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CollapsedOrange

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About CollapsedOrange

  • Birthday September 16

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  1. Not sure what you mean, it is saved as prefab
  2. Changed Status from Pending to Not a Bug
  3. If it's on the buildings I think the mesh is higher than the roof itself so they will float, for plugins I would probably use bot respawn.
  4. Ah right, yeah they don’t move since it’s a fully custom outpost. They still function the same. As for the floating it’s because that’s how they are on the default outpost. They are basicly all one prefab that’s the one used in the default outpost. Think it’s called sci compound or something like that, you could delete it and add them manually if you wanted to.
  5. Strange, I will have to check it facepunch changed anything. I’ll be able to check in a few hours. Did you change anything or is it just by the guide on YouTube?
  6. CollapsedOrange

    Stable Guy

    Changed Status from Pending to Not a Bug
  7. CollapsedOrange

    Stable Guy

    https://github.com/k1lly0u/Oxide.Ext.RustEdit
  8. CollapsedOrange

    Stable Guy

    Hey, you add it during setup. You can follow this guide if you need help. Also you need to have the rust edit DLL on your server.
  9. CollapsedOrange

    Stable Guy

    Hey, you add it during setup. You can follow this guide if you need help. Also you need to have the rust edit DLL on your server.
  10. Version 1.0.0

    52 downloads

    Prefabs 3197 Here we have the long-awaited Rust Maps compatible merged outpost, a fair few people have been asking me for this for a while now so here it is. You can repair your car, buy a minicopter from the Airwolf vendor, pick up a trusty steed, or just gamble away all your hard-earned scrap. Fully integrated with the default outpost for a more natural look, a custom casino has been built on top of the garages, broken buildings have been rebuilt, and now house numerous new facilities. Compatible with the Rust maps custom generator or it can easily be placed manually in rust edit. Includes everything from the bandit camp as well as stables and a car lift, fully integrated into the default outpost. Includes All original features of the outpost All vending machines from the bandit camp Custom built casino with a gambling wheel, 5 slot machines, 4 custom poker tables, 3 blackjack tables, and a stage with microphone, instruments, and a large seating area. Garage building with 2 vehicle lifts and the 2 vehicle parts vending machines Airwolf vendor on the side of the tower with a large custom helipad Stables with 3 horses and vendor 7 recyclers with chairs 2 repair benches 3 refinery’s 4 research tables A few trading areas
    $24.99
  11. CollapsedOrange

    Stable vendor

    Changed Status from Pending to Can't Reproduce
  12. CollapsedOrange

    Stable vendor

    I can assure you that the console spam is not causing the lag, many people are using this prefab with no issues. You can always delete the npc prefab and add the npc spawners yourself. The prefab to delete is called “sci compound scientist spawner”
  13. CollapsedOrange

    Stable vendor

    The console spam isn’t an issue it’s just the npc scientists. Not sure what’s causing your lag spikes it’s not doing it on my server so it must be something else.
  14. CollapsedOrange

    Stable vendor

    Ah nice, that’s what I was going to say haha
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