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feldspar333

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  1. feldspar333

    Timed Explosive Bug

    Ok, got it. Thanks.
  2. This may be true, but it's not obvious to me at least. Ms = meteor size Rm = Resource Multiplier Dd = Damage Dealt per hit Rbase = base resources per hit (unknown) Mbhp = Meteor base hit points (unknown) Trm = total resources mined from single node With the yield vs. size multiplier disabled, I would expect the equation to look something like: Trm = ((Mbhp * Ms) / Dd) * Rbase * Rm If this is correct, then the total resources mined is proportional to the Resource Multiplier divided by the Damage Dealt per hit: Trm = (Rm / Dd) * (Mbhp * Ms) * Rbase Which would be kinda strange, and would make balancing various tools/explosives more convoluted. This is not what I find when I test things out. The number of hits to destroy a meteor does not seem to be based on the damage dealt. I just tested it. I've set timed explosives at 100 damage and Rm = 1.0, and rockets at 50 damage and Rm = 0.5. It takes 10 C4 to destroy a meteor or two rockets. When I set the rocket damage to 25, it takes four rockets. Perhaps the damage dealt is a percentage of the meteor's total health? If that's the case the equation becomes: Trm = (100 / Dd) * Rbase * Rm = (Rm / Dd) * 100 * Rbase It may be that it's not clear to me how hits against meteors are accounted for. Thanks, David
  3. feldspar333

    Timed Explosive Bug

    Timed explosives don't get the size multiplier unless hit with rockets first. I haven't tested other ores, or other explosives. HV rockets and satchel charges don't work when set up for big meteors.
  4. The settings are a bit opaque. This is what I've gleaned from some testing (on stone meteors): Big meteors have 500 HP (independent of size?) Actually I don't know what damage has to do with anything. Rockets set at 50 damage and a .5 multiplier take 5 hits to destroy a meteor, the same number of hits it takes C-4 set at 100 damage and a multiplier of 1.0. The resource multiplier (by explosive type) is multiplied by the normal value of a resource node (1500 in the case of stone) and the size of the meteor. So, if timed explosives are set at 100 damage and a multiplier of 1, on a 10x meteor, will produce 15,000 stone per hit (bug notwithstanding), and be destroyed in 5 hits, netting 75,000 stone. Turning of yield scaling removes that multiplier from the equation. The question is, what is the darn equation? Is it posted somewhere and I didn't see it? So confusing. Clear as mud. Please right it out the algebraic equation so that balanced results can be specified. Reverse engineering this thing is a PITA.
  5. Have you considered adding a setting to turn off (or adjust the number of) regular nodes so that resources are only supplied by falling meteors? Thanks, David
  6. After more testing, it is related to roads and the tarmac of Airfield, and not about vanish mode. I suspect that the ground is slightly lower than the road/tarmac.
  7. feldspar333

    Overwriting Config File

    The configuration file in the Data folder is being overwritten with the defaults. Any changes I make are lost. The "Attack Owner": true doesn't seem to be working for me. Actually, with further testing, it works, but the bots focus _only_ on the player that threw the grenade, ignoring other closer players. Any suggestions? Thanks in advance, David Great mod! Much fun!
  8. I have the same issue on occasional throws. It's much more common if I'm in vanish mode.
  9. feldspar333

    Space Chickens

    Hey, Sorry that I didn't see your request sooner.
