crate in the final penthouse loot room
- Built in Air Drop location on roof
- Reactive alarms: opening the final puzzle room triggers an alarm and broadcasts signal on Pager Frequency '4556'!
- Hand built interiors with real windows!!
- Climbable vines
- Underground building area
- Put the Hotel Complex in the center of a small map and add in my Outpost 10 monument along the shore for an instant One-Grid!
*Please note this is a puzzle/standard monument that includes radiation, and is not designed to function with the Hotel mod by shady14u.
* Alpha may need to be adjusted depending on map resolution
Planned Additions/Updates (free with future versions):
- Reactive lighting indicating power state in each puzzle area
- Functional telephone network in hotel rooms
- Expanded underground sewers
- Additional jump puzzles
- More detail throughout
- CCTV System, integrated into Control Room
- Easter Eggs!
For prefab support, try the TRGC Discord Support Channel: https://discord.gg/D9Y8tpGQvM