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Everything posted by Jbird
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Yeah I was just trying to think of what would affect one set of NPCs and not another. Unless they were a new type of default NPCs or something like that, and you use a damage modifying plugin like TruePVE. First thing to check is whether you have the navigation grid set to underground navigation, there is a configuration option for this. Then you can use the command to check spawn points and make sure that they show up in game in the places you want them, if the spawn point shows correctly and the NPC ends up somewhere else then it is either the navigation grid, or that they do not have enough room to spawn.
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Is this happening with a specific boss or any boss? What weapon do they have? And is this crash happening on the player side? I assume so just want to confirm. Does this happen for any player that approaches the boss(es)?
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Nav mesh spam is not a new thing. It has been so common at times even before our library started, that there are plugins to get rid of the errors. I need more information to be of any help here though. Which boss is throwing the error, what you've found and tried, any details that give me something to work with. Narrow down which boss is throwing the error and look at what their spawn point(s) is/are and we can go from there.
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- 32 comments
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- #arctic research base
- #ch47
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This sounds like an issue to bring up with those plugins, to add API for developers to use to exclude certain enemies. That is entirely your decision. I recommend both of you read descriptions of plugins. Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom! This is from the description and clearly states that as part of the event, NPCs will continue to be sent. There are several plugins that have waves of enemies that are part of the event. It is entirely up to you to prioritize having fun with needing to micro manage what players are able to do. I understand your feedback but this is part of the event and it makes no sense to remove the part of the event that makes this challenging and fun.
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解凍してください。 プラグインファイルはpluginsフォルダに保存されます。 解凍したデータファイルもサーバーに移動してください。 ご質問があればお知らせください。
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Those would either be because the event files or other files are missing and it is a domino effect leading to the error, or there is another plugin affecting drops that sometimes causes the error as well. Those are the most likely reasons at least. If you do not notice any issues with functionality then generally you can ignore it. But those would be the first things to check as to the cause.
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There is not a way it is part of a point of the event that they respawn and continue to attack. Without it this defeats the purpose and story line of the event.
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- 11 comments
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- #ferry terminal
- #ch47
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- 11 comments
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- #ferry terminal
- #ch47
- (and 25 more)
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I think my recommendation would be to configure a loot table option 1, where you build your own loot table. You can make this anything at all. As small or large a reward you want to give. So let's say you wanted to give between 1 and 4 scrap for each kill. You could do that. For an event like this it is easiest and configurable right inside the event itself. This event is meant to have constant waves of enemies and to have a level of difficulty to completing the event. The event itself has options to boost the reward to your liking to make it much more profitable. Let me know if all of that made sense or if you have any questions.
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If you wanted to you could also search that in your console log if you still have it, and see what event launched or was doing something just before that. Keep us posted, thank you for the feedback.
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Thank you for letting me know. Glad to hear it went well. Let us know if you have any other issues or questions.
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With BetterNpc I suggest either a fresh install or just going through and ensuring that all folders are there, including the empty Custom folder, from the download. The Custom folder sometimes needs manually created as some hosts do not allow moving an empty folder into their dashboard. With Convoy I notice that version 2.7.4 unloaded, and 2.7.5 loaded. Did you just update the plugin? If it gives you the error any time you reload I would try a fresh install. If you continue having issues with it please create a ticket under the Convoy plugin's support tab.