  10. feldspar333

    Space Chickens

    { "Commands": [ "ms", "meteor" ], "Command Require Permission": true, "Enable Logs": true, "Enable Plugin Hooks": false, "Global Meteor Config": { "Destroy Meteors Underwater": false, "Destroy Trees On Impact Radius (0 to disable)": 25.0, "Max Meteors On Map At One Time": 80, "Falling Meteor Ground Check Radius (increase might be required if meteors are falling slowly)": 25.0, "Kill Meteors On Roads": true, "Kill Meteors On Rail Tracks": true, "Kill Meteors On Monuments": false, "Meteor Spread On Map (higher = smaller impact radius)": 2.5, "Explosive Ammo Max Shoot Distance": 20.0 }, "Meteor Prefabs": { "barrel": { "Meteor Prefab Path": "assets/bundled/prefabs/modding/asset_store/bankheist_package/bankheist_vol03/prefabs/door.vault.static.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 1800.0, "Minimum Scale": 0.5, "Maximum Scale": 0.5, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 100.0, "Meteor Radiation Amount": 12.5, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": true, "Enable Meteor Smoke": true, "Falling - Randomize Meteor X Rotation": true, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": true, "Landed - Randomize Meteor X Rotation": true, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": true, "Landed Entity Offset": { "x": 0.0, "y": -0.5, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [ { "Shortname": "scrap", "Skin ID": 0, "Amount": 200, "Display Name": "", "Only On Last Hit": false }, { "Shortname": "metal.fragments", "Skin ID": 0, "Amount": 2000, "Display Name": "", "Only On Last Hit": false }, { "Shortname": "metal.refined", "Skin ID": 0, "Amount": 10, "Display Name": "", "Only On Last Hit": false }, { "Shortname": "gears", "Skin ID": 0, "Amount": 5, "Display Name": "", "Only On Last Hit": true } ], "Fully Custom Gather System Tools (key value is tool shortname)": { "hammer.salvaged": { "Require Exact Skin ID": false, "Tool Skin ID": 0, "Tool Damage Dealt Percentage": 5.0 } } }, "Additional Output Per Hit": [], "Big Meteor Config": { "Chance (0-100)": 0.0, "Minimum Scale": 6.0, "Maximum Scale": 6.0, "Output Per Hit": [], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": { "ammo.rifle.explosive": { "Damage Dealt": 5.0, "Resource Multiplier": 0.1 }, "explosive.timed.deployed": { "Damage Dealt": 50.0, "Resource Multiplier": 1.0 }, "rocket_basic": { "Damage Dealt": 35.0, "Resource Multiplier": 0.7 } }, "Crate Inside Chance (0-100)": 100.0, "Crates Spawned Inside (prefab names: spawn weight)": { "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab": 1 } }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E0D5C30", "Marker Color #2 (normal only)": "#6E665A", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "Space Junk" } }, "chicken": { "Meteor Prefab Path": "assets/rust.ai/agents/chicken/chicken.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 600.0, "Minimum Scale": 4.0, "Maximum Scale": 6.0, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 100.0, "Meteor Radiation Amount": 2.5, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": false, "Enable Meteor Smoke": false, "Falling - Randomize Meteor X Rotation": false, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": false, "Landed - Randomize Meteor X Rotation": false, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": false, "Landed Entity Offset": { "x": 0.0, "y": 0.01, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [], "Fully Custom Gather System Tools (key value is tool shortname)": {} }, "Additional Output Per Hit": [], "Big Meteor Config": { "Chance (0-100)": 10.0, "Minimum Scale": 10.0, "Maximum Scale": 