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Showing results for tags 'simplestatus'.
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Version 1.3.1
327 downloads
Allows both PVE and PVP players to exist on a server at the same time. PVE players will have certain configurable protections and restrictions. You can have players use a command to flag themselves as PVP/PVE or you can assign it to them when they first spawn. If you have ZoneManager you can also designate specific zones to force player's to be PVE or PVP. Plugin is also compatible with SimpleStatus. Note: Video is outdated, see documentation for a full list of new features! Documentation: A full readme including permissions, commands, and config options is available in this google doc link. Disclaimer: Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase! FREE Extension Plugins: War Mode Admin Panel Use the /warmode.config or /wmc command to open a panel that allows admins to update mode rules in game without having to reload the pluign. Requires the warmode.admin permission to use. I HIGHLY recommend you use this extension! WarModeAdminPanel.cs War Mode Spawn UI Provides a UI that is shown to players when they first spawn that prompts them to choose whether they want to be PVP or PVE. Also supports custom modes. Localization and config options available. This can also be configured to appear when players use the /flag command. WarModeSpawnUI.cs War Mode Rules UI Using the /rules command (which is configurable) players can see a list of what restrictions they have for their current mode. These ruling will update dynamically based on your config settings. WarModeRulesUI.cs War Mode Badges Customizable UI elements that will appear on the player's HUD to indicate what their current mode is. WarModeBadges.cs$24.99- 155 comments
- 7 reviews
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- 4
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Version 1.0.0
119 downloads
Displays sleeping bags and beds that are on cooldown to the player as a status. This plugin requires simple status to work. PERMISSIONS: bagtimerstatus.show - Required to see the bag statuses. COMMANDS: /bags - Temporarily toggles the visibility of the bag statuses for the user. CONFIGURATION: MaxBagStatuses - Max number of bag statuses that will be shown to a user. StatusBackgroundColor - Color of the background for bag statuses. StatusTitleColor - Color of the title for bag statuses. StatusTextColor - Color of the text for bag statuses (the duration). ToggleBagStatusCommand - Command for toggling the bag statuses for a user. By default this is "bags". Leave blank if you do not want players to be able to toggle this.Free -
Version 1.0.3
203 downloads
Future: You can check the money in the status. Q&A Q: How to change Color A: Use hexcode [Background, Title, Text, Image] Can change Colors Config: { "Balance Settings": { "RefreshTime": 1.0, "balances": { "Economics": { "Enable": true, "BackgroundColor": "4CAF50", "Title": "Economics", "TitleColor": "FFFF00", "TextColor": null, "Image": "https://i.imgur.com/jyTe69j.png", "ImageColor": "FFFF00", "Rank": 0 }, "ServerRewards": { "Enable": true, "BackgroundColor": "FFD700", "Title": "ServerRewards", "TitleColor": "FFFF00", "TextColor": null, "Image": "https://i.imgur.com/jyTe69j.png", "ImageColor": "FFFF00", "Rank": 0 }, "Scrap": { "Enable": true, "BackgroundColor": "FFD700", "Title": "Scraps", "TitleColor": "FFFF00", "TextColor": null, "Image": "itemid:-932201673", "ImageColor": "FFFFFF", "Rank": 0 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 1 } }Free- 17 comments
- 1 review
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Version 1.1.1
33 downloads
READ BELOW FOR REQUIRED FIX FOR ABANDONEDBASES PLUGIN (CARBON ONLY)! READ BELOW FOR REQUIRED FIX FOR DYNAMICPVP PLUGIN (OXIDE & CARBON) YOU NEED TO HAVE RAIDABLEBASES 2.8.9 OR NEWER TO USE COUNTING DOWN PVPDELAY FOR RAIDABLE BASES (OXIDE & CARBON) Features: Tested on Carbon and Oxide Uses SimpleStatus to make a sleek customizable UI to show PVxStatus (PVE, PVP, PVPCooldown) Each UI Component can be individually toggled off or on Color settings allow for both: html color codes or rust colors (eg. #3AC916 OR 0.23 0.79 0.09 1 ) (NOTE: You will need to use the Rust color codes, if you would like to use transparency) Includes PVPDelay display and checking that integrates with: DynamicPVP, AbandonedBases, RaidableBases PVPDelay display should work with any plugin that utilizes DynamicPVP (eg. https://codefling.com/plugins/convoy) As long as the ZoneManger zone's name includes "pvp", the pvp tag will show up Option in