ELF's Wishlist
-
Monument Events (All in One Events)
By Iftebinjan in Plugins
The Monument Events plugin creates amazing events on the monument from preconfigured presets from config. It creates CustomNPCs around the monument which will roam the monument during the event. Then it will spawn CH47 Helicopter which will drop Hackable crates & spawn configured Patrol Helicopters which will roam the monument vicinity. When players try to unlock the Hackable Crate there will be a CH47 Helicopter which will carry NPC and drop on the monument and will give players an amazing raged experience.
⭐ Key Features
10+ Monument preset preconfigured (Radtown, Oxum's Gas Station, Abandoned Supermarket, Water Treatment Plant, Power Plant, Ferry Terminal, Small Harbor, Large Harbor, Junkyard, The Dome, Airfield, Train Yard, Satellite Dish, Sewer Branch, Launch Site) PVE/PVP support Easy setup everything is pre-configured, so drag and drop and it will auto start from the selected time Massive configure option for individual monuments (Except a few not added) Monument Owner control based on damage Editable Monument Setting, Npc Settings, Npc Loottable Amazing event for engaging players with monuments NEW • CUSTOM VITAL STATUS 📌 Commands
/mestart Preset_Name | monumentID - Starts any specific event (Console & Chat command) /mestop Preset_Name | monumentID - Stops the event (Console & Chat command) /melist - Shows all available monument events on the map /mestartrandom - Starts a random from presets (Console & Chat command) /meadd edit PRESET_NAME - Select a monument for editing spawn points (Chat command) /meadd npcspawn - Creates NPC spawn points for the selected monument (Chat command) /meadd wavespawn - Creates Wave Npc spawn points for the selected monument (Chat command) /meadd cratespawn - Creates Crates spawn points for the selected monument (Chat command) /meadd stopedit - Deselect the current editing monument (Chat command) 📜 Permissions
MonumentEvents.admin - Permission required for using commands 🎬 Video Showcase
⚙️ Configuration
🗃️Monument Settings
🗃️Npc Setting
🗃️Npc Loottable
🗃️Lang
🚀 API & Hooks
💬 Support
-
Night Dome Event | NightDomeEvent for night owls
Description:
The NightDomeEvent is a dynamic event system that transforms the Sphere Tank monument into an exciting PvP arena during nighttime. It spawns elite scientists equipped with various weapons, SAM sites to prevent aerial approaches, flares for illumination, and valuable loot crates including hackable crates. The event now offers three different difficulty modes that change the challenge level and rewards.
Features:
Three difficulty levels: Easy, Medium, and Hard
Automated event that starts at configurable nighttime hours
Multiple NPC scientists strategically positioned across three levels:
Upper Ring (Dome Top)
Middle Ring (2nd Floor)
Lower Level (Ground & Silos)
Defensive Systems:
3 SAM sites with infinite ammo to prevent helicopter camping
Difficulty-based diesel barrel spawns (1 for Easy, 2 for Medium, 3 for Hard)
Hostile Turret System (Hard mode only):
Auto-turrets that target only players, not NPCs
Non-lootable weapons and ammo from destroyed turrets
Illumination System:
Dynamic flare system across multiple levels
Auto-refreshing flares that never burn out during the event
Loot System:
3 Elite crates in strategic positions
Hackable chinook crates at the top (1-3 based on difficulty)
Configuration Options:
Customizable event duration
Configurable start time
Test mode for admin setup
Fully configurable NPC health, weapons, and abilities per difficulty
Permission:
Required for all admin commands
nightdomeevent.admin
Commands
chat commands
/flashnightdome.easy - Schedule the next event on Easy difficulty
/flashnightdome.medium - Schedule the next event on Medium difficulty
/flashnightdome.hard - Schedule the next event on Hard difficulty
/stopnightdome - Stop the current event
console commands
flashnightdome.easy - Schedule the next event on Easy difficulty
flashnightdome.medium - Schedule the next event on Medium difficulty
flashnightdome.hard - Schedule the next event on Hard difficulty
stopnightdome - Stop the current event
Config
{ "EventDurationMinutes": 60, // Duration of each event in minutes "EventStartHour": 20, // Hour of day when event starts (24h format) "DefaultLanguage": "en", // Default language for the plugin "Easy": { "NpcHealth": 250, "NpcWeapons": ["rifle.lr300", "rifle.ak", "pistol.m92"], "NpcVisionRange": 50.0, "NpcAggressionRange": 50.0, "ChinookCrateCount": 1, "NpcCount": 11 }, "Medium": { "NpcHealth": 575, "NpcWeapons": ["rifle.lr300", "rifle.ak"], "NpcVisionRange": 75.0, "NpcAggressionRange": 75.0, "ChinookCrateCount": 2, "NpcCount": 13 }, "Hard": { "NpcHealth": 900, "NpcWeapons": ["rifle.lr300", "rifle.ak"], "NpcVisionRange": 100.0, "NpcAggressionRange": 100.0, "ChinookCrateCount": 3, "NpcCount": 16 } } Dependencies
MonumentFinder - https://umod.org/plugins/monument-finder
MarkerManager - https://umod.org/plugins/marker-manager NpcSpawn - https://codefling.com/extensions/npc-spawn
Multilingual Support:
The plugin supports multiple languages. Language files are located in the lang folder and can be edited or expanded as needed. Currently supported languages:
default: EN
DE | FR | ES | IT | TR | RU | UK
Please note that the language files were translated using the DeepL Language Tool
Difficulty Information:
Easy Mode
1 Hackable chinook crate
11 NPCs with 250 health
1 Diesel barrel per SAM site
No auto-turrets
Medium Mode
2 Hackable chinook crates
13 NPCs with 575 health
2 Diesel barrels per SAM site
No auto-turrets
Hard Mode
3 Hackable chinook crates
16 NPCs with 900 health
3 Diesel barrels per SAM site
3 Auto-turrets that only target players
load, run, enjoy 💝
-
Kingdom Royale 3700
By Ionut Shiro in Maps
Kingdom Royale is a 3700 custom map started as a public comission for a brand new Battle Royale server for Rust , the map is purely adapted to battle royale style of gameplay.
