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  1. More information about "Resource Bags"

    $19.99

    Resource Bags

    Resource bags is a plugin that allows for the creation of customized backpacks with overriding stack sizes for white listed items.
    Server owners can:
    Create custom backpack profiles. Set crafting item requirements (base value + cost per slot). Add a list of items and set the stack modifiers for each individual item that the bag can take (for example: 3x stone). Set permissions to only allow authorized players from using specific bags.  
     
    Permissions
    resourcebags.loot - Required to find bags in loot container. resourcebags.craft - Required to craft bags.  
  2. More information about "Motorbike Racing"

    $19.99

    Motorbike Racing

    Motorbike racing is a plugin that allows you to build and host motorbike race tracks in-game.
    The plugin is integrated with a track building system that gives you full control over where and how you build your race tracks.
    Players can compete for prizes for winning, or compete for the fastest lap times on a map for bragging rights.
    Races are associated with the .map file name that they were built on, and will automatically load when a map with the same name is loaded.
    I would like to extend a special thanks to @monsterqueen for the idea and supplying the prefab. You can test out the plugin and prefab on her server: us.themonsterden.net.
     
    Features
    Map building system that is easy to use and powerful. Global scoreboard to track the amount of wins for each race track, as well as the fastest times. Seamless enrollment into the event - players will be teleported to the race when it begins, and their items will be stored safely until it's completion (or they leave). Start to finish race handling - the plugin will restrict the contestants to the configured value or the number of motorbike spawns (whatever is lower), and will handle the race, scoring and prizes. Customizable prizes based on placement - you can set customizable prices (including economics, server rewards and items), based on the position that the player finished. EventHelper support - the plugin will work with EventHelper's auto start and event vote features.  
     
    Permissions
    motorbikeracing.admin - allows for the user of the buildmap command and the manual starting of races  
    Chat commands
    buildmap <race name> - Starts the map building process. Avoid using the dash (-) symbol in the map name. buildclearspawns - removes all spawns from a map while in building mode. savemap - Only usable during the map builder. It saves the map file you are working on. startrace <race name> - Manually starts the desired race. Run the command with no parameters to see valid races for the current map. endrace <race name> - Ends the selected race. If there is only 1 race active, you don't need to use the race name parameter. rscore - Opens up the hi scores. joinrace <race name> - Joins the desired race. leaverace - Leaves the active race. racerestoreitems - restores the players items if they weren't restored automatically (ie they died somehow). raceprize - redeems any prizes that the player is owed.  
    Video and pictures were taken using this prefab:
     
