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FurryFailure

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Everything posted by FurryFailure

    Amazing Plugin. Has a few visual bugs and odd quirks from time to time, however, the Author is very eager to respond and help with issues! Most if not all quirks of this Plugin can be managed and worked around. Naturally with something this complex, there are oddities, but, nothing serious! It has been a blast being a nomad on the rails transitioning from public transport, to meals on wheels, to playing Metro in the Underground, This is what the Trains update should have been!
  1. FurryFailure

    Erorr While Compiling

    Heyo Leroy. Recently picked up this Plugin to handle the Decay on Trains, and other Vehicles to pair with Train Bases, and I've ran into a Compiler error. While I'm here, is there a possibility to update this to include the new Naval Content? Super appreciate it if that's possible, the new Boats decay way too fast making them heavy resource sinks lol. -- Appreciate the work you do. 05:40:55 [CSharp] Started Oxide.Compiler v1.0.32.0 successfully 05:41:02 Error while compiling VehicleController: 'Parachute' does not contain a definition for 'MaxVelocity' | Line: 1035, Pos: 59 Oxide.Rust Version: 2.0.7014 Oxide.Rust Branch: master
  2. It was configured by the hosting service I use.
  3. I am using Oxide.
  4. FurryFailure

    Not currently working.

    It'd help if I put this in the right place and provide actual information- I recently purchased this Plugin, however, I assume due to the recent update, it doesn't seem to be functional. It's in the Plugin's Folder and simply not loading. The Logs are showing: 2026-02-11 18:00:29.448 +10:00 [WRN] Failed to compile TrainBases.cs - 'Quaternion' is an ambiguous reference between 'System.Numerics.Quaternion' and 'UnityEngine.Quaternion' (L: 138 | P: 33) | Removing from project Is there a rough ETA on an update? I'm eager to toy with this Plugin.
  5. Got this today, sadly, it seems to need an update, the Plugin isn't loading. - Moved to the Support Section w/Log Error.

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