All monuments are within reach and connected by roads from one to another , terrain is very unique and each monument has tactical placement using the terrain.
All puzzle monuments have extra elite crates.
Lobby island is surrounded by Invisible Colliders to prevent entering and exiting without being invited on it , we suggest using a plugin if you want to use that island for your server.
If you don't want to use the island for spawns the spawn points are only on desert and temperate biome , no spawns on arctic biome or smaller islands.
There are no oil rigs , no underwater laboratories or underwater loot.
There are no underground tunnels , the entrances have been blocked by trash piles.
Map has beem optimized to the maximum to offer your players and server the best performance.
If you wish to make any changes you can do them using the password provided in the zip file or you can contact me anytime.
Password comes with the map inside the "Read me" file.
The map features procedural monuments
~Procedural Monuments :
- Water Treatment Plant
- Train Yard
- Airfield
- Power Plant
- Launch Site
- Satellite Dish
- Sewer Branch
- 1 Gas Stations
- 1 Supermarket
- Junkyard
- Harbor 1 & 2
- Harbor Lobby
~ Entity Count : 7000
~ Map Size : 3700
Password Comes with the map.
- #rust battle royale
- #battle royale
- (and 4 more)
-
Raidmaster Collection - All-Tier Raid Pack
Ultimate Raid Pack – Full Difficulty Collection
Greetings, raider!😇
The Raidmaster Collection – All-Tier Raid Pack is a premium, all-in-one set of custom raid bases for Rust, designed for servers that want full raid progression, balanced challenge, and high-stakes action.
From beginner-friendly Easy raids to brutal Nightmare endgame bases, this collection delivers variety, strategy, and replayability at every level. Perfect for PvP, PvE, and progression-based servers.
What’s Included
• 25 completely unique raid bases
• 5 Easy bases
• 5 Medium bases
• 5 Hard bases
• 5 Expert bases
• 5 Nightmare bases
• Multiple raid paths in every base (no single correct solution)
• Carefully designed defensive layouts scaled by difficulty
• Smart trap placement, turrets, tight angles, and layered core systems
• Increasing internal pressure the deeper players push
• Clean and optimized schematic files (no unnecessary assets or bloat)
• Fully compatible with the Raidable Bases plugin
Difficulty Progression
Easy – Accessible entry-level raids for newer or lightly geared players - https://codefling.com/bases/easy-raid-pack-raidable-bases-boom-on-a-budget
Medium – Balanced challenge with moderate defenses - https://codefling.com/bases/medium-raid-pack-smart-raids-strong-bases-for-the-determined
Hard – Serious resistance requiring planning and coordination - https://codefling.com/bases/hard-raid-pack-heavy-fire-tight-defenses-no-easy-wins
Expert – Advanced layouts and punishing internal layers - https://codefling.com/bases/expert-escape-pack-daring-raids-tough-bases-only-the-fearless
Nightmare – True endgame difficulty for organized, well-equipped teams - https://codefling.com/bases/nightmare-raid-pack-raidable-bases-only-for-the-brave
Each tier is carefully balanced to provide meaningful risk and reward.
Designed For
✔ Servers that want full raid progression in one package
✔ PvE servers running event-style raid content
✔ PvP servers seeking contested, high-value targets
✔ Endgame players looking for real challenge
✔ Communities that value replayability and structured difficulty scaling
Quality & Optimization
All 25 bases are compact, clean, and optimized.
No unnecessary images, duplicated data, or unused assets are included.
File sizes reflect only actual base complexity and content.
Performance and server stability were considered during design.
Support & Future Updates
If you encounter any issues, need installation assistance, or have suggestions for future content, feel free to contact me.
Discord: _real_krw_
Thank you for supporting independent Rust content creation.
More advanced packs, expansions, and updates are planned.💕
-
TicTacToe Game
```Electric Tic-Tac-Toe (Fully Functional Prefab)
Add something truly unique to your Rust server with Electric Tic-Tac-Toe — a fully functional mini-game built entirely using Rust’s in-game electrical system.
This prefab brings a classic game into the world of Rust, offering players a fun and interactive way to take a break from the usual survival grind.
🔸 Key Features:
• Fully working Tic-Tac-Toe game using Rust electricity
• No plugins required — 100% vanilla logic
• Interactive and easy-to-use design
🔸 What makes it special:
This isn’t just decoration — it’s a real, playable game. Every mechanic is powered by Rust’s electrical components, making it both a fun activity and a showcase of advanced logic building. Perfect for creating social hubs and engaging player interactions.
🔸 Perfect for:
• PvE servers
• Roleplay servers
• Community hubs and safe zones
• Servers looking to add unique interactive content
🔸 Technical Details:
• ~1000 prefabs/entities
• Ready to use with RustEdit
Bring creativity and interaction to your server with this one-of-a-kind electrical build!```