config to enable Automatic FullPVP, if there are no PVE plugins detected (TruePVE, RealPVE, NextGenPVE, SImplePVE) Integrates with TruePVE pvp schedule (I will work on integrating schedules for other PVE plugins also) Specify additional PVE zones by including "pve" in the zone's name Command to mark the whole server as PVP, regardless of zones (such as PURGE on PVE servers (this setting saves and persists on server restart, you will need to re-issue the command, or edit the settings file to revert back) Customizable information for all 3 PVxStatus UI (Title, Text, Icon, and colors) Ability to use Rust icons, on the UI (eg. assets/icons/weapon.png) Ability to use Rust item images on the UI (eg. itemid:1055319033) NOTE: the itemID MUST have itemid: at the beginning Custom image from URL, and item images instead of only being able to use Icons (NOTE: URL MUST contain http:// OR https:// otherwise it will be seen as invalid) Integrates with DynamicPVP, AbandonedBases, RaidableBases for PVPDelay time remaining to allow for a live update of PVPDelay status with a draining UI bar (NOTE: "Separate UI Icon" AND "PVPDelay Countdown" need to be set to true to take advantage of this new UI Setting Commands: From the RCON, Console, or chat as an admin, you can type: pvpall (/pvpall for chat) to toggle the server to PVP displayed everywhere Planned Features: Languages to provide multi-language support proper integration with other PVE plugins Known Issues: PVP zone will still display, even if you are in a "Safe Zone", with FullPVP enabled Disappearing UI sometimes when leaving DynamicPVP zone. Make sure the change line specified below when using countdown PVPDelay, sometimes UI disappears and console spams "[AddUI] Unable to update object 'ss.PVxZoneStatus': can't be found" - Working on locating the underlying issue, to fix: set "PVPDelay Countdown": false, in the config and reload plugin (This should be fixed in version 1.1.0, but will leave it here for now and monitor) Recommended: Set the Default color as needed: eg. if you have PVE hidden, and PVP shown, set the default color to PVP (this is caused by an issue where the UI will flash to the default color scheme when showing the UI) Recommend setting RaidableBases DelayUI to disabled in your RaidableBases config file Tips: Using "Separate UI Icon": true in the config file will give you a slightly different design Using "PVPDelay Countdown": true in the config will give you a counting down timer/bar for your PVP delay RaidableBases config: Delay UI": { "Enabled": false, REQUIRED MODIFICATIONS!! Carbon: AbandonedBases If you are running AbandonedBases version <= 2.1.4, you need modify on Line 2667: (Line number would change depending on version, this line number is as of the most recent version of 2.1.4) if (!TryGetDelayValue(player.userID, out var ds)) to the following: if (TryGetDelayValue(player.userID, out var ds)) { ds.Timer?.Destroy(); PvpDelay.Remove(player.userID); } if (!TryGetDelayValue(player.userID, out ds)) This is to fix a bug with the timers in Carbon with Abandoned bases, as a player can clear their PVP Delay by running in and out of the base (CARBON ONLY) OXIDE & CARBON: DynamicPVP THIS IS ONLY IF YOU WOULD LIKE TO USE: "PVPDelay Countdown": true If you are running DynamicPVP version 4.2.17, you need modify on Line 1627 : (Line number would change depending on version, this line number is as of the most recent version of 4.2.17) Interface.CallHook("OnPlayerAddedToPVPDelay", player.userID, zoneId, baseEvent.PvpDelayTime); Change to: Interface.CallHook("OnPlayerAddedToPVPDelay", player.userID.Get(), zoneId, baseEvent.PvpDelayTime); Default Config { "Mark whole server as PVP Zone": false, "Default Colors (PVE, PVP, or PVPDelay)": "PVE", "FullPVP if no PVE Plugins Found": false, "Enable Schedule (TruePVE)": false, "Scheduled PVP mapping": "pvp", "Separate UI Icon": false, "PVPDelay Countdown": false, "Pvx UI Settings": { "PVE": { "Show on UI": true, "Title": "PVE Zone!", "Title Color": "#FFFFFF", "Text": "SAFE", "Text Color": "#FFFFFF", "Icon": "assets/icons/weapon.png", "Icon Color": "#FFFFFF", "Background Color": "#738D45" }, "PVP": { "Show on UI": true, "Title": "PVP Zone!", "Title Color": "#FFFFFF", "Text": "UNSAFE", "Text Color": "#FFFFFF", "Icon": "assets/icons/weapon.png", "Icon Color": "#FFFFFF", "Background Color": "#C44D43" }, "PVPDelay": { "Show on UI": true, "Title": "PVP Cooldown!", "Title Color": "#FFFFFF", "Text": "UNSAFE", "Text Color": "#FFFFFF", "Icon": "assets/icons/weapon.png", "Icon Color": "#FFFFFF", "Background Color": "#B35F1E" } } } Shoutout to @ELF for deciding to YOLO and live test$12.00