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Everything posted by Razor
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Changed Status from Work in Progress to Closed
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Ya we already know just sucks sites let them copy and release non-original ideas on the same site.
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Ya seems BetterNPC devs only want to support there products and don't care if they conflict with others. them adding a simple hook for other devs to stop them from trying to take controle would be good but seems they don't seem to care as long as there plugins are comparable together.
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Changed Status from Pending to Work in Progress
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Version 1.4.5
492 downloads
With all cs files installed this will work with minimal configuration out of the box to spawn Copters/Boats/ModularCars/Snowmobiles/bikes. Once all plugins are installed you can add the default vendors for modularcars/copters. To do modularcars you will need https://umod.org/plugins/spawn-modular-car from umod. Requires: https://www.myvector.xyz/index.php?resources/talkingnpcvehicles-addon-for-talkingnpc-plugin.115/ Works with: https://umod.org/plugins/custom-vending-setup PERMS: talkingnpc.admin - Needed for the chat commands. <conversationFile> = default, modularcar, copter, boat, bike - conversationFile is the fileName in /oxide/data/TalkingNpc/Conversations/ <type> = boat, copter, modularcar, snowmobile <true/false> = for placement at monument for respawn/map changes. Modular Cars Vendor: 1. Spawn the vendor modularcar can be replaced with the type <modularcar, copter, boat, bike> /talking_npc vehicle modularcar <"Unique_Vendor_Name"> <false/true> 2. Create vehicle spawnpoints for modularcars A message will popup explaining how to add the spawn points. the /oxide/data/TalkingNpc/Addons/<"Unique_Vendor_Name">.json to set the car properties. You can edit the UI messages in /oxide/data/TalkingNpc/Conversations/<"Unique_Vendor_Name">.json **************************************************************** Copters Vendor: 1. Spawn the vendor /talking_npc vehicle copter <"Unique_Vendor_Name"> <false/true> 2. Create vehicle spawnpoints for modularcars A message will popup explaining how to add the spawn points. the /oxide/data/TalkingNpc/Addons/<"Unique_Vendor_Name">.json to set the car properties. You can edit the UI messages in /oxide/data/TalkingNpc/Conversations/<"Unique_Vendor_Name">.json **************************************************************** About /talking_npc vehicle chat command: <type> - "snowmobile", "copter", "modularcar", "boat", "bike" Some info for custom Conversation Files: $userID - Will insert players userID $displayName - Will insert players display name OpenVending <Vending Machine Configuration Files name> - Will open a vending machine Giveitem <item id> <amount> <skinID> <item name> - Give Item "Player Commands": [ "chat.say \"/TheCommand arangements\"" ],$25.00 -
seems BetterNpc is taking control of my npc if you unload BetterNPC does the raiding work?
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are you by chance using BetterNPC plugin?
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if you erase them and they try to spawn somewhere npc cant move it will throw navmesh errors. post our hole config
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what do you have set for chance and cooldown to be raided again for random raids? and for npc kills you need to set "Reset npc kills on player raided.": true, if you want it to raid them again when they reach x amount of kills' again at the chance.
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yes post me your config how do you want them to raid? random, or by npc kills or by item, or by completing Raidable bases
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Changed Status from Work in Progress to No Response
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed