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Ionut Shiro

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Everything posted by Ionut Shiro

  1. Version v1.3

    17 downloads

    This is a bundle consisting of 6 of my procedural edited 2500 sized maps with added Launch Site and above ground railways featuring monuments that are normally not present on small maps and railways to ease the transporation across the map. All maps are 2500 sized , to read in detail about each map you can check them out here individually before purchasing .
    $35.00
  2. Ionut Shiro

    ProcG5 2500

    Version v1.2.1

    16 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Large & Small Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Nuclear Missile Silo Sat Dish Quarries Swamps Supermarket & Warehouse Caves Underwater Labs Lighthouses Oil Rig Small & Large Map Size : 2500 Entity Count : 3868
    $8.00
  3. Ionut Shiro

    ProcG7 2500

    Version v1.1.1

    6 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Large & Small Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Nuclear Silo Junkyard Dome Quarries Swamps Gas Stations & Mining Outpost Caves Oil Rig Large & Small Lighthouse Underwater Labs Map Size : 2500 Entity Count : 3062
    $8.00
  4. Ionut Shiro

    ProcG6 2500

    Version v1.1.1

    8 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Small & Large Harbor Fishing Villages Desert Mil Base Outpost + Airwolf Vendor + Gambling Launch Site Train Yard Junkyard Missile Silo Dome Satellite Dish Power Plant Quarries Swamps Gas Stations & Supermarkets & Mining Outposts Caves Underwater Labs Oil Rig Small & Large Lighthouse Map Size : 2500 Entity Count : 3685
    $8.00
  5. Ionut Shiro

    ProcG4 3000

    Version v1.1.2

    22 downloads

    Procedural 3000 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is a loop. Procedural Monuments : Ferry Terminal Harbor Small & Big Fishing Villages Desert Military Base Outpost + Bandit camp air vending and gambling Launch site Power Plant Train Yard Military Tunnel Water Treatment Junkyard Nuclear Silo Dome Satellite dish Stables Sewer Branch Quarries Swamps Gas Stations , Mining Outposts and Supermarkets Lighthouses Caves Oil Rig Small and Big Underwater Labs Map Size : 3000 Entity Count : 5455
    $8.00
  6. Ionut Shiro

    Issue with outpost

    Changed Status from Pending to Closed Changed Fixed In to v1.1
  7. Ionut Shiro

    Issue with outpost

    forgot to close this earlier , doing it now!
  8. Discord is ionutheshiro , forgot to mention it .
  9. Changed Status from Pending to Not a Bug Changed Fixed In to v1.6
  10. Good evening It's possible your link is invalid can you add me via discord so i can check and give you an alternative to host your map ? Dropbox is troublesome for some
  11. Version v1.1

    11 downloads

    Mini-Airfield is a reconstruction of the Facepunch procedural broken Airfield from @kilgoar but 50% smaller , keeping the original puzzle and deleting extra assets that took space and re-arranging the layout abit. This is part of a mini-monument series i started and they are perfect for small maps if you want to keep the same procedural monuments but smaller with a twist and extra decor. Just like normal Airfield this has a Green and Blue keycard puzzle with all the normal loot from Airfield present. No underground entrance present so you'd have to place your own outside or if you wish it inside just message me and i can make it happen. If you use plugins for events that use Airfield this might not work and you'd have to use 3rd party plugins like Monument Finder. Entity count : 1440 Size 1 Grid and a half , normal Airfield is 3 grids +/-.
    $15.00
  12. Ionut Shiro

    Silo Island

    Version V1.2

    19 downloads

    A small map centered around the newest monument, the missile silo. This map features an extended fishing village with all the amenities of both outpost and bandit camp. All the terrain on this map has been hand-made for the best experience. This map is also perfect for those who have potato PCs because of its high-fps design. The map features a full progression system, from greencard to redcard, allowing t1-t3 progression throughout the wipe without mods. "good things come in small packages" Monuments: Missile Silo Military Base Fishing Villages Lighthouse Mining Outpost Small Harbor Supermarket Sewer Branch Both Oilrigs Underwater Labs Map Size: 1500 Editable: Yes Beautiful: Yes
    $8.00
  13. Ionut Shiro

    Issue with outpost

    Good evening Do you have Rustedit DLL installed?
  14. It's not missing texture xD that's IO cubes to lit up the surroundings the whole playable area is covered in a dome mimicking a night sky with stars
  15. Version v1.1