  3. More information about "KOTH Event - King of the Hill: Battle of Supremacy"

    $14.99

    KOTH Event - King of the Hill: Battle of Supremacy

    King of the Hill: Battle of Supremacy
    Introduction:
    The King of the Hill event is an exhilarating competition that dares participants to rack up the highest number of kills within a set time limit on a confined island where there's no escape. Join the KOTH event when it kicks off, whether you're going solo or teaming up with your squad or clan. With the ability to rejoin multiple times, aim to secure the most kills and claim the coveted KOTH rewards.
    Features:
    Easy setup Repeatable event with easy configuration Choose the winner from Top Player or Top Clan Kills Shows TOP players or TOP clans  Shows Personal or Clan statistics Setup rewards for KOTH winner Discord event webhook messages Commands:
    KOTH Player COMMANDS: /koth - Join KOTH event when it starts. /koth_stats - Show koths top players & Clans. KOTH Event COMMANDS: /kotheventstart - Randomly start a event from the list. /kotheventstart <ArenaName> - Start KOTH event in the selected arena. /kotheventstop - Stop if any event is running. SETUP COMMANDS: /koth setup - Show all available setup commands /koth create <ArenaName> - Creates a KOTH arena /koth edit <ArenaName> - Select the KOTH arena to change Radius or Location /koth radius <Number> - Change KOTH arena radius /koth location - Change KOTH arena location /koth setspawn - Set spawn point location for players KOTH Data COMMANDS: /koth_reset_players - Reset all player data. /koth_reset_clans - Reset all clans data. Youtube Video Coming Soon
    CONFIG
    { "KOTH automatic event holding": true, "KOTH automatic event repeat Timer in seconds": 7200, "KOTH event notification time in seconds": 300, "KOTH event timer in seconds": 600, "KOTH teleport timer in seconds": 15, "KOTH Winner(Individual/Clan)": "Individual", "KOTH Automatic event schedule random from list": [ "koth1" ], "Blocked items in KOTH zone": [ "grenade.beancan", "grenade.f1", "rock", "rocket.launcher", "ammo.rocket.basic", "ammo.rocket.smoke", "ammo.rocket.hv", "ammo.rocket.seeker", "ammo.rocket.fire", "explosive.satchel", "explosive.timed", "ammo.grenadelauncher.smoke", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.he", "grenade.flashbang", "grenade.molotov", "multiplegrenadelauncher", "grenade.smoke" ], "Enable remove entitys before event start from List": true, "Remove Entitys from the list when Event Start": [ "wall", "sleepingbag", "beachtowel", "barricade", "corpse", "deployed", "ladder", "floor", "foundation", "item_drop", "item_drop_backpack", "frame", "generic_world", "generic_deploy", "gates.external.high.stone", "gates.external.high.wood", "wall.external.high.stone", "wall.external.high.wood", "barricade.concrete", "barricade.cover.wood", "barricade.metal", "barricade.sandbags", "barricade.stone", "icewall", "wall.external.high.ice", "minicopter" ], "Blocked Commands in the Arena": [ "kit", "home", "outpost", "tpr" ], "Allowed items in the Arena": [ "gates.external.high.stone", "gates.external.high.wood", "wall.external.high.stone", "wall.external.high.wood", "barricade.concrete", "barricade.cover.wood", "barricade.metal", "barricade.sandbags", "barricade.stone", "icewall", "wall.external.high.ice" ], "KOTH Create Sphere Bubble": true, "KOTH Sphere Amount": 5, "KOTH give rewards upon winning({PLAYER})": [ "inventory.giveto {PLAYER} supply.signal 1" ], "More Presetup rewards": { "Spawn Hackable crate at event end": true, "Hackable crate spawn amount": 2, "Hackable crate timer": 60, "Spawn Minicopter at event end": true, "Minicopter spawn amount": 2, "Spawn Elite Crate at event end": true, "Elite Crate spawn amount": 2 }, "Map Marker Setting": { "Display Name": "KOTH", "Marker Radius": 0.4, "Marker Transparency": 0.75, "Marker Color": "#FFFF00" }, "Messages chat avatar": 0, "KOTH TOP Bar message": [ "<size=20><color=#FFFF00><b>KOTH</b></color></size>", "<size=14><color=#FFFF00><b>Time Remaining: {TIME:Format}</b></color></size>", "", "<size=14><color=#FFFF00>{TotalPlayers}</color><b> Players Remaining</b></size>" ], "KOTH Show Top team on the running events in UI": true, "Enable discord webhook message": false, "Webhook URL": "", "Individual Winner Message": [ "<color=#FFD700>King of the Hill (KOTH) Results:</color>", "\n", "Match Winner: <color=#FFD700>{Winner_Name}</color>", "", "Winner's Performance:", "- Kills: <color=#FFD700>{Kills}</color>", "- Deaths: <color=#FFD700>{Deaths}</color>", "- KDR: <color=#FFD700>{KDR}</color>", "- Total Damage: <color=#FFD700>{Damages}</color>", "- HeadShots: <color=#FFD700>{Headshots}</color>", "- Shooting Accuracy: <color=#FFD700>{Accuracy}%</color>", "- HeadShot Accuracy: <color=#FFD700>{HeadshotAccuracy}%</color>", "", "<color=#FFD700>Aggregate KOTH Totals:</color>", "- Total Kills: <color=#FFD700>{TotalKills}</color>", "- Total Damage: <color=#FFD700>{TotalDamages}</color>", "- Number of Participants: <color=#FFD700>{Participents}</color>" ], "Clan Winner Message": [ "<color=#FFD700>King of the Hill (KOTH) Results:</color>", "\n", "Winning Clan: <color=#FFFF00>{WinningClanName}</color>", "", "{PlayerStats}", "", "<color=#FFD700>Clan Totals:</color> Kills: {ClanTotalKills}, Deaths: {ClanTotalDeaths}, KDR: {ClanTotalKDR}", "Damage: {ClanTotalDamage}, Headshots: {ClanTotalHeadshots}", "", "<color=#FFD700>Aggregate KOTH Totals:</color>", "- Total Kills: <color=#FFD700>{TotalKills}</color>", "- Total Damage: <color=#FFD700>{TotalDamages}</color>", "- Number of Participants: <color=#FFD700>{Participents}</color>" ], "Participents Message": [ "<color=#FFD700>Personal Stats</color>", "Kills: <color=#FFD700>{Kills}</color>, Deaths: <color=#FFD700>{Deaths}</color>, KDR: <color=#FFD700>{KDR}</color>, Total Damage: <color=#FFD700>{Damages}</color>, HeadShots: <color=#FFD700>{Headshots}</color>", "Shooting Accuracy: <color=#FFD700>{Accuracy}%</color>, HeadShot Accuracy: <color=#FFD700>{HeadshotAccuracy}%</color>" ] } Event Screenshots
    Get faster support on my Discord!
    DISCORD
    Check Out My Other plugins as Well😍
     
     
     
  4. More information about "Photo Sender (Discord)"

    $9.99

    Photo Sender (Discord)

    Your players will be able to publish images at any time on your discord server using the polaroid of the game and thus its location the name of the server on which the player will play.
     