12.0, "Output Per Hit": [], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": {}, "Crate Inside Chance (0-100)": 0.0, "Crates Spawned Inside (prefab names: spawn weight)": {} }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E0D5C30", "Marker Color #2 (normal only)": "#6E665A", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "Space Chicken!" } }, "falling_star": { "Meteor Prefab Path": "assets/bundled/prefabs/modding/cinematic/cinelights/cinelight_point_cool.prefab", "Max Meteor Flight Time (0, to not destroy)": 2.5, "Meteor Lifetime (0, to not destroy)": 30.0, "Minimum Scale": 2.0, "Maximum Scale": 5.0, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 0.0, "Meteor Radiation Amount": 0.0, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": false, "Enable Meteor Flame": false, "Enable Meteor Smoke": false, "Falling - Randomize Meteor X Rotation": true, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": true, "Landed - Randomize Meteor X Rotation": false, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": false, "Landed Entity Offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [], "Fully Custom Gather System Tools (key value is tool shortname)": {} }, "Additional Output Per Hit": [], "Big Meteor Config": { "Chance (0-100)": 0.0, "Minimum Scale": 5.0, "Maximum Scale": 7.0, "Output Per Hit": [], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": {}, "Crate Inside Chance (0-100)": 0.0, "Crates Spawned Inside (prefab names: spawn weight)": {} }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Explosion", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E01300", "Marker Color #2 (normal only)": "#7D0B00", "Marker Radius (normal only)": 0.4, "Map Marker Text (normal only, disabled if empty)": "" } }, "metal_ore": { "Meteor Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 1800.0, "Minimum Scale": 2.0, "Maximum Scale": 5.0, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 0.0, "Meteor Radiation Amount": 0.0, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": true, "Enable Meteor Smoke": true, "Falling - Randomize Meteor X Rotation": true, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": true, "Landed - Randomize Meteor X Rotation": true, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": true, "Landed Entity Offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [], "Fully Custom Gather System Tools (key value is tool shortname)": {} }, "Additional Output Per Hit": [ { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "metal.ore", "Skin ID": 0, "Amount": 35, "Display Name": "", "Chance (0-100)": 35.0, "Only On Last Hit": false }, { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "metal.refined", "Skin ID": 0, "Amount": 2, "Display Name": "", "Chance (0-100)": 2.0, "Only On Last Hit": false } ], "Big Meteor Config": { "Chance (0-100)": 5.0, "Minimum Scale": 7.0, "Maximum Scale": 10.0, "Output Per Hit": [ { "Shortname": "metal.ore", "Skin ID": 0, "Amount": 900, "Display Name": "", "Chance (0-100)": 100.0, "Only On Last Hit": false }, { "Shortname": "hq.metal.ore", "Skin ID": 0, "Amount": 20, "Display Name": "", "Chance (0-100)": 100.0, "Only On Last Hit": true } ], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": { "ammo.rifle.explosive": { "Damage Dealt": 0.5, "Resource Multiplier": 0.1 }, "explosive.timed.deployed": { "Damage Dealt": 50.0, "Resource Multiplier": 1.0 }, "rocket_basic": { "Damage Dealt": 25.0, "Resource Multiplier": 0.7 }, "ammo.rocket.hv": { "Damage Dealt": 2.0, "Resource Multiplier": 0.7 }, "grenade.beancan": { "Damage Dealt": 2.0, "Resource Multiplier": 0.7 }, "grenade.f1": { "Damage Dealt": 3.0, "Resource