-
Posts
94 -
Joined
-
Last visited
Geralldo.RuLey's Achievements
-
Apologies for the misnaming; it should be NPCSpawn instead of BotSpawn. I have both NPCSpawn and BotReSpawn installed. However, in this instance, the issue stemmed from the HarborEvent. I suspect the problem arose because I reverted to the default configuration and removed the previously customized one. The previous configuration was spawning NPCs at coordinates 0.0.0 (underground), along with other entities that the plugin may utilize for certain functionalities. Additionally, the old edited position settings were causing NPCs to spawn floating.
-
Geralldo.RuLey started following Harbor Event
-
- 205 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
I got this error message from yesterday and continuously spamming the console. no changes has been made [03.31 04:32:32] Failed to call hook 'OnPlayerSleepEnded' on plugin 'EpicLoot v1.1.15' (FormatException: Input string was not in a correct format.) at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <4889cca7f3644a7fa341501beb4caacb>:0 at System.Number.ParseSingle (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00071] in <4889cca7f3644a7fa341501beb4caacb>:0 at System.Single.Parse (System.String s, System.IFormatProvider provider) [0x0001b] in <4889cca7f3644a7fa341501beb4caacb>:0 at System.Convert.ToSingle (System.String value) [0x0000f] in <4889cca7f3644a7fa341501beb4caacb>:0 at Oxide.Plugins.EpicLoot.SetupDefaultPlayerUI (BasePlayer player) [0x0007f] in <809a41e637974ff38350dcfc093380e8>:0 at Oxide.Plugins.EpicLoot.SendInspectMenuButton (BasePlayer player) [0x00051] in <809a41e637974ff38350dcfc093380e8>:0 at Oxide.Plugins.EpicLoot.OnPlayerSleepEnded (BasePlayer player) [0x00056] in <809a41e637974ff38350dcfc093380e8>:0 at Oxide.Plugins.EpicLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bd6] in <809a41e637974ff38350dcfc093380e8>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b6d06fce9e044af4a6ddc8d724bd3b0b>:0
- 205 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
I know it is complicated but Could you also add an option specifying which entities can be utilized by teams or clans and limit clan placements? I've limited the planter box placement and more for VIPs. However, some individuals are exploiting this system by employing their Smurf accounts to join clans, place planters, and then leave, the clan member limit is 3. Despite the limit, they're still able to place as many planters as they desire and utilize them, as the planters are solely protected by the TC range, along with both the planter defender and prevent looting plugin.
-
Geralldo.RuLey started following Portable Recycler , Stack Modifier , QuickMenu and 2 others
-
- 50 comments
-
- #stacks
- #rust stacks
- (and 15 more)
-
- 23 comments
-
- #uipanel
- #quickmenu
-
(and 4 more)
Tagged with:
-
- 411 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Geralldo.RuLey changed their profile photo
-
Geralldo.RuLey started following Raidable Bases and AutoFarm
-
- 138 comments
-
- #auto plant
- #auto farm
-
(and 5 more)
Tagged with: