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  1. More information about "Realistic Building"

    $5.99

    Realistic Building

    ABOUT
    One thing I was never too big fan of in Rust was the imbalance of harvesting and crafting taking time, but building being instant - you can build a villa faster than you finish that assault rifle. Yet all other survival games require much more effort to build, well worry no more. The Realistic Building plugin can bring you back the satisfaction of smacking your building with a hammer to build it.

    WHAT DOES IT DO?
    Newly built thatch block will have its health set to 1 by default or to your configured value. After upgrading it it will keep its last health, so if you repair it to 10 and upgrade it to stone, the upgraded stone block will have 10 health after upgrade. This means every block you build you will also need to hit it with your hammer until the health is filled up. You can also set deployables to work with this plugin.

    NOTE
    Please note that having to repair the blocks on top of deploying will double the building cost. Cost can be adjusted with server convar 'decay.upgrade_wood_cost_multiplier' variable. It is also recommended to set server convar 'decay.upkeep_heal_scale 0' to avoid deployed blocks healing themselves. When adding deployables please make sure to use the deployed short name not item short name that is in your inventory.

    PERMISSIONS
    'realisticbuilding.use' - players with the permission will be subject to the effects of this plugin.
    'realisticbuilding.bypass' - players with the permission who are in same category as use will be exempt from the effects of this plugin.

    CONFIGURATION FILE
     
    { "EnableDeployables": true, "HealthBuilding": 1, "HealthDeployables": 1, "Deployables": [ "wall.external.high.wood", "gates.external.high.wood", "wall.external.high.stone", "gates.external.high.stone", "wall.external.high.legacy", "gates.external.high.legacy", "wall.external.high.adobe", "gates.external.high.adobe", "wall.external.high.ice", "icewall", "graveyardfence", "furnace.large", "refinery_small_deployed", "water_catcher_large", "electric.windmill.small", "legacy.shelter.wood.deployed", "abovegroundpool.deployed" ] }  
  2. More information about "Detective Stewie"

    $20.00

    Detective Stewie

    The NpcDetective plugin adds a detective named Stewie, standing in the outpost and bandit camp.
    Detective for a specified fee through time will send information about the location of the player, but there is a chance that the detective will not be able to find him, as well as that the target will feel the gaze of the detective directed at him.
    The plugin is aimed at PVP content and will definitely be of interest to your players who love battles, because they will be able to find out the whereabouts of the obitchik or if they are lucky to find out where his house is, which will allow them to raid him.
    Some details of the default plugin settings:
    There are 2 spawn points on the monuments, in the outpost and the bandit camp. Default mission completion time is 5 to 10 minutes. Chance of mission failure - 30% Chance that the target will feel the detective's gaze - 10%. Kulldown 10 minutes Price for the service is 200 scrap Features:
    The plugin supports 4 types of economics namely Economics, ServerRewards, IQEconomics, Items Has completely identical UI that Rust uses for conversations as well as for player selection. The UIs have been replicated from scratch and do not require extra dependencies. It has dialogs already ready to use. Provides the ability to translate each of the plugin texts, including the name of the bot above. A wide range of mission settings, including the chances of a variety of events, which greatly fuels interest. The plugin is immediately ready to use without further customization. Permissions:
    npcdetective.allow - allows you to use the services of NPCs Commands:
    getnpcpos - allows you to get a spawn point for an NPC, relative to a monument or world (in this case specified as "custom”)
      Video:

    Default Config:
    { "Spawn Points": { "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab": "-26.38629 0.2249966 -20.25003 -6.138487 245.2638 7.046678", "assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab": "42.65682 7.059561 -31.20314 8.198808 329.3285 7.740015" }, "Payment Settings": { "Provider (Economics | ServerRewards | IQEconomics | Item)": "Item", "Provider Currency Name": "scrap", "[Item Provider] Short Name": "scrap", "[Item Provider] Skin ID": 0, "Price of search service": 200 }, "Mission Properties": { "Information Accuracy Type (Mark | Grid)": "Mark", "Lead Time Range Min (in seconds)": 300.0, "Lead Time Range Max (in seconds)": 600.0, "Cooldown in seconds": 600.0, "Chance of mission failure (0-100%)": 30.0, "Сhance that the target will sense the presence (0-100%)": 10.0 } }  
  3. More information about "Jet Event"

    $22.00 $20.90

    Jet Event

    Random jets that fly around the map shooting off nukes and crash with some loot.

    Permissions
    jetevent.admin

    Commands
    jet - Displays command usage

    You can use Custom Loot from here to populate the heli_crates
     
    { "Jet Settings": { "Chat Command": "jet", "Use Random Timer": false, "Random Timer In Minutes": 60, "Random Timer chance 1-100": 20, "Total Jets To Spawn": 15, "Jet Lifetime In Minutes": 5, "Total Nukes The Jet Can Fire": 3, "Jet Altitude (Recommended 360.0 or above)": 360.0, "Allow nuke damage to BuildingBlocks": true, "Disable Map Marker": false, "Use nuke fog effect on close by players": false }, "Radiation Settings": { "Use Radiation": true, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5 }, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 2, "Spawn Dead Pilot": true, "How Many Loot Crates On Crash": 3, "Crates On Fire For x Seconds": 180, "Crate Loot From CustomLoot Profile Name": [], "Crate Loot Table File Name And Total Item Slots To Use": { "CrateLoot": 5 } }, "TruePVE Settings": { "Create PVP Zone Around Crash Site Using ZoneManager And TruePVE Mapping Name": "", "Create Visual Dome Around Zone": false, "Zone Radius - 0.0 Disables Zone And Dome": 50.0, "LifeTime Of The Zone In Minutes": 60, "Zone Enter Message": "You have Entered A PVP Zone", "Zone Exit Message": "You have Left A PVP Zone" }, "Nuke Player Settings": { "Jet Altitude (Recommended 360.0 or above)": 360.0, "Use Radiation": false, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5, "Allow nuke damage to BuildingBlocks": true, "Use Explosion effect (Calling in more then 10 planes to one location this may cause fps lag if enabled)": false, "Use nuke fog effect on close by players": false }, "Send In Npc BackUp Settings": { "Total Defenders": 6, "Total Time In Minutes Defender Will Stay": 60, "Crash Site Npc Configs": [ { "Spawn Health Of The Defender": 100.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } }, { "Spawn Health Of The Defender": 110.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O'Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } } ] }, "Version": { "Major": 1, "Minor": 7, "Patch": 2 } }  
  4. More information about "Hide And Seek"

    $12.00 $9.00

    Hide And Seek

    Spawn a Hidden NPC somewhere in the world and challenge your players to get moving and find it. 
    Whoever discovers the NPC gets rewarded with a loot bag filled with random items from your custom loot table. Features include: Customizable NPC Outfit. Dynamic NPC spawning across monuments and world locations. Customizable Loot, Put exclusive loot here to get your players moving. Optional delayed respawn of the NPC after being found, if false, it will respawn next load.  Top Seekers leaderboard to showcase the best seekers. Discord logging to announce the Seeker find. The NPC can emit a sound chosen from random from an effect pool on interval, and a message notifying players that the NPC is still waiting to be found.   
    Commands
    All Require HideAndSeek.Admin 
    Cheat - Teleports the user to the NPCS Pos. SeekBag - Gives the user a Mystery Bag useful for testing the loot table.  TopSeekers - Announces Top Seekers to chat. WipeHideAndSeekStats - Wipes all Hide And Seek Data. Config
    { "Wipe Top Seekers On Wipe?": false, "Log Top Seekers to Discord?": false, "How Often To Announce Top in Minutes": 180, "Announce Still Hiding Message?": false, "How Often To Announce Still Hiding in Minutes": 30, "Send a Sound Effect at NPC Position?": true, "How Often To Send An Effect in Minutes": 1, "Effect Pool": [ "assets/bundled/prefabs/fx/player/howl.prefab", "assets/prefabs/clothes/diving.tank/effects/scuba_inhale.prefab" ], "Respawn NPC After Find?": true, "Respawn Delay in Minutes": 1, "Discord Webhook": "", "Loot Bag Name": "Mystery Bag", "Loot Bag SkinID": 3603950776, "How many bags to give the Seeker": 1, "Min Item Selections": 1, "Max Item Selections": 2, "OpenEffect": "assets/bundled/prefabs/fx/item_unlock.prefab", "Loot Table": [ { "Item ShortName": "supply.signal", "Item Custom Name": "Hide And Seek Signal", "Item SkinSkinID": 0, "Min Amount": 1, "Max Amount": 3, "Pull Probability": 50 }, { "Item ShortName": "rifle.ak", "Item Custom Name": "Hide And Seek AK", "Item SkinSkinID": 0, "Min Amount": 1, "Max Amount": 1, "Pull Probability": 50 } ], "NPC Clothing Options": [ { "Shortname": "hat.boonie", "Skin": 3603597669 }, { "Shortname": "tshirt", "Skin": 3603594060 }, { "Shortname": "pants", "Skin": 3603595648 }, { "Shortname": "jacket", "Skin": 3603594891 }, { "Shortname": "shoes.boots", "Skin": 3603596326 } ] } Lang
    { "StillHiding": "The <color=yellow>Hidden NPC</color> is still somewhere out there...", "FoundNPCBroadcast": "[<color=yellow>HIDDEN NPC</color>] <color=#ffe135>{0}</color> found the Hidden NPC!", "CheatMessage": "You cheater :/", "TopBanner": "<color=#ff8000>Top Hide & Seek Players</color>", "RankEntry": "\n<color=#ffe135>Rank <color=#b8ff35>{0}</color> - <color=#ffe135>{1}</color> - <color=#ffe135>Finds: <color=#b8ff35>{2}</color></color></color>" }  
  5. More information about "Arcade Parkour Pack"

    $19.99

    Arcade Parkour Pack

    Bring the nostalgia of classic arcade games into Rust with a unique twist — parkour challenges!
    This pack includes 4 themed courses inspired by iconic retro titles:
    Pac-Man Tetris Asteroids Space Invaders Each course comes in two variations:
    Arcade Machine Cabinet – the course is housed inside a giant arcade machine. Standalone Course – the same parkour challenge without the cabinet, ready to drop anywhere on your map. Features
    4 classic arcade-themed parkour courses 2 build styles for each course (cabinet or standalone) Bonus assets — logos and the Space Invaders monster included for extra decoration Plugin Integration
    Zone Manager – set up a zone around the course to disable fall damage, ensuring players won’t die from missed jumps. Portals – place portals to let players enter, exit, or teleport back to the start of a course. Perfect For
    Server events Mini-games Lobby areas Let your players relive arcade classics in Rust by jumping, climbing, and racing through these creative parkour courses!
2.2m

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Total customers served.

151.2k

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Total number of files sold.

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