Multiplier": 0.7 }, "explosive.satchel": { "Damage Dealt": 10.0, "Resource Multiplier": 0.7 } }, "Crate Inside Chance (0-100)": 1.0, "Crates Spawned Inside (prefab names: spawn weight)": { "assets/bundled/prefabs/radtown/crate_normal.prefab": 3, "assets/bundled/prefabs/radtown/crate_normal_2.prefab": 5, "assets/prefabs/misc/supply drop/supply_drop.prefab": 1 } }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E01300", "Marker Color #2 (normal only)": "#7D0B00", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "" } }, "stone_ore": { "Meteor Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 1800.0, "Minimum Scale": 2.0, "Maximum Scale": 5.0, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 0.0, "Meteor Radiation Amount": 0.0, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": true, "Enable Meteor Smoke": true, "Falling - Randomize Meteor X Rotation": true, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": true, "Landed - Randomize Meteor X Rotation": true, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": true, "Landed Entity Offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [], "Fully Custom Gather System Tools (key value is tool shortname)": {} }, "Additional Output Per Hit": [ { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "stones", "Skin ID": 0, "Amount": 50, "Display Name": "", "Chance (0-100)": 35.0, "Only On Last Hit": false }, { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "metal.refined", "Skin ID": 0, "Amount": 2, "Display Name": "", "Chance (0-100)": 2.0, "Only On Last Hit": false } ], "Big Meteor Config": { "Chance (0-100)": 5.0, "Minimum Scale": 7.0, "Maximum Scale": 10.0, "Output Per Hit": [ { "Shortname": "stones", "Skin ID": 0, "Amount": 1500, "Display Name": "", "Chance (0-100)": 100.0, "Only On Last Hit": false } ], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": { "ammo.rifle.explosive": { "Damage Dealt": 5.0, "Resource Multiplier": 0.1 }, "explosive.timed.deployed": { "Damage Dealt": 50.0, "Resource Multiplier": 1.0 }, "rocket_basic": { "Damage Dealt": 35.0, "Resource Multiplier": 0.7 }, "grenade.beancan": { "Damage Dealt": 2.0, "Resource Multiplier": 0.7 }, "grenade.f1": { "Damage Dealt": 3.0, "Resource Multiplier": 0.7 }, "explosive.satchel": { "Damage Dealt": 10.0, "Resource Multiplier": 0.7 } }, "Crate Inside Chance (0-100)": 1.0, "Crates Spawned Inside (prefab names: spawn weight)": { "assets/bundled/prefabs/radtown/crate_normal.prefab": 3, "assets/bundled/prefabs/radtown/crate_normal_2.prefab": 5, "assets/prefabs/misc/supply drop/supply_drop.prefab": 1 } }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E01300", "Marker Color #2 (normal only)": "#7D0B00", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "" } }, "sulfur_ore": { "Meteor Prefab Path": "assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 1800.0, "Minimum Scale": 2.0, "Maximum Scale": 6.0, "Yield Multiplier": 2.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 0.0, "Meteor Radiation Amount": 0.0, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": true, "Enable Meteor Smoke": true, "Falling - Randomize Meteor X Rotation": true, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": true, "Landed - Randomize Meteor X Rotation": true, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": true, "Landed Entity Offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [], "Fully Custom Gather System Tools (key value is tool shortname)": {} }, "Additional Output Per Hit": [ { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "sulfur.ore", "Skin ID": 0, "Amount": 20, "Display Name": "", "Chance (0-100)": 35.0, "Only On Last Hit": false }, { "Required