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Found 2 results

  1. Version 1.9.4

    47 downloads

    About Drop Vehicles Allows Vehicles, Boats, and Subs to drop via an Air Drop by throwing a custom Supply Signal Used by Explosive Box Optional Dependencies Server Rewards Economics Features Customized Supply Drop skins 9 Different types of Vehicle Drops RHIB Row Boat Minicopter Attach Heli Scrap Transport Heli Duo Submarine Solo Submarine Snowmobile Bradley APC (this is one you can fight that will land at your location when thrown) Precheck warning before throwing if water vehicles to let you know to be in water Deploy Smoke on Drops Set amount to give for admins when calling via commands Set the Cargo Plane Height and Speed Enable which Vehicles to Air Drop to a player that throws the signal In-game Chat Store for players using with Server Rewards, Economics Support or can use any in-game item, default is set to Scrap Skin IDs & Names 1942896432 - Cyan - RHIB Supply Drop 1942897238 - Orange - Row Boat Supply Drop 1942898011 - Red - Minicopter Supply Drop 1942900715 - Blue - Bradley Supply Drop 1942906150 - Green - Scrap Heli Supply Drop 2568176049 - Rust - Solo Submarine Supply Drop 2568176049 - Yellow - Duo Submarine Supply Drop 3383447606 - HotPink - Snowmobile Supply Drop 3383447244 - LightBlue - Attack Heli Supply Drop Commands /vdrop playername vehiclename (example: vdrop fastburst rhib) /vdrop - brings up help menu for staff /vbuy - brings up the in-game chat shop and a list of signals that can be purchased and how to purchase a signal Permissions dropvehicles.use - grants permission to call commands (meant for admins dropvehicles.buy - enable puchasing options to signals via Chat Usage Explosive Box and Scavenger Hunt are already presetup with the default loot to create the items in the loot. Server Rewards & Extra Loot plugins This can be used with ServerRewards You will need to edit your Datafile Directly Example Entry looks like this below, of course you may want to change the costs to suit your needs. By default this plugin does NOT spawn in any loot as they are custom items, if you want to add them to your loot I highly recommend Extra Loot available on UMod "supply.signal_2568176049": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 2568176049, "isBp": false, "category": 6, "displayName": "Duo Submarine Supply Signal", "cost": 7500, "cooldown": 0 }, "supply.signal_1942896432": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942896432, "isBp": false, "category": 6, "displayName": "RHIB Supply Signal", "cost": 5000, "cooldown": 0 }, "supply.signal_1942897238": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942897238, "isBp": false, "category": 6, "displayName": "Row Boat Supply Signal", "cost": 3000, "cooldown": 0 }, "supply.signal_1942898011": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942898011, "isBp": false, "category": 6, "displayName": "Minicopter Supply Signal", "cost": 10000, "cooldown": 0 }, "supply.signal_1942906150": { "shortname": "supply.signal", "customIcon": null, "amount": 1, "skinId": 1942906150, "isBp": false, "category": 6, "displayName": "Scrap Heli Supply Signal", "cost": 20000, "cooldown": 0 }, Configuration { "Plane Settings": { "Cargo Plane Height, how many meters above map's highest point (Rust Default height is 250)": 50.0, "Cargo Plane Speed to signal dropped (Rust default is 35)": 80.0 }, "General Settings": { "Amount you can give to yourself or another player": 10, "Enable Chat Notifications": true, "Use Chat Prefix": true, "Chat Prefix": "<color=green>[Drop Vehicles]</color>: ", "Custom Chat Icon (Default = 0)": 0, "Enable a /vbuy chat command shop for players": true, "Default method of payment for the chat command shop (Currency/ServerRewards/Economics), Default Currency": "ServerRewards", "Command shop accessed by /vbuy has a normal supply signal in stock": true, "Price of the normal supply signal (currency, applies both to /vbuy)": 400, "Price of the normal supply signal (ServerRewards)": 400, "Price of the normal supply signal (Economics)": 400, "Permission needed to buy a normal drop (leave null to let everyone buy)": null, "Currency (item ID) of the normal supply signal [Default -932201673 (scrap)]": -932201673 }, "Drop Settings": { "Deploy Smoke Effect with Air Drop Delivery": true, "Supply Signal Smoke Duration (Rust Default = 210)": 120.0, "Drag Settings for drops (Default is 2.0": 2.0, "Mass settings multiplier for (Boats, Subs and Snowmobile - Recommended to leave at 1.0 as the more the faster it falls)": 1.0, "Strict Proximity Check (Checks for objects close to signal, prevents Vehicles landing on objects)": true, "Strict Proximity Check Radius": 20.0, "Remove Entities In Landing Zone Radius (Requires Strict Proximity Check Enabled)": false, "Use Explosion Effect When if Vehicles land in the water to deeply or in a Safe Zone": false }, "Vehicle Drop Types": { "rowboat": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "rowboat", "ShortPrebabName": "rowboat", "Display name": "Row Boat Supply Signal", "Prefab": "assets/content/vehicles/boats/rowboat/rowboat.prefab", "Skin ID": 1942897238, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 100, "Price (Economics)": 100.0, "Price (Currency)": 100, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "rhib": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "rhib", "ShortPrebabName": "rhib", "Display name": "RHIB Supply Signal", "Prefab": "assets/content/vehicles/boats/rhib/rhib.prefab", "Skin ID": 1942896432, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 500, "Price (Economics)": 500.0, "Price (Currency)": 500, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "subsolo": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "subsolo", "ShortPrebabName": "submarinesolo.entity", "Display name": "Solo Submarine Supply Signal", "Prefab": "assets/content/vehicles/submarine/submarinesolo.entity.prefab", "Skin ID": 2568175759, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 200, "Price (Economics)": 200.0, "Price (Currency)": 200, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "subduo": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "subduo", "ShortPrebabName": "submarineduo.entity", "Display name": "Duo Submarine Supply Signal", "Prefab": "assets/content/vehicles/submarine/submarineduo.entity.prefab", "Skin ID": 2568176049, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 400, "Price (Economics)": 400.0, "Price (Currency)": 400, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "snowmobile": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "snowmobile", "ShortPrebabName": "TomahaSnowmobile", "Display name": "Tomaha Snowmobile Supply Signal", "Prefab": "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab", "Skin ID": 3383447606, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 500, "Price (Economics)": 500.0, "Price (Currency)": 500, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "mini": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "mini", "ShortPrebabName": "minicopter.entity", "Display name": "Minicopter Supply Signal", "Prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "Skin ID": 1942898011, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 800, "Price (Economics)": 800.0, "Price (Currency)": 800, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "attackheli": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "attackheli", "ShortPrebabName": "attackhelicopter.entity", "Display name": "Attack Heli Supply Signal", "Prefab": "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab", "Skin ID": 3383447244, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 1000, "Price (Economics)": 1000.0, "Price (Currency)": 1000, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "scrapheli": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "scrapheli", "ShortPrebabName": "scrapTransporthelicopter", "Display name": "Scrap Heli Supply Signal", "Prefab": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "Skin ID": 1942906150, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 1500, "Price (Economics)": 1500.0, "Price (Currency)": 1500, "Currency item ID [Default -932201673 (scrap)]": -932201673 } }, "bradley": { "Enabled": true, "Shortname (DO NOT CHANGE WILL NOT WORK)": "bradley", "ShortPrebabName": "bradleyapc", "Display name": "Bradley Supply Signal", "Prefab": "assets/prefabs/npc/m2bradley/bradleyapc.prefab", "Skin ID": 1942900715, "Purchase Options": { "Enable selling through the /vbuy command - if disabled or price is 0, it won't shop up": true, "Permission needed to use/purchase this kind": null, "Price (ServerRewards)": 2500, "Price (Economics)": 2500.0, "Price (Currency)": 2500, "Currency item ID [Default -932201673 (scrap)]": -932201673 } } }, "Version": { "Major": 1, "Minor": 9, "Patch": 4 } } Localization { "Notification.Usage": "Usage:\n vdrop player shortname", "Notification.Permission": "<color=#ff0000>You don't have permission to use that!</color>", "Notification.Unknown": "Unknown vehicle '{0}', '{prefab}'", "Chat.OnTheWay": "Your <color=orange>{0}</color> is on the way!", "Chat.Throw": "<color=red>NOTE: </color>Throw this Supply Signal to drop a <color=orange>{0}</color>!", "Check.RowBoat": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop! Throw this Supply Signal to drop a <color=orange>Row Boat</color>!", "Check.RHIB": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Military RHIB Boat</color>!", "Check.Solo": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Solo Submarine</color>!", "Check.Duo": "<color=red>NOTE: </color>Double check that you are standing or in water before you try to use this type of Supply Drop!