
Мехмед
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Everything posted by Мехмед
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Failed to call hook 'OnEntitySpawned' on plugin 'FurnaceUpgrades v2.5.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceUpgrades.OnEntitySpawned (MixingTable mixingTable) [0x0000a] in <b56518ce3df54cbca73276cfd35eda00>:0 at Oxide.Plugins.FurnaceUpgrades.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00f6f] in <b56518ce3df54cbca73276cfd35eda00>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
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Hello, how can I add a Rust Rewards RP limit?
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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Hello, I have been using this plugin for 2 days and I have encountered a problem like this. I think it is tiring the server too much or there is an optimization problem and it is crashing my server. Is it the same for you? { "Cover up free slots in containers": true, "Loot generator options": { "Maximum amount of iterations - higher values may lead to degraded performance, but more accurate results": 50, "Use expectancy adjusted chances (experimental)": false } }
- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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That's what I'm talking about, I wrote config steamid and I also have a custom image plugin, everything works fine but when noescape ends, the time ends, the photo on the left side of the message is a normal rust image, it doesn't appear when there is a raid block, it's an image I specified but it's corrupted when it ends.
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It could be something else like this, right now I'm using the oven upgrade but we can't upgrade the mixing table there, we can control that feature here but you can do something like this, you can put ENABLE and DISABLE buttons, for example I say MIXING TABLE is a feature that I can turn on and off, I don't want to use the oven feature, let's say I only want to use the mixing table when I ENABLE it, I'll click on it
- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
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- 1,010 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,010 comments
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- #loot
- #customloot
- (and 13 more)
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- 1,010 comments
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- #loot
- #customloot
- (and 13 more)