Gather Per Hit (0 to disable)": 20, "Shortname": "metal.refined", "Skin ID": 0, "Amount": 2, "Display Name": "", "Chance (0-100)": 2.0, "Only On Last Hit": false } ], "Big Meteor Config": { "Chance (0-100)": 5.0, "Minimum Scale": 6.0, "Maximum Scale": 10.0, "Output Per Hit": [ { "Shortname": "sulfur.ore", "Skin ID": 0, "Amount": 450, "Display Name": "", "Chance (0-100)": 100.0, "Only On Last Hit": false } ], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": { "ammo.rifle.explosive": { "Damage Dealt": 5.0, "Resource Multiplier": 0.1 }, "explosive.timed.deployed": { "Damage Dealt": 50.0, "Resource Multiplier": 1.0 }, "rocket_basic": { "Damage Dealt": 35.0, "Resource Multiplier": 0.7 }, "grenade.beancan": { "Damage Dealt": 2.0, "Resource Multiplier": 0.7 }, "grenade.f1": { "Damage Dealt": 3.0, "Resource Multiplier": 0.7 }, "explosive.satchel": { "Damage Dealt": 10.0, "Resource Multiplier": 0.7 } }, "Crate Inside Chance (0-100)": 1.0, "Crates Spawned Inside (prefab names: spawn weight)": { "assets/bundled/prefabs/radtown/crate_normal.prefab": 3, "assets/bundled/prefabs/radtown/crate_normal_2.prefab": 5, "assets/prefabs/misc/supply drop/supply_drop.prefab": 1 } }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E01300", "Marker Color #2 (normal only)": "#7D0B00", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "" } }, "toilet": { "Meteor Prefab Path": "assets/bundled/prefabs/static/toilet_a.static.prefab", "Max Meteor Flight Time (0, to not destroy)": 0.0, "Meteor Lifetime (0, to not destroy)": 1800.0, "Minimum Scale": 3.0, "Maximum Scale": 6.0, "Yield Multiplier": 3.0, "Scale Yield By Size": true, "Meteor Radiation Chance (0-100)": 100.0, "Meteor Radiation Amount": 2.0, "Scale Radiation With Size": true, "Run Atmosphere Enter Sound": true, "Enable Meteor Flame": true, "Enable Meteor Smoke": true, "Falling - Randomize Meteor X Rotation": false, "Falling - Randomize Meteor Y Rotation": true, "Falling - Randomize Meteor Z Rotation": false, "Landed - Randomize Meteor X Rotation": false, "Landed - Randomize Meteor Y Rotation": true, "Landed - Randomize Meteor Z Rotation": false, "Landed Entity Offset": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Required Tool To Destroy - Whitelist (shortnames)": [], "Required Tool To Destroy - Blacklist (shortnames)": [], "Fully Custom Gather System Tools": { "Items Per Meteor": [ { "Shortname": "metal.refined", "Skin ID": 0, "Amount": 200, "Display Name": "", "Only On Last Hit": false }, { "Shortname": "metal.fragments", "Skin ID": 0, "Amount": 2000, "Display Name": "", "Only On Last Hit": false } ], "Fully Custom Gather System Tools (key value is tool shortname)": { "hammer.salvaged": { "Require Exact Skin ID": false, "Tool Skin ID": 0, "Tool Damage Dealt Percentage": 3.0 }, "paddle": { "Require Exact Skin ID": false, "Tool Skin ID": 0, "Tool Damage Dealt Percentage": 2.5 } } }, "Additional Output Per Hit": [], "Big Meteor Config": { "Chance (0-100)": 0.0, "Minimum Scale": 3.0, "Maximum Scale": 4.0, "Output Per Hit": [ { "Shortname": "metal.refined", "Skin ID": 0, "Amount": 50, "Display Name": "", "Chance (0-100)": 100.0, "Only On Last Hit": false } ], "Call OnDispenserGather hook": true, "Explosive Config (key value is explosive prefab shortname, see website for more info)": { "ammo.rifle.explosive": { "Damage Dealt": 5.0, "Resource Multiplier": 0.1 }, "explosive.timed.deployed": { "Damage Dealt": 50.0, "Resource Multiplier": 1.0 }, "rocket_basic": { "Damage Dealt": 35.0, "Resource Multiplier": 0.7 } }, "Crate Inside Chance (0-100)": 0.0, "Crates Spawned Inside (prefab names: spawn weight)": {} }, "Marker Config": { "Marker Type (None/Normal/Explosion)": "Normal", "Marker Alpha (normal only)": 0.75, "Marker Color #1 (normal only)": "#E0D5C30", "Marker Color #2 (normal only)": "#6E665A", "Marker Radius (normal only)": 0.15, "Map Marker Text (normal only, disabled if empty)": "Toilet of the gods" } } }, "Meteor Profiles": { "barrel": { "Randomized Impact Radius (if direct meteor)": 1.0, "Direct Meteor Falling Angle": { "x": 0.0, "y": -6.0, "z": 0.0 }, "Meteor Event Length (in seconds)": 1.0, "Incoming Shower Sound Effect Prefab (disabled if empty)": "assets/prefabs/tools/pager/effects/beep.prefab", "Send Message About Meteor Event On Chat": true, "Spawn Height": 100.0, "Falling Angle Config": [ { "Appear Weight": 1, "Angle": { "x": 0.0, "y": -5.6, "z": 0.0 }, "Falling Radius Offset": { "x": 0.0, "y": 0.0, "z": 0.0 } } ], "Meteor Profiles And Spawn Weights (profile: spawn weight)": { "barrel": 1 }, "Purchase Config": { "Allow Purchasing": true, "Used Economy Plugin (see website for reference)": 2, "Used Economy Currency (if ShoppyStock used)": "rp", "Required Permission": true, "Direct Meteor Shower (on player)": true, "Allow To Spawn Large Meteors": true, "Meteors Amount": 1, "Item Shortname Required To Purchase Meteor Shower (empty if currency)": "", "Item Skin ID Required To Purchase Meteor Shower (empty if currency)": 0, "Item/Currency Amount Required To Purchase Meteor Shower": 1, "Cooldown After Purchasing Meteor Shower (in seconds)": 1 } }, "chicken": { "Randomized Impact Radius (if direct meteor)": 120.0, "Direct Meteor Falling Angle": { "x": 0.1, "y": -1.0, "z": 0.1 }, "Meteor Event Length (in seconds)": 3.0, "Incoming Shower Sound Effect Prefab (disabled if empty)": "assets/rust.ai/agents/chicken/sound/attack.asset", "Send Message About Meteor Event On Chat": true, "Spawn Height": 300.0, "Falling Angle Config": [ { "Appear Weight": 1, "Angle": { "x": 0.0, "y": -0.9, "z": 0.0 }, "Falling Radius Offset": { "x": 0.0, "y": 0.0, "z": 0.0 } } ], "Meteor Profiles And Spawn Weights (profile: spawn weight)": { "chicken": 1 }, "Purchase Config": { "Allow Purchasing": true, "Used Economy Plugin (see website for reference)": 2, "Used Economy Currency (if ShoppyStock used)": "rp", "Required Permission": true, "Direct Meteor Shower (on player)": true, "Allow To Spawn Large Meteors": true, "Meteors Amount": 13, "Item Shortname Required To Purchase Meteor Shower (empty if currency)": "", "Item Skin ID Required To Purchase Meteor Shower (empty if currency)": 0, "Item/Currency Amount Required To Purchase Meteor Shower": 1, "Cooldown After Purchasing Meteor Shower (in seconds)": 1 } }, "default": { "Randomized Impact Radius (if direct meteor)": 100.0, "Direct Meteor Falling Angle": { "x": 0.0, "y": -9.0, "z": 0.0 }, "Meteor Event Length (in seconds)": 30.0, "Incoming Shower Sound Effect Prefab (disabled if empty)": "assets/prefabs/tools/pager/effects/beep.prefab", "Send Message About Meteor Event On Chat": true, "Spawn Height": 500.0, "Falling Angle Config": [ { "Appear Weight": 1, "Angle": { "x": 3.5, "y": -7.6, "z": 0.0 }, "Falling Radius Offset": { "x": -300.0, "y": 0.0, "z": 0.0 } }, { "Appear Weight": 1, "Angle": { "x": -3.5, "y": -7.6, "z": 1.2 }, "Falling Radius Offset": { "x": 300.0, "y": 0.0, "z": -100.0 } } ], "Meteor Profiles And Spawn Weights (profile: spawn weight)": { "metal_ore": 9, "stone_ore": 9, "sulfur_ore": 6 }, "Purchase Config": { "Allow Purchasing": true, "Used Economy Plugin (see website for reference)": 2, "Used Economy Currency (if ShoppyStock used)": "rp", "Required Permission": true, "Direct Meteor Shower (on player)": true, "Allow To Spawn Large Meteors": true, "Meteors Amount": 10, "Item Shortname Required