</color> Throw this Supply Signal to drop a <color=orange>Duo Submarine</color>!", "Notification.Success": "Player {0} successfully got an item!", "UnderWater": "<color=orange>{0}</color> was thrown too near <color=blue>water</color> and was refunded, check inventory.", "IntoWater": "<color=orange>{0}</color> went into deep <color=blue>water</color> and was destroyed.", "InSafeZone": "<color=orange>{0}</color> was thrown in a <color=green>Safe Zone</color> and was refunded, check inventory.", "IntoSafeZone": "<color=orange>{0}</color> moved into a <color=green>Safe Zone</color> and was destroyed.", "Shop.Disabled": "The chat command shop is currently disabled on the server.", "Shop.Costs": "<color=green>/vbuy</color> <color=yellow>{0}</color> Cost: <color=orange>{1}</color>", "Shop.NoSignals": "<color=red>There's no supply signals available to buy through this command.</color>", "Shop.Buy.Success": "<color=green>You just bought a</color> <color=yellow>{0}</color> Supply Signal.", "Shop.Currency.Economics": "¤", "Shop.Currency.ServerRewards": "RP", "Shop.Can.Buy": "You can buy these supply signal drops with <color=red>{0}</color> (you currently have <color=red>{1}</color>):", "Shop.Cannot.Buy": "<color=red>You can't buy a</color> <color=yellow>{0}</color> <color=red>Supply Signal - either you can't afford it or don't have the permission.</color> Type <color=green>/vbuy</color> to see if there's anything else you can purchase.", "Shop.Wrong.Drop": "<color=red>Wrong kind of drop.</color> Type <color=green>/vbuy</color> to get the full list of names and prices." }
    $15.00
  2. Version 1.1.6

    70 downloads

    About Explosives Box Event Creates a random Explosives Box mini event with a chance for Patrol Helicopter as well as a CH47 which will launch Paratroopers to spawn and defend the area once the Explosives Box Unlocks. Ability to select which monuments the event will spawn at. Great for both PVP and PVE Servers Dependencies Drop Vehicles - If you want to be able to use the preconfig values in loot to call air drop signals for vehicles Optional Dependencies Zone Manager TruePVE Zone Domes NoEscape Kits Custom Loot Features Random Event Timers Min & Max Times Minimum Required Players before event can start Set a chance for Patrol Heli to spawn when the event unlocks Set the Patrol Heli retire time to leave the map after Explosive Box unlocks (default 9 mins) Enable Loot to drop on being destroyed Set amount of Heli Crates to drop Option to use custom loot instead of default Display visual options when Explosive Box unlocks options Enable up to 9 different monuments to spawn at Dome Airfield Trainyard Launch Site Power Plant Water Treatment Plant Missile Silo Arctic Research Base Radtown Set the Radius check for each monument Enable Option for Raid Blocking if NoEscape if installed Enable Rule exclusion for TruePVE to all PVP if installed Enable a Zone Dome around Event if installed Create Temp Zones in Zone Manger if installed Set different flags for Zone Manager if installed Example Disable Trading or TPs in the event area Option for loot to have custom items with custom skins and custom names Option to disable the Patrol Heli from spawning New Zone Management with Custom Domes Enable Domes with Colored borders thru settings Loot Box inventory Multiplier for those that want to 10x the Loot inside the box so you don't have to redo each item amount for different servers, Default is set to 1 Change to 10 for a 10x server 100 for 100x server etc. Commands /expo info - Shows the time remaining before the next event step and the position of the explosives box (if applicable) /expo start - Start the event, add the 'forced' argument to ignore player counts /expo starthere <opt:forced> - Start a new event on your position, add the 'forced' argument to ignore player counts /expo cancel - Cancels the current event /expo unlock - Pre-maturely unlock the explosives box Permissions NONE, only Admins/Owners can execute Commands. Configuration { "Event Timers": { "Minimum time between events (seconds)": 5400, "Maximum time between events (seconds)": 14400 }, "Event Options": { "Minimum players required online to trigger the event": 1, "Set Loot multipler amount to Loot inside box - this is useful for example 10x servers (default: 1": 4, "Time to destroy Event Box after unlocked (total seconds)": 900, "Show a smoke signal on the box location": false, "Display A Rotating Red Siren Light Inside The Spawned Explosive Crate": true, "Enable A Siren Alarm Sound From The Spawned Explosive Crate": true, "CH47 and