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Everything posted by crash
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Work in Progress
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Hello, please try lastest version
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Hello, please try lastest version
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Nothing yet, can you send me your config?
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ill look further
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Hello, is this carbon?
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No, like what do you did, you triggered the deep sea? you teleported in with the command? the workflow itself that you did
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Hello, how was your workflow with the plugin?
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Needs an update for March forced wipe game updates
crash replied to SlayersRust's Support Report in Support
Changed Status from Pending to Fixed Changed Fixed In to 3.8.1 -
Needs an update for March forced wipe game updates
crash replied to SlayersRust's Support Report in Support
Hey, on it -
Unfortunately that's not possible with the current setup. The "Disable Native Spawning" toggle is all-or-nothing. it blocks all ore types (stone, metal, sulfur) at once. Your options right now: Closest to what you want: Turn Disable Native Spawning OFF, enable only Sulfur in the plugin, and tweak the biome probabilities down to reduce it. Stone and metal stay fully vanilla. The downside is sulfur will get vanilla spawns plus plugin spawns stacked on top, so it might not reduce it as much as you'd like — it'd actually increase it. Full control route: Keep Disable Native Spawning ON, enable all three ores, and just set stone/metal to roughly match vanilla defaults while tuning sulfur down. Not truly vanilla for stone/metal but you get full control. Neither is a perfect solution for your use case. I'd suggest leaving a new feature request
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Changed Status from Pending to Work in Progress
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Hey! On disabling an ore type: Nope, setting Stone to OFF won't make it run vanilla. it'll just stop the plugin from spawning stone entirely. The thing is, if you have Disable Native Spawning set to true (which is the default), the plugin blocks ALL native/vanilla ore spawning via a Harmony patch. That patch doesn't care about individual ore toggles, it kills all native ore populations across the board. So if you disable Stone but keep native spawning blocked, you'll end up with zero stone nodes on the map. Not vanilla, just... gone lol. If you want a specific ore to be fully vanilla, the cleanest option right now is to: Set Disable Native Spawning to OFF in the Advanced tab Then disable the ore types you don't want the plugin to manage The catch is that native spawning comes back for all ore types at that point, so enabled ores will get both plugin + vanilla spawns (more nodes overall).