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Gotteshand1974

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Everything posted by Gotteshand1974

  1. The Problem is fixed Thanks
  2. Yes from an old version from Chernobyl_ver20 . This mod is no longer available in this version I have removed it and am watching to see if the error occurs again. GZ
  3. Gotteshand1974

    NullReferenceException

    Is there a problem with the NPCs on the map? in Prypyat sometimes Havy Scientists spawn there and some stay on the map and cannot be removed, not even with “unkill” or simply killing them ! In some cases it also happens that killed ones just stay naked and possibly display this error message here in the console. : NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0 at BasePlayer.WorldSpaceBounds () [0x0006e] in <b3ca0bc398004404ae88763c49bf1f4e>:0 at BaseEntity.CenterPoint () [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0 at BaseEntity.IsVisible (UnityEngine.Vector3 position, System.Single maxDistance) [0x00000] in <b3ca0bc398004404ae88763c49bf1f4e>:0 at HBHFSensor.UpdatePassthroughAmount () [0x000d7] in <b3ca0bc398004404ae88763c49bf1f4e>:0 at InvokeHandlerBase`1[T].DoTick () [0x00138] in <d520df2e5517482dbc0a74e77a88b92f>:0 at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <d520df2e5517482dbc0a74e77a88b92f>:0 greetings Gotteshand
  4. I have noticed that it may also be related to BradleyGuards the first wave that spawns there when the Bradley arrives there then comes the message on kill If the mod is known . The free mod from Bazz3l by Umod Here is the latest message : [RustRewards] No friendly name for LootContainer - Please notify author. (19:36:42) | Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.RustRewards+<>c__DisplayClass74_1.<OnDispenserGather>b__0 () [0x00070] in <eedd49b918204252867a7df6772185fb>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0 Thanks for watching
  5. Hi, the message comes up when the NPC is lying on the ground after the kill with the knife .
  6. Is the Consola this message appears when killing an Npcs . Does the mod RustReward need an update ? Or can you fix it yourself ? Version 3.1.9 Thanks for help Error message | Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.RustRewards+<>c__DisplayClass74_1.<OnDispenserGather>b__0 () [0x00070] in <172954062e4e44f7a2edcdbf90d67c82>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
  7. Gotteshand1974

    Shop

    Good day. I'm interested in this plugin but unfortunately I haven't read if selling items is possible and how the selling screen looks like. In the free GuiShop system you have to know exactly which item you have to sell it. Is that solved differently here?
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