Jump to content

steampunkvalley's Wishlist

  1. More information about "Floor Drops Event"

    $14.99

    Floor Drops Event

    ✨ What's New
    In this new plugin update to v2, everything has been redone from scratch, fixing many bugs and improving many features!
    A new user interface, much more elegant and easier to use; Plugin performance is 10x faster for users and for the server; Console to allow admins to start the event without joining in the game; It is now possible to break the ground with arrows; Now you can play alone! To win, just stay alive until the last foundation is destroyed! 📌 Commands
    Note:  You can change/add new commands in the plugin configuration file.
    Note 2:  The console and chat commands will be the same, just remove the '/' before using them in the console
    /floordrops start  - To start the event
    /floordrops stop -  To stop the event
    /floordrops join - To join the event
    /floordrops leave  - To leave the event
    🚀 API & Hooks
    You can use this simple API  to communicate with your plugin easily:
    ⚙️ Configurations
    💬 Support

  2. More information about "Battlepass"

    $21.95 $15.95

    Battlepass

    Creates quests/missions for users to complete in order to get rewards (currency, items, etc.). Players can spend the currency they receive to open cases. This can become a major plugin for your server. Your players will not get bored! And a nice and user-friendly interface will surprise them even more
     

     
    Features:
    Beautiful user interface Logging purchases / replenishment of the balance (both to the console and to a file) Versatility (can work with various economy plugins) Performance (plugin is faster than existing competitors) Interesting idea The ability to customize absolutely any inscription  
    Preview

    Commands
    addfirstcurrency {userid} {amount} (give the player the first currency) addsecondcurrency {userid} {amount} (give the player a second currency) battlepass.wipedata (clear player progress) pass (open interface) battlepass.migrate (migrate to PlayerDatabase) battlepass.convert.128 (convert from 1.28.0)
    Item Types
    Item Command Plugin
    Mission Types
    Gather Kill Craft Look Build Upgrade Fishing LootCrate Swipe RaidableBases RecycleItem HackCrate PurchaseFromNpc ArcticBaseEvent GasStationEvent SputnikEvent ShipwreckEvent HarborEvent JunkyardEvent SatDishEvent WaterEvent AirEvent PowerPlantEvent ArmoredTrainEvent ConvoyEvent SurvivalArena KillBoss
    FAQ
    How to use multiple NPCs in one mission Loot Hackable Crates (config example) Default Config
  3. More information about "Zombie Horde Event"

    $20.00

    Zombie Horde Event

    The event is started automatically or by console command. A chinook crate spawns in a random position on a road on the map and is guarded by Zombies. The event is made difficult by the fact that you can only damaged Zombies from a distance set in the config file.
    In the config file, you can set the Horde to always spawn to the same custo spawn position.
    Console command:
    - hordestart
    - hordestop
    Hook:
    void OnZombieHordeEventStart()
    void OnZombieHordeEventStop()
    Contact:
    Discord: https://discord.gg/C5CehdJMdK  
    Test Rust server: 213.181.206.21:27194  
    Video:
     
    Config:
    { "Version": { "Major": 1, "Minor": 0, "Patch": 0 }, "Automatic event start": true, "Minimum time for event start": 3600.0, "Maximum time for event start": 7200.0, "Duration of the event": 2800.0, "Warning messages before event start": 300.0, "Warning messages before event end": 300.0, "Spawn the event at a custom spawn point?": false, "Custom spawn position:": "(0, 0, 0)", "Chat icon": 0, "Number of zombies in the horde": 20, "The distance of the Zombies' damage": 50.0, "Zombies setting": { "Name": "Zombie", "Health": 150.0, "Wear items": [ { "ShortName": "frankensteins.monster.01.head", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.01.legs", "SkinID (0 - default)": 0 }, { "ShortName": "frankensteins.monster.01.torso", "SkinID (0 - default)": 0 } ], "Use custom loot?": false, "CustomLoot": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "halloween.lootbag.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] } }, "Locked crate hack time": 120.0, "Use only custom loot?": false, "The loot in the locked crate": { "Minimum items": 1, "Maximum items": 1, "Use minimum - maxium?": false, "List of items": [ { "ShortName": "xmas.present.small", "Minimum": 3, "Maximum": 6, "Chance": 100.0, "Give blueprint?": false, "SkinID": 0, "Displayname": "" } ] }, "Messages setting": { "Message before the event starts.": "<color=#ff0000>Zombie Horde</color> will spawn soon", "Message before the event stop.": "<color=#ff0000>Zombie Horde</color> will end soon!!", "Start message": "<color=#ff0000>Zombie Horde</color> spawn on:", "Stop message": "<color=#ff0000>Zombie Horde</color> Event stop!!", "Map marker name": "Zombie Horde", "Map marker radius": 0.6, "Distance warning": "Zombies are too far away, get closer", "Color": { "r": 1.0, "g": 0.0, "b": 0.0 } } }  
  4. More information about "Referrals"

    $19.95 $11.95

    Referrals

    Adds a referral system to the game. Players can invite other players and receive rewards for this.
     
    Commands
    referal - open interface promo [promocode] -  activate promo code  
    Permissions
    You can set permission in config, for example:  
    "Permission (example: referrals.use)": "referrals.use",  
    Hooks
    private void OnPromoCodeActivated(BasePlayer player, string promocode)  
    API
    private string GetPromoCode(BasePlayer member) private string GetPromoCode(string member) private string GetPromoCode(ulong member)  
    Config
    { "Commands": [ "ref", "referal" ], "Commands to activate the promo code": [ "promo", "code" ], "Permission (example: referrals.use)": "", "Work with Notify?": true, "Use auto-wipe?": false, "Promo Code Chars": "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789", "Promo Code Length": 8, "Awards": [ { "Invites Amount": 1, "Type": "Item", "ID": 1, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "wood", "Skin": 0, "Amount": 20000, "Chance": 70.0 }, { "Invites Amount": 2, "Type": "Item", "ID": 2, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "stones", "Skin": 0, "Amount": 15000, "Chance": 70.0 }, { "Invites Amount": 5, "Type": "Item", "ID": 3, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "leather", "Skin": 0, "Amount": 2400, "Chance": 55.0 }, { "Invites Amount": 7, "Type": "Item", "ID": 4, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "cloth", "Skin": 0, "Amount": 2300, "Chance": 55.0 }, { "Invites Amount": 10, "Type": "Item", "ID": 5, "Image": "", "Title": "", "Command (%steamid%)": "", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "lowgradefuel", "Skin": 0, "Amount": 1500, "Chance": 50.0 } ] }  
     
    FAQ
    Item as kit
  5. More information about "Survival Arena"

    $19.99

    Survival Arena

    Survival Arena is a plugin that spawns a Battle-royal style game, where players must scavenge for equipment and fight to the death, all while staying inside of a shrinking, non-radiated zone.
    The plugin spawns a large play area high in the sky and inherits the biome type from the ground below. This means that if the area is suspended above an arctic biome, all of the rocks, trees, logs and bushes will be spawned mirroring that biome type.
    Players are teleported into the center building when they join, and once the game begins, they must loot containers to gear up to survive. Players are returned to their original locations when they leave the event or respawn after dying at the event.
     
    Server owners can change or add loot profiles via the config. The plugin will select a random profile when the arena begins and fill the loot containers based on your specifications.
    It comes with 2 default loot profiles:
    Primitive - spears, melee weapons, bows, crossbows, burlap equipment, revolvers etc GunLoot - more modern weapons.  
    The plugin uses EventHelper to run automatically, handle joining and leaving, and will allow players to vote to start the game.
    Admins can also add additional trees, bushes, logs and loot spawns to the arena via command.
     
     

     
    Type: Chat Command: survivalarena Function: Sends the user the UI to start up the game. Loot profiles, spawn height and lobby time can be adjusted here before starting the game. Type: Chat/Console Command: startarena <heightMod> <lobbytime> <arenaName> <lootProfile> Function: Spawns and starts the game using the specified heightmod and lobbytime parameters. You can simply use the command with no parameters to start it using the default settings and a random arena/lootprofile. Type: Chat/Console Command: endarena Function: Ends any active games and despawns the arena. Type: Chat Command: spawnarena <name> Function: Spawns the arena, but does not start the game. Useful for debugging and development. Type: Chat Command: setcentrepoint Function: Sets the arena's new center point at the players location. Useful if you want to move the spawn so it has more biome variety. Be sure not to make it too high or too close to the ground. Type: Chat Command: survival Function: Used to join the game when the lobby is active. Type: Chat Command: saremove Function: Removes the tree, loot container, log or bush that the player is looking at. This will no longer spawn in future games. Type: Chat Command: addtree Function: adds a tree spawn at the players position. Type: Chat Command: addbush Function: adds a bush spawn at the players position. Type: Chat Command: addlog Function: adds a log spawn at the players position. Type: Chat Command: addloot Function: adds a loot spawn at the players position. Type: Chat Command: saleave Function: Leaves the event Type: Console/Chat Command: wipeoldarena Function: Wipes any entities that are at the same height or higher than the arena.
    survivalarena.admin
     
    If you wish to create your own arena, you may follow this tutorial here: https://youtu.be/BxmcjHjIJDU
    Please note that the map file name needs to contain survivalarena or it will not allow the getarena command to work. Also I will not be offering support for this, so use at your own risk.
     
    API
    Hook Calls
    void OnSurvivalArenaStart() - Called when the lobby starts. void OnSurvivalArenaEnd() - Called when the game is ending. void OnSurvivalArenaWin(BasePlayer player) - Called when a player wins the game. void OnEventLeave(BasePlayer player, string pluginName) - Called when a player leaves the event. object OnEventJoin(BasePlayer player, string pluginName) - Called when a player is attempting to join the event. Returning a string will prevent the player from joining and will print the string to them. void OnEventJoined(BasePlayer player, string pluginName) - Called when a player has successfully joined the arena. void OnPlayerItemsRestored(BasePlayer player) - called when a players items have been restored.  
    Hook Methods
    bool IsEventPlayer(BasePlayer player) - returns true or null if the player is an EventPlayer.
     
2m

Downloads

Total number of downloads.

9.4k

Customers

Total customers served.

137.4k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.