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Martian

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Everything posted by Martian

  1. Changed Status from Work in Progress to Fixed Changed Fixed In from 3.3.5 to 3.4.0
  2. I just updated the plugin and it should fix all the issues. Here’s what changed: Added /de.reloadconfig to reload settings without restarting the plugin Added /de.toggle to enable/disable dungeon purchases Added /de.removenearest to remove the dungeon with the nearest portal Added removedungeon command so players can remove their own dungeon NPCs can no longer enter the initial spawn room Spawn-room door now closes on player death to protect from NPC fire Dungeon timer only starts when a player actually enters Dungeon lifetime is now configurable per tier and shown/updated on the map foundationPrefab now uses foundations instead of ceilings to fix metal-color bugs Added an extra check when spawning entities to prevent them ending up in locked rooms
  3. Martian

    Dungeon Events

    I just updated the plugin and it should fix all the issues. Here’s what changed: Added /de.reloadconfig to reload settings without restarting the plugin Added /de.toggle to enable/disable dungeon purchases Added /de.removenearest to remove the dungeon with the nearest portal Added removedungeon command so players can remove their own dungeon NPCs can no longer enter the initial spawn room Spawn-room door now closes on player death to protect from NPC fire Dungeon timer only starts when a player actually enters Dungeon lifetime is now configurable per tier and shown/updated on the map foundationPrefab now uses foundations instead of ceilings to fix metal-color bugs Added an extra check when spawning entities to prevent them ending up in locked rooms
  4. Thank you, this will help me a lot
  5. I’ll try to reproduce the issue here.
  6. Changed Status from Fixed to Work in Progress
  7. Martian

    Dungeon Events

    Please open a support ticket and include some screenshots so I can take a closer look at the issue. That will help me understand exactly what's going wrong.
  8. Martian

    Issue

    Changed Status from Pending to Work in Progress
  9. Martian

    Issue

    I think I had an idea on how to work around this. I’ll check if SkillTree is present and if the player has any modifications, then I’ll ask SkillTree to handle the change instead of doing it directly in my plugin. I’ll run some tests first.
  10. Done!
  11. Changed Status from Pending to Fixed Changed Fixed In to 3.3.6
  12. Martian

    Issue

    Thanks for the report! Just to check, are you also using the Skill Tree plugin along with the magazine size option? That might help me understand what’s causing the issue.
  13. Yes, that’s a great idea! I’ll look into adding that and try to update it tomorrow.
  14. Changed Status from Work in Progress to Fixed Changed Fixed In to 3.3.5
  15. @MarkiiiI updated the dungeon reward logic so it first tries to give the reward to the owner. If the owner is unavailable (offline or an error), it automatically gives the reward to the first player still inside. This ensures someone always receives the reward.
  16. Martian

    Long Hook Times

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.6.3
  17. Martian

    Long Hook Times

    I just uploaded a new update; it should improve this issue and a few others.
  18. Changed Status from Work in Progress to Fixed Changed Fixed In to 2.4.7
  19. I just uploaded a new update—see if it solves the problem.Hello, tomorrow i will be release an update
  20. Does this issue occur after a server restart or after the plugin is reloaded? Also, do you have any more details that could help me reproduce it?
  21. Hello, tomorrow i will be release an update
  22. Changed Status from Pending to Work in Progress
  23. Hey @Markiii, can you share mode details on the probrem? I still can reproduce and no other customers have the issue. thanks!
  24. Hi! For now, I’ll be keeping it limited to the small melting pot. But in the future, once the plugin becomes more popular, I definitely plan to add a larger version. Thanks for the suggestion!
  25. Changed Status from Work in Progress to Not a Bug
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