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Everything posted by MON@H
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I'll add it into next version
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Changed Status from Pending to Not a Bug
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As I mentioned before, this plugin doesn't control the behavior of other plugins in any way. It works straightforwardly, preventing the creation of entitis above the limit. This plugin is using "CanBuild" hook and returns "false" to block entity creation. However, any plugin can create an entity while ignoring this hook. So, it's a matter of whether the developer wants to allow other plugins to prevent creation first. If so, they need to monitor this hook and not create entities if CanBuild returns false. If the developer doesn't want to monitor anything, they simply create the entity. We've already discussed this here right? Nothing has changed since then.
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- 6 comments
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- #items
- #admin tool
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(and 3 more)
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@snapple I try not to complicate things unnecessarily. Notifications about the limit of a specific object are quite clear, and messages about the general limit are secondary. If you have a complex permission system with many limits, I think it is more logical to use a separate plugin to inform the player, like info/menu, etc.
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- 9 comments
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@Maximo yes, code for abandoned bases wasn't thoroughly tested, so it may be inaccurate. If you really want to figure out what exactly issue is, you can set "Log Level (Debug, Info, Warning, Off)": "Debug" and try to claim some bases. I can fix inaccuracy in code, but I need some additional info about issue. Feel free to create a support request and give additional info about such cases.
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- 9 comments