    164 downloads

    This very small worldcraft map is set on a strange alien world, like nothing else you've seen in Rust. Battle to live in the pineapple. Only the center of the map where the circle is shown in the preview is spawnable and playable , it has no procedural monuments only a few custom prefabs with loot. The map is meant for event servers where players have kits and do not need vending/shops or to learn tiers. Players cannot go outside the circle for cargo or anything else. If you wish to change the thematic and dynamic of the map you're free to edit it! Credits to General Tao for the Cone Dome, Kilgoar for the biome dressings & Pineapple, and to STAR for the heightmap and all other monuments. Map has originally been created by @kilgoarand with his permission i updated and will maintain it.
    Free
  16. If you navigate to your Rust installation folder, and go to Rust\cfg\ and look for client.cfg and delete that config file, you'll be able to load into the server fine. Also how much RAM do you have installed on your computer and is it installed on a HDD/SSD ? This only happens to 1/10 people from what i've seen so it's hard for me to replicate this issue i could connect just find and some others but judging by your request and 2 others i had in the last months this is only 1/10 cases.
  17. Changed Status from Pending to Closed Changed Fixed In to v1.2
  18. Ionut Shiro

    ProcG3 2500

    Version v1.2.1

    12 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Airfield Large Harbor Ferry Terminal Sewer Branch Desert Mil Base Fishing Villages Swamps Supermarket Warehouse Caves Oil Rigs Underwater Lab Lighthouses Quarries Stables Map Size : 2500 Entity Count : 2148
    $8.00
  19. Oh , i see what you meant , that building there used to be Hapis Puzzle which is broken since HDRP , there's alot of pink texture around it so i removed it.
  20. Good morning , i'll have a look now
  21. Ionut Shiro

    ProcG2 2500

    Version v1.2.2

    25 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and is a loop. Procedural Monuments : Launch Site Outpost with bandit airwolf vendor + gambling area Large harbor Dome Missile Silo Ferry Terminal Sewer Branch Fishing Villages Swamps Caves Underwater Lab Oil Rigs Lighthouses Stables Quarries Gas Station Warehouse Map Size : 2500 Entity Count : 4464
    $8.00
  22. Ionut Shiro

    ProcG1 2500

    Version v1.2.3

    23 downloads

    Procedural 2500 size map edited with large monuments and above ground railway network The railway network above ground passes by all the monuments and follows the road, it is not a loop. Procedural Monuments : Launch Site Ferry Terminal Military tunnel Missile Silo Sewer Branch Outpost with bandit camp helicopter vendor and gambling area Fishing Villages Warehouse Caves Swamps Oil rigs Gas Station Lighthouses Stables Quarries. Map Size : 2500 Entity Count : 2025
    $8.00
  23. Ionut Shiro

    Learning

    Changed Status from Pending to Gremlins Changed Fixed In to v1.2.2
  24. Ionut Shiro

    Learning

    Also me learning is no grounds for a refund , we learn every day with every map , monument and prefab , you opening the map made you learn something new about how to make maps i assume . I do understand that my work might not be equal to the works of a big team who makes amazing custom maps but i am a one man army , i make everything my own and in editor without world creator or whatsoever , therefore the price of 27 i find fair given the work i put on the terrain work and even the rail system as it is now imperfect if you find it so , if you wanted a "premium map" you would have went for something more expensive instead you went for a 22.95$ map for which i still find a very good deal given the amount of work that's been put into it. Out of all customers here and on another place for this map you have been the only one to have a say about it so far.
  25. Ionut Shiro

    Learning

    As i mentioned twice already , the connection issues you mentioned have been fixed in the latest map version V1.2.2 , you were clearly dissecating the wrong map in editor cause you had opened V1.2.1 I cannot refund you as the map is working as intended and you clearly already opened and probably took anything you needed from it. The train system is working and it's been tested , you seen the train system in the pictures and video so you knew what you were buying even if some bits were "wobbly" like a carousel , those bits will be refined in the future as they are not game breaking and do not interfere with the gameplay or usage of plugins on the train tracks , but as i said couple of times already the train system is working so you have no grounds for a refund at all. And once again use the right version as you were having the wrong one open in editor and i assume so you did on your server.
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