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As this is a Harmony mod you need to place the EarlyQ.dll file in HarmonyMods folder

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tacman1981

Posted

On 10/31/2024 at 6:28 PM, BenDer said:

after the first use on the server, all the buildings disappeared and I had to do a forced erase. The second attempt to use it led to the fact that the npc door processors were missing on the monuments. Bots, so I decided not to use this plugin

this really does sound like a server setup issue rather than this mod, it doesnt do anything to maps or entities in the world at all, it just announces to steam that the server is connectable now, then lets you wait for full server boot cycle while "warming prefabs".

BenDer

Posted

6 hours ago, tacman1981 said:

this really does sound like a server setup issue rather than this mod, it doesnt do anything to maps or entities in the world at all, it just announces to steam that the server is connectable now, then lets you wait for full server boot cycle while "warming prefabs".

here are all my settings that I change, I didn't touch anything else
server.maximummapmarkers "7"
server.tags "weekly,eu"
decay.upkeep_period_minutes "1440"
server.censorplayerlist "false"
relationshipmanager.maxteamsize "4"
fps.limit "240"
sentry.maxinterference "30"
server.censorplayerlist "false"
wipeDayofWeek "4"
wipeHourofDay "14"
drone.maxcontrolrange "500"
max_sleeping_bags "30"

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