NPC Options": { "Enable CH47 and NPCs at Event Box Location when unlocked": true, "Total NPCs": 6, "Total Time in seconds before NPC's despawn": 900, "Bodies of NPC's despawn (default is true, false will leave dead bodies)": true, "Event Site NPC Settings": [ { "Spawn Health for NPCs": 200.0, "Weapion Damage Scale Default 1.0": 1.0, "NPC aimConeScale default 2.0": 2.0, "Names of NPCs": [ "Col. Jones", "Col. Barnes", "Col. Sanders", "Maj. Higgins", "Maj. Davis", "Maj. Smith", "Capt. Willams", "Capt. Nguyen", "Capt. Mckenzie", "Lt. Richards", "Lt. Shaw", "Lt. Buchanan", "Sgt. Morris", "Sgt. Chapman", "Sgt. Schwartz", "Pfc. Garcia", "Pfc. Jones", "Pfc. Johnson", "Pvt. Sossaman", "Pvt. Anderson", "Pvt. Martinez", "Pvt. Rios", "Pvt. Murray", "Pvt. Stevens", "Pvt. Brooks" ], "NPCs Drop Loot": true, "Kits for NPCs": [], "CustomLoot Profile Name (requires CustomLoot Plugin)": [] } ] }, "Event Map Marker Settings": { "Enable Custom Map Marker for Explosive Box Event": true, "Event Zone Map Marker Name": "Explosive Box Event", "Event Zone Radius": 1.0, "Event Zone Alpha Shading": 0.5 }, "Monument Options": { "Enable Dome": true, "Radius of the event zone at The Dome": 80.0, "Enable Airfield": true, "Radius of the event zone at AirField": 200.0, "Enable Trainyard": true, "Radius of the event zone at Trainyard": 165.0, "Enable LaunchSite": true, "Radius of the event zone at Launch Site": 295.0, "Enable Power Plant": true, "Radius of the event zone at Power Plant": 150.0, "Enable Water Treatment Plant": true, "Radius of the event zone at Water Treatment Plant": 175.0, "Enable Missile Silo": true, "Radius of the event zone at Missile Silo": 100.0, "Enable Arctic Research Base": true, "Radius of the event zone at Arctic Research Base": 100.0, "Enable Radtown": true, "Radius of the event zone at Radtown": 85.0 }, "Event Zone Options": { "Enable NoEscape Raid Blocking for event": true, "Enable TruePVE rule exclusion if installed to allow PVP": false, "Create a temporary zone around the box when it spawns using ZoneManager": true, "The amount of time the Zone Manager zone will remain active after the event is over (seconds)": 300, "Flags to be applied to the temporary Zone Manager zone": [ "notp", "true", "notrade", "true", "name", "ExplosiveBoxZone" ], "Create a visible dome over event? (true/false)": true, "Darkening the dome": 5, "Use a colored border? (true/false)": true, "Border color (0 - blue, 1 - green, 2 - purple, 3 - red)": 2, "Brightness of the color border": 5 } }, "Patrol Heli Options": { "Enable Patrol Helicopter to spawn and protect the box during event": true, "Chance of Patrol Helicopter to spawn and protect the box once unlocked (x / 100)": 100.0, "Retire Heli after call (minutes)": 9, "Health": 10000.0, "Health Main Rotor": 750.0, "Health Tail Rotor": 375.0, "Time between firing rockets": 0.2, "Time between turret shots": 0.125, "Time between turret bursts": 3.0, "Duration of the burst turret": 3.0, "Turret firing range radius": 300.0 }, "Patrol Heli Loot Container Options": { "Enable Patrol Helicopter loot when destroyed": true, "Amount of loot boxes to drop when Patrol Helicopter is destroyed": 4, "Replace default loot with custom loot?": false, "Loot container items": { "Minimum amount of items": 3, "Maximum amount of items": 10, "Items": [ { "Item shortname": "apple", "Item skin ID": 0, "Minimum amount of item": 2, "Maximum amount of item": 6, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Apple" }, { "Item shortname": "bearmeat.cooked", "Item skin ID": 0, "Minimum amount of item": 2, "Maximum amount of item": 4, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Cooked Bear Meat" }, { "Item shortname": "blueberries", "Item skin ID": 0, "Minimum amount of item": 4, "Maximum amount of item": 8, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Blueberries" }, { "Item shortname": "corn", "Item skin ID": 0, "Minimum amount of item": 4, "Maximum amount of item": 8, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Corn" }, { "Item shortname": "fish.raw", "Item skin ID": 0, "Minimum amount of item": 2, "Maximum amount of item": 4, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Raw Fish" }, { "Item shortname": "granolabar", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 4, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Granola Bar" }, { "Item shortname": "meat.pork.cooked", "Item skin ID": 0, "Minimum amount of item": 4, "Maximum amount of item": 8, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Cooked Pork" }, { "Item shortname": "syringe.medical", "Item skin ID": 0, "Minimum amount of item": 2, "Maximum amount of item": 6, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Medical Syringe" }, { "Item shortname": "largemedkit", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 2, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Large Medkit" }, { "Item shortname": "bandage", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 4, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Bandage" }, { "Item shortname": "antiradpills", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 3, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Anti-Radiation Pills" }, { "Item shortname": "ammo.rifle", "Item skin ID": 0, "Minimum amount of item": 10, "Maximum amount of item": 100, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "5.56 Rifle Ammo" }, { "Item shortname": "ammo.pistol", "Item skin ID": 0, "Minimum amount of item": 10, "Maximum amount of item": 100, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Pistol Bullet" }, { "Item shortname": "ammo.rocket.basic", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 10, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Rocket" }, { "Item shortname": "ammo.shotgun.slug", "Item skin ID": 0, "Minimum amount of item": 10, "Maximum amount of item": 20, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "12 Gauge Slug" }, { "Item shortname": "pistol.m92", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "M92 Pistol" }, { "Item shortname": "rifle.l96", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "L96 Rifle" }, { "Item shortname": "rifle.lr300", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "LR-300 Assault Rifle" }, { "Item shortname": "rifle.ak", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Assault Rifle" }, { "Item shortname": "rifle.bolt", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Bolt Action Rifle" }, { "Item shortname": "rocket.launcher", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Rocket Launcher" }, { "Item shortname": "pistol.revolver", "Item skin ID": 0, "Minimum amount of item": 1, "Maximum amount of item": 1, "Item weight (a larger number has more chance of being selected)": 1, "Item Display Name": "Revolver" } ] } }, "Loot Containers (Chosen at random)": [ { "Container skin ID": 798455489, "Minimum amount of items to spawn": 11, "Maximum amount of items to spawn": 11, "Loot list": [ { "Item shortname": "grenade.beancan", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "grenade.f1", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "surveycharge", "Minimum amount of item": 30, "Maximum amount of item": 30, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rifle.explosive", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rocket.basic", "Minimum amount of item": 9, "Maximum amount of item": 9, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosives", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.satchel", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.timed", "Minimum amount of item": 3, "Maximum amount of item": 3, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "electric.generator.small", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 1942898011, "Item Display Name": "Minicopter Supply Signal" } ] }, { "Container skin ID": 798455489, "Minimum amount of items to spawn": 11, "Maximum amount of items to spawn": 11, "Loot list": [ { "Item shortname": "grenade.beancan", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "grenade.f1", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "surveycharge", "Minimum amount of item": 30, "Maximum amount of item": 30, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rifle.explosive", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rocket.basic", "Minimum amount of item": 9, "Maximum amount of item": 9, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosives", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.satchel", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.timed", "Minimum amount of item": 3, "Maximum amount of item": 3, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "electric.generator.small", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 1942906150, "Item Display Name": "Scrap Heli Supply Signal" } ] }, { "Container skin ID": 798455489, "Minimum amount of items to spawn": 11, "Maximum amount of items to spawn": 11, "Loot list": [ { "Item shortname": "grenade.beancan", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "grenade.f1", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "surveycharge", "Minimum amount of item": 30, "Maximum amount of item": 30, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rifle.explosive", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "ammo.rocket.basic", "Minimum amount of item": 9, "Maximum amount of item": 9, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosives", "Minimum amount of item": 45, "Maximum amount of item": 45, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.satchel", "Minimum amount of item": 15, "Maximum amount of item": 15, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "explosive.timed", "Minimum amount of item": 3, "Maximum amount of item": 3, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "electric.generator.small", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 0, "Item Display Name": null }, { "Item shortname": "supply.signal", "Minimum amount of item": 1, "Maximum amount of item": 1, "SkinID of item": 1942896432, "Item Display Name": "RHIB Supply Signal" } ] } ], "Version": { "Major": 1, "Minor": 1, "Patch": 5 } } Localization { "Event.Start.Dome": "<color=#ffff00><size=12>There is an Explosives Box on top of Dome containing several Boom Boom materials and items, it will unlock in {0}, be sure to be there to defend it and get the loot!</size></color>", "Event.Start.Trainyard": "<color=#ffff00><size=12>There is an Explosives Box inside the open Red Train Cart at the Trainyard containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.Airfield": "<color=#ffff00><size=12>There is an Explosives Box inside of Hanger #2 containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.LaunchSite": "<color=#ffff00><size=12>There is an Explosives Box on top of the Launch Site on the Helipad containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.Powerplant": "<color=#ffff00><size=12>There is an Explosives Box inside the open Tan Train Cart at the Power Plant containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.WaterTreatment": "<color=#ffff00><size=12>There is an Explosives Box on top of one of the broken water storage tanks located at the Water Treatment Plant containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.MissileSilo": "<color=#ffff00><size=12>There is an Explosives Box on the back of the Truck inside the hanger located at the Missile Silo containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Event.Start.ArcticBase": "<color=#ffff00><size=12>There is an Explosives Box on the flatbed of the Pickup Truck located at the Arctic Research Base containing several Boom Boom materials and items, it will unlock in {0} be sure to be there to defend it and get the loot!</size></color>", "Notification.nextEvent": "<color=#ffff00>Time until next Explosive Box event : {0}</color>", "Notification.nextUnlock": "<color=#ffff00>Time until Explosive Box is unlocked : {0}</color>", "Notification.isUnlocked": "<color=#ffff00>Chest is currently unlocked!</color>", "Notification.EventWin": "<color=#0099CC><size=12>Someone is looting the Explosives Box! Stop them!</size></color>", "Notification.EventLose": "<color=#ffff00><size=12>The Explosives Box was not found in time, the ZTL Rusty Gods have reclaimed it in disappointment.</size></color>", "Event.Unlock.Dome": "<color=#ffff00><size=12>The Explosives box on top of Dome has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.Trainyard": "<color=#ffff00><size=12>The Explosives box inside the open Red Trian Cart at Trainyard has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.Airfield": "<color=#ffff00><size=12>The Explosives box inside Hanger #2 at Airfield has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.LaunchSite": "<color=#ffff00><size=12>The Explosives box on the Helipad on top of Launch Site has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.Powerplant": "<color=#ffff00><size=12>The Explosives box inside the open Tan Train Cart at the Power Plant has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.WaterTreatment": "<color=#ffff00><size=12>The Explosives box on top of one of the broken water storage tanks located at the Water Treatment Plant has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.MissileSilo": "<color=#ffff00><size=12>The Explosives box on the back of the Truck inside the hanger located at the Missile Silo has been UNLOCKED! hurry up!</size></color>", "Event.Unlock.ArcticBase": "<color=#ffff00><size=12>The Explosives box on the flatbed of the Pickup Truck located at the Arctic Research Base has been UNLOCKED! hurry up!</size></color>", "Error.NoBuild": "<color=#ff0000>You can not build or deploy item near the explosives box!</color>", "Error.NoLockDeploy": "<color=#ff0000>You are not allowed to place a lock on the explosives box</color>", "Notification.Helicopter.Inbound": "<color=#ffff00><size=12>Be advised. A Patrol Helicopter is now on its way to protect and patrol the area around the Explosives Box.</size></color>", "Notification.Helicopter.Retire": "<color=#ffff00><size=12>The Patrol Helicopter has stopped its patrol for the Explosives Box and has decided to head back to HQ for debriefing.</size></color>" }
    $25.00
1.4m

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