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walkinrey

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Everything posted by walkinrey

  1. this feature is not coming with the main plugin, by default you have only an ability to throw c4, satchels and other grenades with this plugins your bots will be able to raid with rocket/grenade launcher, which was not possible because of some problems
  2. walkinrey

    permission

    i not really understand what you mean by glitchy
  3. Version 0.0.5

    187 downloads

    This addon for the PersonalNPC plugin allows bots to use rocket and grenade launchers to attack buildings, players and NPCs, making raids more intense and dynamic. Features: AI Raiding • Bots use rocket launchers and grenade launchers to destroy buildings and eliminate enemies. • Uses ammo from inventory or infinite ammo mode (configurable in settings). • Compatible with Multiple Grenade Launcher, Rocket Launcher, and even the Snowball Gun! Customizable Attack Settings • Adjust attack cooldowns for each weapon type. • Choose default projectiles for bots with infinite ammo mode enabled. • Setup bot behavior and efficiency in raids. How to Use: Spawn a bot from the PersonalNPC plugin. Equip it with a rocket or grenade launcher. The bot will attack buildings, players, or other NPCs! Requirements: • PersonalNPC Plugin See it in Action! Watch the Video Configuration: { "Permission to use this addon on all bots of player (not required)": "pnpcaddonraid.override-setup", "Multiple Grenade Launcher Setup": { "Attack Cooldown (leave 0 to use default cooldown for current weapon)": 0.0, "Default projectile prefab (used if infinite ammo is enabled)": "assets/prefabs/ammo/40mmgrenade/40mm_grenade_he.prefab" }, "Rocket Launcher Setup": { "Attack Cooldown (leave 0 to use default cooldown for current weapon)": 0.0, "Default projectile prefab (used if infinite ammo is enabled)": "assets/prefabs/ammo/rocket/rocket_basic.prefab" }, "Snowball Gun Setup": { "Attack Cooldown (leave 0 to use default cooldown for current weapon)": 0.0, "Default projectile prefab (used if infinite ammo is enabled)": "assets/prefabs/misc/xmas/snowball/snowball.projectile.prefab" } }
    $10.00
  4. walkinrey

    Personal NPC

    you can do it in the config click follow you can also do it in the config as you want if you are expecting problems like this you need to change the distance between gather resources in the config, this is all fully changable do you have any other plugins which affect gather rate?
  5. walkinrey

    permission

    if you want to select animals like in the preview video - you need to use the config from plugin's page
  6. all is working, if you will have some troubles (i think you will not have them) you can always contact me
  7. walkinrey

    Personal NPC

    he is not stuck anywhere if the navmesh on the map is good what do you mean, auto-farm function or something else? all is working good, this plugin is tested on more than 40 servers
  8. Version 0.1.0

    328 downloads

    Let your Personal NPCs fly helicopters for you with the Heli AI Addon! This addon for Personal NPC enables your bots to take control of helicopters, allowing you to sit back and enjoy the flight while they fly to the destination. Features: Fully Automated AI Pilots • Spawn a Personal NPC bot • Select a point on the in-game map, and the bot will fly there. • Works perfect with all helicopters in Rust. Smooth Flight Controls • Adjustable altitude, flight speed, and maneuverability. • Setup pitch, throttle, and rotation for better control. • Automatically adjusts height above the ground to avoid obstacles. ⚙ Other Customization • Set minimum and maximum flight altitude. • Adjust landing speed, flight slope, and pitch strength. • Optimize rotation and throttle power for smoother navigation. How to Use: Spawn a bot using the PersonalNPC plugin. Enter the helicopter as a passenger. Mark your destination on the in-game map. Sit back and let your AI pilot handle the flight! Requirements: PersonalNPC Plugin (must be installed & enabled). Addon must be activated in bot settings. See It in Action! Watch the Video Configuration: { "Max height above the ground": 25.0, "Minimum height to fly forward/backward": 15.0, "Max slope by forward axis": 0.3, "Pitch strength": 0.2, "Throttle strength": 1.0, "Land throttle strength": 0.5, "YAW strength (rotation around its axis)": 1.0 }
    $15.00
  9. can you try on the vanilla server? i never had this problem before, my plugin don't touch any rigidbodies, it's only spawning ready car prefabs, it seems like trouble in them
  10. can you try this: "can you check is it caused by vehicle or by bots? try to kill the bots firstly, then destroy the vehicle"
  11. also a possible solution will be use a consolefilter plugin, i think server crashes are caused by the console https://umod.org/plugins/console-filter
  12. not really know why are you getting this error in the console can you check is it caused by vehicle or by bots? try to kill the bots firstly, then destroy the vehicle
  13. walkinrey

    Auto-Combat behavior

    Changed Status from Work in Progress to Closed
  14. walkinrey

    Request: Loot All

    Changed Status from Work in Progress to Closed
  15. walkinrey

    Request: Loot All

    Changed Status from Pending to Work in Progress
  16. walkinrey

    Auto-Combat behavior

    Changed Status from Pending to Work in Progress
  17. Changed Status from Pending to Closed Changed Fixed In to Next Version
  18. Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. walkinrey

    Personal NPC

    use offsets to move the menu, don't touch the anchors, here is some official guide https://umod.org/guides/rust/basic-concepts-of-gui#ui-position
  21. i have tested it now on minicopter and on vehicles - everything is working correctly this problem requires a more info
  22. All grenade and rocket launchers are not supported by the personal bot and should be added to blacklist in the config I haven't tested the grenade launcher before so i didn't add it to the blacklist by default
  23. walkinrey

    Personal NPC

    "Panel position adjustment": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, try to change offsets (https://umod.org/guides/rust/basic-concepts-of-gui#ui-position)
  24. "Distance between player and animal to move animal into idle state": 3.0 in config
  25. Changed Status from Pending to No Response
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