To Purchase Meteor Shower (empty if currency)": "", "Item Skin ID Required To Purchase Meteor Shower (empty if currency)": 0, "Item/Currency Amount Required To Purchase Meteor Shower": 1, "Cooldown After Purchasing Meteor Shower (in seconds)": 1 } }, "falling_stars": { "Randomized Impact Radius (if direct meteor)": 10.0, "Direct Meteor Falling Angle": { "x": 0.0, "y": -9.0, "z": 0.0 }, "Meteor Event Length (in seconds)": 60.0, "Incoming Shower Sound Effect Prefab (disabled if empty)": "", "Send Message About Meteor Event On Chat": false, "Spawn Height": 500.0, "Falling Angle Config": [ { "Appear Weight": 1, "Angle": { "x": 45.5, "y": -4.2, "z": 12.7 }, "Falling Radius Offset": { "x": 0.0, "y": 0.0, "z": 0.0 } }, { "Appear Weight": 1, "Angle": { "x": -56.5, "y": -3.2, "z": -14.2 }, "Falling Radius Offset": { "x": 0.0, "y": 0.0, "z": 0.0 } } ], "Meteor Profiles And Spawn Weights (profile: spawn weight)": { "falling_star": 1 }, "Purchase Config": { "Allow Purchasing": false, "Used Economy Plugin (see website for reference)": 2, "Used Economy Currency (if ShoppyStock used)": "rp", "Required Permission": true, "Direct Meteor Shower (on player)": false, "Allow To Spawn Large Meteors": false, "Meteors Amount": 100, "Item Shortname Required To Purchase Meteor Shower (empty if currency)": "", "Item Skin ID Required To Purchase Meteor Shower (empty if currency)": 0, "Item/Currency Amount Required To Purchase Meteor Shower": 1, "Cooldown After Purchasing Meteor Shower (in seconds)": 1 } }, "toilet": { "Randomized Impact Radius (if direct meteor)": 10.0, "Direct Meteor Falling Angle": { "x": 0.0, "y": -7.6, "z": 0.0 }, "Meteor Event Length (in seconds)": 1.0, "Incoming Shower Sound Effect Prefab (disabled if empty)": "assets/prefabs/tools/pager/effects/beep.prefab", "Send Message About Meteor Event On Chat": true, "Spawn Height": 300.0, "Falling Angle Config": [ { "Appear Weight": 1, "Angle": { "x": 0.0, "y": -7.6, "z": 0.0 }, "Falling Radius Offset": { "x": -100.0, "y": 0.0, "z": 0.0 } }, { "Appear Weight": 1, "Angle": { "x": -3.5, "y": -7.6, "z": 1.2 }, "Falling Radius Offset": { "x": 300.0, "y": 0.0, "z": -100.0 } } ], "Meteor Profiles And Spawn Weights (profile: spawn weight)": { "toilet": 1 }, "Purchase Config": { "Allow Purchasing": true, "Used Economy Plugin (see website for reference)": 2, "Used Economy Currency (if ShoppyStock used)": "rp", "Required Permission": true, "Direct Meteor Shower (on player)": true, "Allow To Spawn Large Meteors": true, "Meteors Amount": 1, "Item Shortname Required To Purchase Meteor Shower (empty if currency)": "", "Item Skin ID Required To Purchase Meteor Shower (empty if currency)": 0, "Item/Currency Amount Required To Purchase Meteor Shower": 1, "Cooldown After Purchasing Meteor Shower (in seconds)": 1 } } }, "Timed Events": { "default": { "Event Every X Seconds (minimal time, in seconds)": 1800, "Event Every X Seconds (maximal time, in seconds)": 3600, "Used Meteor Config Keys (profile: spawn weight)": { "default": 1000, "falling_stars": 100 }, "Direct Meteors To Players": false, "Meteor Amount Based On Player Count": true, "Meteor Count (if based on player count - per player)": 10.0, "Max Meteor Count": 80, "Chance To Start Event (0-100)": 100.0, "Commands Ran On Start": [ "say Astronomers at Satellite Dish predict {meteorCount} objects to fall from orbit!" ], "Webhook Message": { "Enabled": false, "Embed": true, "Webhook": "", "Inline": true, "Color": 0, "Title": "Meteor Shower", "Message": "Meteor Shower with {0} meteors is incoming!" } }, "SpaceJunk": { "Event Every X Seconds (minimal time, in seconds)": 3600, "Event Every X Seconds (maximal time, in