    Plugin language : EN , FR
    Image format for sending: 854x480 (limited due to rust)
    Type of format for sending: .png
    Contents :
    SendPhotoDiscord.cs SteamAvatar.php ( create your own steam avatar download server 'This file is not required for operation plugin!' )  Coupons ( 26-08-2022 / 30-09-2022 ) : ( Grocery Store + | 35% ) | ( Gas Power Station  | 40% ) Commands :
    /photo ( Spawn polaroid ) Permissions oxide :
    oxide.grant group default SendPhotoDiscord.use oxide.grant group vip SendPhotoDiscord.vip  Permissions  carbon:
    carbon.grant group default SendPhotoDiscord.use carbon.grant group vip SendPhotoDiscord.vip  
    Install : rust\oxide\plugins\SendPhotoDiscord.cs
    Config : rust\oxide\config\SendPhotoDiscord.json
    { "List Channel Discord (webHooks URL) Max (8) !": { "1": { "Url webHooks": "follow the tutorial", "Name": "Channel 1" }, "2": { "Url webHooks": "", "Name": "Channel 2" }, "3": { "Url webHooks": "", "Name": "Channel 3" } }, "Url avatar ( https://exemple.com/?id={SteamId} )": "", "Enable location": true, "Enable server name": true, "Enable map name": true, "Enable server ip": true, "Enable comments": true, "The minimum limit of letter to comment": 3, "Photo limit per player": 3, "How long should the player wait": 600, "Photo limit per VIP players": 1, "How long should the VIP player wait": 10, "Save photos to inventory": false, "Block instant camera in Recycler": true, "Allow spawn command in chat": true, "Command spawn": "photo", "The text ( Localization )": " > :triangular_flag_on_post: Location : **{PositionPlayerCordinat}** \n", "The text ( server name )": " > :mega: Server : **{NameServer}** \n", "The text ( map name )": " > :map: Map : **{NameMap}** \n", "The text ( server ip )": " > :desktop: Ip : **{IpServer}**:**{PortServer}** \n", "The text ( comment )": "\n {CommentairePhoto} " } Tutorial webHooks :


     
    restart the plugin for any modification of the SendPhotoDiscord.json file
    oxide.reload SendPhotoDiscord  
  5. More information about "BiomeSkins | Camouflage at its finest!"

    $5.99

    BiomeSkins | Camouflage at its finest!

    BiomeSkins is a Rust server plugin that dynamically customizes player clothing, armor, and sleeping bag skins based on the biome and topology of their location. By matching gear and sleeping bags to the surrounding environment, it enhances player immersion and camouflaging. Players can easily activate and control reskinning functions through simple chat commands, including options for key bindings and toggling automatic reskinning.
     


    Installation
    Download the BiomeSkins.cs plugin file. Place the plugin file into your server’s plugins directory.
    Usage/Commands
    /biomeskin
    Reskins the player’s clothing and armor to match their current biome.
    /biomeskin [<a|w|b|m>]
    Reskin player all and/or wear and/or belt and/or main inventory items (w - wear, b - belt, m - main, a - all). Example - /biomeskin wb will reskin items in wear and belt inventories. Not specifying an inventory parameter defaults to wear/armor items.
    /biomeskin skin <player> [q|a|w|b|m]
    Reskins the target player's target inventory items (see command above). Intended for admins and other plugins.
    /biomeskin bind <key>
    Displays the command for binding the /biomeskin command to a specified key, allowing players to quickly activate biome-based reskinning.
    /biomeskin bag <on|off>
    Toggles automatic reskinning for sleeping bags based on the biome and topology where they are placed.
    /biomeskin <wear|belt|main|> <on|off>
    Sets automatic reskinning for wear/belt/main inventory items based on the biome of the player's location.
    /biomeskin toggle <wear|belt|main|all>
    Toggles automatic reskinning for wear/belt/main inventory items based on the biome of the player's location.
    Permissions
    biomeskins.reskin.bag - Allows for sleeping bag reskinning on placement and access to the /biomeskin bag <on|off> command.
    biomeskins.reskin.equipment - Allows for inventory item reskinning via the /biomeskin base command.
    biomeskins.reskin.equipment.other - Allows for inventory item reskinning of other players via the /biomeskin skin <player> [q|a|w|b|m] command.
    biomeskins.reskin.equipment.auto - Allows for player automatic inventory item reskinning when crossing between biomes as well as the /biomeskin <wear|belt|main|> <on|off> command.

