- Monuments
- 36 total · 15 custom
- Islands
- 3
- Rivers
- 4
- Railroads
- 0
- Caves
- 6
- Oasis
- 0
- Lakes
- 2
- Buildable rocks
- 21
-
Arid1.8%
-
Temperate64.1%
-
Tundra29.8%
-
Arctic4.4%
-
Jungle0.0%
-
Ocean51.9%
- Bandit Camp
- Cave ×6
- Fishing Village ×3
- Mining Quarry ×2
- Ranch ×6
- Swamp ×3
- beacon tower
- Beacon Tower
- Bolakov Castle
- Castle Albion
- Castle Smallheart
- Church
- Gold Pit
- gude burgh
- Manor House
- Market
- Port
- Smuglers Cove
- stronghold of lonesomeness
- waterspinne
- Witches Forest
About Stronghold - Medieval / Primitive Map
Stronghold - Medieval Update has been redesigned from the ground up, gone are the modern aspects and this is a pure primitive gameplay map
Features
- Bolakov Castle, Bigger More Detailed with all the aspects of Outpost
- Goldpit
- Port, a replacement for Harbour
- Burg, a replacement for RadTown
- Medieval Chirch (thats how it was spelt in medieval times)
- Under Chirch Crypt
- Beacon Towers, a replacement for lighthouses
- Waterspinne
- Lord of the Manor, his house and outbuildings
- Stone Bridges
- Market
Standard Monuments - None - Fully Custom
Finally, please make yourself aware of the TOS-Restrictions for use.
