Jump to content

Search the Community

Showing results for tags 'longshot'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions
  • Graphics

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
    • Creators Directory
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support

Product Groups

  • Creator Services
  • Host Services
  • Memberships

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. mat993hew

    Profiler

    Version 2.0.1

    53 downloads

    Take your Rust server to the next level with Profiler! This powerful plugin allows players to track and view their own and others' stats in real-time. Whether you're analyzing your performance or getting a sense of another player's play style, Profiler offers valuable insights into their kills, deaths, resource gathering, playtime, and more. Use this data to make smarter decisions in the game, whether you're avoiding a high-skilled PvP player or teaming up with someone who specializes in gathering resources. Comprehensive Player Stats & Tracking Profiler tracks and displays detailed player statistics in real-time. Whether you're analyzing your performance or studying your enemies' play styles, Profiler provides a sleek and customizable UI for an enhanced experience. Interactive & Customizable UI Profiler features an easy-to-navigate GUI with six customizable panels: Kills Panel: Logs detailed kill counts for players, NPCs, animals, Bradley APC, and Attack Heli. Deaths Panel: Tracks how players die, whether from NPCs, animals, other players, Bradley APC, or Attack Heli. Harvesting Panel: Records gathered materials like stone, metal, sulfur, mushrooms, and more. Stats Panel: Displays personal performance stats, including accuracy, favorite weapon, and total playtime. Travel Panel: Tracks movement across different transportation types. Commands Panel: Admins can add up to 12 interactive buttons for players to run chat commands (e.g., open shop plugin, kits, vote day, etc.). Choose from 20 included profile pictures. Admins can change the default images directly from the config file. Players can personalize their profiles with a custom image using /img "URL" (with proper permissions). Customize the text and player name colors in the UI. Enable or disable specific panels to fit your server’s needs. Automatically remove inactive players after a set number of days (players with "VIP" permissions are exempt). Chat Commands /prof: Open the Profiler GUI (requires "use" permission). /Load: Reloads the Profiler plugin (requires "admin" permission). /deleteimg: Delete your profiler image (requires "use" permission). /img "URL": Upload a custom image (requires "imgUrl" permission). Permissions use: Access to the GUI and the /deleteimg command. imgUrl: Allows players to use /img "URL". admin: Grants access to the /load command for in-game plugin reloads (designed for admin use). vip: Prevents inactive player data from being automatically deleted. Feel free to join my Discord! Stay up to date with the latest updates, report bugs, share suggestions, and get support for my plugins. You can also promote your Rust server or just hang out and chat! Join here: https://discord.gg/AkwHUs8Qma
    $12.99
  2. Reximian9k

    PointsUI

    Version 1.1.1

    3 downloads

    PointsUI is a Rust server plugin that introduces stylistic user interface elements that indicate the gain of points due to different events. The plugin is highly configurable and comes with a set of built-in events, as of version 1.0.1, these built-in events include Eliminations - issued when a player kills another player Knocks - issued when a player wounds another player Assists - issued when a player kills a wounded player that had been wounded by someone else Headshots - issued when a kill (or a knock, configurable) is the result of a head-shot Long shots - issued when a kill (or a knock, configurable) is the result of a shot fired from a configurable distance Demo Demo Installation Download the PointsUI.cs plugin file. Place the plugin file into your server’s plugins directory. Usage/Commands /pointsui help Display the available sub-commands menu. /pointsui <on|off> Enable or disable the display of plugin UI elements for yourself (the command issuer). /pointsui add <player> <score> [(key|value) <message>] Display (or add-to) the given score and an optional text label next to said score for the target player. The score argument is expected to be a number. If the key/value argument is "value", the message argument will be interpreted as-in by the issued command. Otherwise, if the key/value argument is "key", the message argument will be passed through as a key in the plugin language (i18n) component and its result will be used. Using the "key" option is recommended if you wish to support multiple language options for the UI labels and applied to players automatically based on their individual game language settings. /pointsui clear <player> Clears any points UI elements currently active for the target player. Permissions pointsui.display - Allows the player to have UI elements displayed. pointsui.command.toggle- Allows the command sender access to the /pointsui <on|off> sub-command. pointsui.command.add - Allows the command sender access to the /pointsui add sub-command. pointsui.command.clear- Allows the command sender access to the /pointsui clear sub-command. Configuration { "Sum score": { "Stages": [ { "Color": "#ED2703", "Fade in duration": 0.03, "Delay": 0.05 }, { "Color": "#EC8D21", "Fade in duration": 0.04, "Delay": 0.05 }, { "Color": "#F5E86C", "Fade in duration": 0.1, "Delay": 0.1 } ], "Font": "robotocondensed-bold.ttf", "Font size": 18 }, "Score history lines": { "Color": "#FFFFFF", "Fade in duration": 0.3, "Font": "robotocondensed-bold.ttf", "Font size": 14, "Maximum displayed line count": 4, "Delay between new line additions": 0.3, "Ignore delay of first new line addition": false }, "Delay to start reducing score history after last score update": 2.0, "Delay between each score reduction": 0.5, "Position": { "Anchor Min X": 0.6, "Anchor Min Y": 0.5, "Anchor Max X": 1.0, "Anchor Max Y": 1.0, "Distance between score sum and score history": 16.0, "Score history line size": 16.0 }, "Built-in hooks": { "Affect players": true, "Affect NPCs": false, "NPC types emulating players (advanced)": [ "CustomScientistNpc" ], "Elimination": { "Enabled": true, "Commands": [ "pointsui add {attacker.id} 100 key ELIMINATION" ] }, "Knock": { "Enabled": true, "Commands": [ "pointsui add {attacker.id} 50 key KNOCK" ] }, "Assist": { "Enabled": true, "Commands": [ "pointsui add {attacker.id} 25 key ASSIST" ] }, "Headshot": { "Award on knock": false, "Award on elimination": true, "Enabled": true, "Commands": [ "pointsui add {attacker.id} 25 key HEADSHOT" ] }, "Long shot": { "Award on knock": false, "Award on elimination": true, "Distance": 3000.0, "Enabled": true, "Commands": [ "pointsui add {attacker.id} 25 key LONGSHOT" ] } } } Configuration Notes Sum score The sum score section controls the behavior of the score streak element. By default, it emulates a color animation by stacking multiple text elements of the same text value, but of different colors, fade-in time and display delay. New layers/stages can be added or removed. The delay of each stage controls when the next stage will occur. It is recommended to keep the fade-in time less than or equal to the delay time. Score history lines The score history lines section controls the past scores that make up the score streak. Built-in hooks The plugin is primarily designed for other plugins to use, however some built-in hooks are provided. The commands section allows to enter 0 or more commands to execute when the hook is ran. The valid placeholders for command arguments are {attacker.id}, {attacker.name}, {victim.id}, and {victim.name}, which correspond the the user steam ID and the display names of the attacker and victim players respectively. Developer API void API_AddScore(BasePlayer player, int score, string? message) void API_ClearScore(BasePlayer player)
    $8.00
1.6m

Downloads

Total number of downloads.

7.5k

Customers

Total customers served.

112.8k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.