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Everything posted by Hardrock1988
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If that help and need anymore or for someone else , i did make with chatgpt very tiny change in plugin to plant and harvest drug seeds . Only issue have to replace it every AutoFarm update private void pickCrop(GrowableEntity growableEntity) { if (config.seedStorageSlots <= 0 || config.BoxStorageSlots <= 0) return; if (containerSeeds == null || container == null) generateStorage(); int amount = growableEntity.CurrentPickAmount; if (config.seedsAllowedAndMultiplier.ContainsKey(growableEntity.Properties.SeedItem.itemid)) amount *= config.seedsAllowedAndMultiplier[growableEntity.Properties.SeedItem.itemid]; if (amount <= 0) return; Item obj; // Custom: hemp with skin -> cloth with skin if (growableEntity.skinID == 2645313312 && growableEntity.ShortPrefabName == "hemp.entity") { obj = ItemManager.CreateByName("cloth", amount, 2647169612); } // Custom: red.berry with skin -> red.berry with new skin else if (growableEntity.skinID == 2645313234 && growableEntity.ShortPrefabName == "red_berry.entity") { obj = ItemManager.CreateByName("red.berry", amount, 2650674189); } else { obj = ItemManager.Create(growableEntity.Properties.pickupItem, amount, growableEntity.skinID); } if (obj != null) { Item itemEntity = growableEntity.GetItem(); if (Interface.CallHook("OnAutoFarmGathered", growableEntity, obj, container) == null) { if (_ != null && _.Ganja != null && _.configData.settings.GanjaPluginEnable) { if (growableEntity.prefabID == 3006540952) Interface.CallHook("OnAutoFarmGather", planterBox.OwnerID.ToString(), container, growableEntity.transform.position, true, growableEntity); else if (growableEntity.prefabID == 3587624038) Interface.CallHook("OnAutoFarmGather", planterBox.OwnerID.ToString(), container, growableEntity.transform.position, false, growableEntity); } if (itemEntity != null && itemEntity.skin != 0UL) { _.Puts("its not empty"); BasePlayer player = BasePlayer.Find(planterBox.OwnerID.ToString()); if (growableEntity is CollectibleEntity) { Interface.CallHook("OnCollectiblePickup", obj, player, growableEntity); } else { Interface.CallHook("OnGrowableGathered", growableEntity, obj, player); } } else if (_.configData.settings.CallHookOnCollectiblePickup && planterBox != null && planterBox.OwnerID != 0UL) { BasePlayer player = BasePlayer.Find(planterBox.OwnerID.ToString()); if (player != null) { if (growableEntity is CollectibleEntity) { Interface.CallHook("OnCollectiblePickup", obj, player, growableEntity); } else { Interface.CallHook("OnGrowableGathered", growableEntity, obj, player); } } } } if (growableEntity != null) { if (!obj.MoveToContainer(container.inventory)) { obj.Drop(growableEntity.transform.position + new Vector3(0f, 2f, 1.5f), Vector3.zero); } if (growableEntity.Properties.pickEffect.isValid) Effect.server.Run(growableEntity.Properties.pickEffect.resourcePath, growableEntity.transform.position, Vector3.up); if (!growableEntity.IsDestroyed) growableEntity.Kill(); } _.NextTick(() => { autoFill(); }); } }
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Hello , its not as much issue as i just want to know is there way to set so player cannot damage own building . thanks
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RealPVE_RaidableBasesConfig - Pastebin.com https://share.google/xMYaoRqUnTIPAMRkJ
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Scroll down and download file for raidable bases
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got it working after download raidablebases config
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Hello , getting this error when try load in plugin Failed to initialize plugin 'RealPVE v0.1.20' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.RealPVE.LoadRBsConfig () [0x000b3] in <662614dc4ede439fad7ec97498933c09>:0 at Oxide.Plugins.RealPVE.Init () [0x003c2] in <662614dc4ede439fad7ec97498933c09>:0 at Oxide.Plugins.RealPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x09964] in <662614dc4ede439fad7ec97498933c09>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <112d89ea5d3348c8b949af0ab1a866d2>:0 at Oxide.Core.Plugins.CSPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00043] in <112d89ea5d3348c8b949af0ab1a866d2>:0
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Hello , i have issue that turrets turn off after server restart , i did test when turn on with command or button and got same result when all turrets are turned off thanks
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Heres my config file , so maybe i got some conflict with some other plugin Skinner.json
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- 401 comments
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- #helicopter
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- 401 comments
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- #helicopter
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Hello , what could be issue when i use spraycan on deployed items and skin box wont open fully , i see searchbar and to change pages , provided image Thanks
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- 58 comments
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- #wallpaper
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- 58 comments
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- #wallpaper
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- 58 comments
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hello , having this error vhen install current version . Failed to call hook 'OnServerInitialized' on plugin 'WallpaperPlanner v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.WallpaperPlanner.OnServerInitialized () [0x00011] in :0 at Oxide.Plugins.WallpaperPlanner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00192] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
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Bug with adding players to an existing team
Hardrock1988 replied to HoRRoRiST's Support Request in Support
should be fixed , let me know if there's more issues , but was working before for me -
Bug with adding players to an existing team
Hardrock1988 replied to HoRRoRiST's Support Request in Support
Changed Status from Pending to Fixed Changed Fixed In to 1.0.10 -
Bug with adding players to an existing team
Hardrock1988 replied to HoRRoRiST's Support Request in Support
will did test and was working for me , working on update that will also save team info in data file -
Bug with adding players to an existing team
Hardrock1988 replied to HoRRoRiST's Support Request in Support
Ok i will test -
Bug with adding players to an existing team
Hardrock1988 replied to HoRRoRiST's Support Request in Support
Hello, will take look, just in case, are you use oxide or carbon -
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Changed Status from Pending to Fixed Changed Fixed In to 1.0.9
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thanks for letting know , forgot to upload file somehow