seconds)": 10000, "Used Meteor Config Keys (profile: spawn weight)": { "falling_stars": 100, "toilet": 10, "barrel": 10, "chicken": 5 }, "Direct Meteors To Players": true, "Meteor Amount Based On Player Count": true, "Meteor Count (if based on player count - per player)": 2.0, "Max Meteor Count": 10, "Chance To Start Event (0-100)": 100.0, "Commands Ran On Start": [ "say Space Toilets? WTF! {meteorCount} pieces of orbital debris descending from orbit, take cover!" ], "Webhook Message": { "Enabled": false, "Embed": true, "Webhook": "", "Inline": true, "Color": 0, "Title": "Meteor Shower", "Message": "Meteor Shower with {0} meteors is incoming!" } } }, "Enable Random Direct Falling Meteors On Mining Regular Ones": true, "Random Direct Falling Meteor Options": [ { "Spawn Chance (0-100)": 20.0, "Meteor Profile Name (not prefab key)": "default", "Meteor Min Amount": 1, "Meteor Max Amount": 3, "Allow To Spawn Large Meteors": false }, { "Spawn Chance (0-100)": 1.1, "Meteor Profile Name (not prefab key)": "toilet", "Meteor Min Amount": 1, "Meteor Max Amount": 3, "Allow To Spawn Large Meteors": false }, { "Spawn Chance (0-100)": 1.1, "Meteor Profile Name (not prefab key)": "barrel", "Meteor Min Amount": 1, "Meteor Max Amount": 1, "Allow To Spawn Large Meteors": false }, { "Spawn Chance (0-100)": 10.0, "Meteor Profile Name (not prefab key)": "chicken", "Meteor Min Amount": 1, "Meteor Max Amount": 1, "Allow To Spawn Large Meteors": false } ] }
  11. Obviously I like this plugin, as I'm spending some effort in pushing it's limits. Would it make sense to specify the amount of hit points that non-ore entity has in the config file, and weapons and tools simply do their max max melee damage regardless of damage type? It seems reasonable that different weapons would produce a variety of results.
  12. Do all weapons and tools work for bashing barrels? Whitelisting everything and blacklisting the exceptions will make it easy to expand the options. As a related question is the "Tool Damage Dealt Percentage" a percentage of the item's HP or the tool/weapon's damage rating? If it's the first, I'd suggest making the percentage based on a tool's damage rating/10 (or something similar).
  13. I'm guessing that weapons need to be listed individually to damage static prefabs like the barrel. Is there a way to have it default to what would normally work for barrel bashing? Also, the message that appears when hitting one of these with the wrong tool says something about using explosives, which won't work. The message should state that a different tool, or which exact tool/tools is/are needed. You've got a white list, a black list and a list of "Fully Custom Gather System Tools", which is fine and all, but a PITA to set up if all you want is barrel bashing without a lot of work. Thanks, David
  14. feldspar333

    Key Definition

    I'm trying to figure out what you mean by "key" in your statement below: "The keys in `Meteor Profiles And Spawn Weights (profile: spawn weight)` must be equal to the keys in the `Meteor Prefabs` section, or the plugin won't work correctly!" Do you mean that the each profile name in the "Meteor Profiles and Spawn Weights (profile: spawn weight)" must be identical to one defined in the "Meteor Prefabs" section at the top of the config file?
  15. Yea, I get it. It took me a while to set it up and get it working, but I spent most of my time getting the chickens to 'work'. The most important settings seem to be at the top and bottom of the config. This might try a online .json editor to make it easier to grasp: https://jsoneditoronline.org/
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