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realedwin

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  1. Have you solved this issue?
  2. Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12
  3. What happens when a new player hits the base? You don't need C4 to test it. Just shoot the base and if you do not get a game tip message it means you can damage the base. Have you reloaded the plugin or run the update permissions command after setting the permissions?
  4. I think there is no issue. If you can damage a base, it is either unprotected or you are one of the base owners. TC, team members and players authorised on code locks (if enabled in the configuration) matter.
  5. Don't worry, the plugin works. Just read the description carefully. Permissions are important.
  6. Deauth from the TC, pls
  7. realedwin

    Not Working

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12
  8. realedwin

    Not Working

    Hello, You have configured the offline time and the hour of the real day. If configured, "Scale of damage depending on the current hour of the real day" is always preferred. I need to update the plugin so that both work at the same time
  9. Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.12
  10. Your OverflowException is caused by a number that is too large. I have updated the texts to show the correct information for the penalty status. If you do not see the scale in the status text, it means the player has no protection. Please update the plugin and let me know if you have any problems. Please tell me how to reproduce them and send me the configuration file.
  11. Changed Status from Pending to Not a Bug Changed Fixed In to 1.1.11
  12. It still works with the new TC skin. If it is missing under "Prefabs to protect", add "cupboard.tool.retro.deployed".
  13. You have enabled the ORP penalty in the configuration and the penalty is active for this player.
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