    Configuration
    The plugin offers customizable options in the configuration file, enabling admins to tailor the reskinning behavior:
    { "Version (DO NOT EDIT)": 3, "Command aliases": [ "biomeskin" ], "Sleeping bag skins": { "Forest": 2131151567, "Arctic": 2162368881, "Desert": 2922792064, "Tundra": 3080447496, "Rock": 3144409492 }, "Equipment skins": { "Temperate": { "mask.metal.item": 2551475709, "metal_plate_torso.item": 2551474093, "pants.roadsign.item": 2570237224, "hoodie.red.item": 2563940111, "pants.cargo.item": 2563935722, "shoes.boots.brown.item": 2575506021, "gloves.roadsign.item": 2575539874, "hat.coffeecan.item": 2570227850, "roadsign_armor.item": 2570233552, "jacket.vagabond.item": 2582710266, "largebackpack": 3360828867 }, "Tundra": { "mask.metal.item": 2551475709, "metal_plate_torso.item": 2551474093, "pants.roadsign.item": 2570237224, "hoodie.red.item": 2563940111, "pants.cargo.item": 2563935722, "shoes.boots.brown.item": 2575506021, "gloves.roadsign.item": 2575539874, "hat.coffeecan.item": 2570227850, "roadsign_armor.item": 2570233552, "jacket.vagabond.item": 2582710266, "largebackpack": 3377499512 }, "Arctic": { "mask.metal.item": 2432948498, "metal_plate_torso.item": 2432947351, "pants.roadsign.item": 2469019097, "hoodie.red.item": 2416648557, "pants.cargo.item": 2416647256, "shoes.boots.brown.item": 2752873720, "gloves.roadsign.item": 2469031994, "hat.coffeecan.item": 2503956851, "roadsign_armor.item": 2503955663, "rifle.ak.item": 2525948777, "burlap.shirt.item": 2911362787, "mask.bandana.item": 10062, "attire.hide.boots.item": 2408298830, "attire.hide.poncho.item": 2856159140, "riot.helmet.item": 801095823, "burlap.trousers.item": 2911361380, "burlap.gloves.item": 10128, "largebackpack.item": 3361128718, "jacket.vagabond.item": 2496913595 }, "Arid": { "mask.metal.item": 2475428991, "metal_plate_torso.item": 2475407123, "pants.roadsign.item": 2496523983, "hoodie.red.item": 2503910428, "pants.cargo.item": 2503903214, "shoes.boots.brown.item": 2510093391, "gloves.roadsign.item": 2510097681, "hat.coffeecan.item": 2496517898, "roadsign_armor.item": 2496520042, "jacket.vagabond.item": 2865011686, "largebackpack": 3362212704 } }, "Reskin items in wear inventory": true, "Reskin items in belt inventory": false, "Reskin items in main inventory": false, "Automatic equipment reskinning": { "Enabled": false, "Enabled by default for players with permission?": false, "Time interval between player biome checks": 5.0, "Reskin items moved into wear inventory": true, "Reskin items moved into belt inventory": false, "Reskin items moved into main inventory": false }, "Hooks": { "OnBiomeSkin": true } } Developer API
    // Reskin player items in corresponding inventories (wear/belt/main) with the skins specified in the plugin config bool API_SkinPlayerItems(BasePlayer player, bool skinWear = true, bool skinBelt = true, bool skinMain = true) // Reskin player items in corresponding inventories (wear/belt/main) with the skins specified in the "skins" parameter (item name -> skinID) bool API_SkinPlayerItems(BasePlayer player, Dictionary<string, ulong> skins, bool skinWear = true, bool skinBelt = true, bool skinMain = true) // Returns true if target player has sleeping bag biome-based reskinning enabled bool API_IsSleepingBagReskinEnabled(BasePlayer player) // Enables/disables target player sleeping bag biome-based reskinning void API_SetEnabledAutoSleepingBagReskin(BasePlayer player, bool enabled) // Returns true if target player has automatic biome-based inventory item reskinning enabled bool API_IsAutoEquipmentReskinEnabled(BasePlayer player) // Enables/disables target player automatic biome-based inventory item reskinning void API_SetAutoEquipmentReskinEnabled(BasePlayer player, bool wear, bool belt, bool main) // Hooks // Invoked when a player's inventory items are about to be reskinned by the plugin // First argument - BasePlayer - Target player // Second argument - Action source // 0 = Command, 1 = Automatic (player crossing biomes), 2 = Third party plugin or console command // Returning bool 'true' will cancel the action OnBiomeSkin(BasePlayer, int)  
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