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Everything posted by ZH3LL
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If you still have problems, let me know!
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Version 1.1.0
2 downloads
Helicopter Radar on the Map: ZHeliRadar No more unexpected Patrol Helicopter attacks or surprise CH47 arrivals! The ZHeliRadar plugin provides a critical survival advantage to players by tracking most airborne vehicles (Patrol Helicopter, CH47, Attack Helicopter, Minicopter, Scrap Transport Helicopter) in real-time and instantly marking them on the in-game map. This plugin utilizes Rust's unique entity handling logic by parenting the marker entity to the helicopter. This means the marker moves with the helicopter without the server having to constantly destroy and respawn the markers (it relies on native position updates), thereby minimizing network strain and maximizing performance. Key Features - Real-Time Tracking: The map marker continuously updates with the helicopter's current position. - Optimized Performance: Parenting the marker entity to the helicopter (marker.SetParent(entity, true)) ensures client-side position updates without the server-side overhead of cyclic kill/re-spawn routines. - Detailed Configuration: Fully customize the marker color and size for every tracked helicopter type via the configuration file. - Adjustable Update Interval: Define how frequently (in seconds) the marker status is updated over the network, allowing fine-tuning of performance. - Wide Helicopter Support: Tracks Patrol Helicopters, CH47s, Attack Helicopters, Minicopters, and Scrap Transport Helicopters. Get the ZHeliRadar plugin and ensure your players are never caught off guard by air traffic! Config { "Update interval (seconds)": 2.0, "Helicopter settings": { "Patrolhelicopter": { "Enabled": true, "Color": "1 0 0", "Marker size": 0.8 }, "Ch47": { "Enabled": true, "Color": "1 0 0", "Marker size": 0.7 }, "Attackhelicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.7 }, "Minicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.4 }, "Scraptransporthelicopter": { "Enabled": true, "Color": "0 0 1", "Marker size": 0.6 } } }$10.00 -
Version 1.3.1
2 downloads
Vehicle Christmas Lights Rust plugin adds customizable Christmas lights to vehicles easily! Brighten up your Rust server for the holiday spirits! Add Christmas lights to all vehicles or select individually in configuration Additional light for the following vehicles: - Bradley - Minicopter - Patrol helicopter - Sedan - Hot air balloon - Modular cars - Rhib - Motor Boat - Submarine Solo – Duo - Snowmobile - Train cars - Attack helicopter - Transport helicopter - Tugboat - Bikes Config { "Should the plugin only load in December?": true, "Enable spawn christmas lights? (All)": true, "Enable spawn christmas lights? (Bradley)": false, "Enable spawn christmas lights? (Minicopter)": false, "Enable spawn christmas lights? (Patrolhelicoptter)": false, "Enable spawn christmas lights? (Sedan)": false, "Enable spawn christmas lights? (HotAirBalloon)": false, "Enable spawn christmas lights? (ModularCar)": false, "Enable spawn christmas lights? (Rhib)": false, "Enable spawn christmas lights? (MotorRowboat)": false, "Enable spawn christmas lights? (SubmarineSolo)": false, "Enable spawn christmas lights? (SubmarineDuo)": false, "Enable spawn christmas lights? (SnowMobile)": false, "Enable spawn christmas lights? (TrainCar)": false, "Enable spawn christmas lights? (AttackHelicopter)": false, "Enable spawn christmas lights? (Transporthelicopter)": false "Enable spawn christmas lights? (Tugboat)": false, "Enable spawn christmas lights? (Bikes)": false, "MotorBike Light type(true = 12 light / false = 4 light)": false }$14.00 -
Changed Status from Pending to Closed
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Hi! I haven't forgotten the error. Now I found an error with spawning. Try: 1: unload the plugin 2: Kill all entities belonging to this plugin in BanditCamp (table and coffins) 3: Reload the plugin Then write if there is any change.
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Version 1.1.0
2 downloads
Communication interface for players! – Forum – Voting – Private messages – Global / Team chat log – Report system Connecting a community of players. Forum: - Admin can create / lock Category -> Lock = can add Topic / Comment with Admin permission - Players can create Topics in Category if not locked (players can lock theirs Topics) - If not locked Topics and Category, players can write comments - Like / Dislike function (cannot be withdrawn) - send discord function (config) Vote: - With Admin permission can create New Vote - Vote title: Vote name - 2 answers are required ( A – B ) -> must be filled out - if option A, B, C or D starts with “http”, it inserts an image (if the link is available) - itemID: reward item id number you can find here - skinID: reward item skin, if default: 0 -> must be filled out - amount: reward item amount, minimum 1 -> must be filled out - Number of days of validity: minimum 1 -> must be filled out - Closing after the specified number of votesminimum 1 -> must be filled out - send discord function (config) Message: - players can send private message each other - included private messages plugin, also works for the /pm command (configuration) - you cannot delete messages and block players - reply function added - send discord function (config) Chat history: - global chat messages - team chat messages (if you have team / depends on team ID) - online player list - team players list - player informations from: AdminTrollToolZ (if loaded) (Video) - send discord function (config) Report: - Communication with Administrators - with admin permission you can see all reports - send discord function (config) Config { "[UI]Command": "f", - UI open command "[UI] Default Window size: (0 = small, 1 = large)": 0, "[UI] Default theme color number: (1=purple, 2=black, 3=blue, 4=orange, 5=pink, 6=green)": 1, "[UI] Players LIMIT / Server restart or plugin reload-> Change UI Size and Color": 8, "[FORUM] Max input lenght in titles or comments etc:": 200, "[FORUM] Max comment in 1 topics": 50, - for example, over 50 it automatically deletes the oldest "[FORUM] -> List category names, where only Admins can write new Topic/Comments (USE ADMINS IN-GAME UI)": [ Administrator can lock in game UI "Rules", "News" ], "[FORUM Discord] hook (empty = disable)": "", "[FORUM Discord] hex color": "#ff00ff", "[FORUM Discord message] create category": "Created a new Category", "[FORUM Discord message] create topic": "Created a new Topic", "[FORUM Discord message] create comment": "Commented", "[FORUM Discord message] delete category": "Deleted Category ", "[FORUM Discord message] delete topic": "Deleted Topic", "[FORUM Discord message] Closed topic": "Closed topic", "[FORUM Discord message] Closed Category": "Closed Category", "[FORUM Discord message] Opened Category": "Opened Category", "[FORUM Players LIMIT / Server restart or plugin reload] -> Create Topic": 4, "[FORUM Players LIMIT / Server restart or plugin reload] -> Add Comment": 15, "[FORUM Players LIMIT / Server restart or plugin reload] -> Like/Dislike": 50, "[Messages] Limit of messages": 50, - for example, over 50 it automatically deletes the oldest "[Messages / Report] Limit of messages length in char": 150, "[Messages Discord] hook (empty = disable)": "", - private messages "[Messages Discord] hex color": "#ff5599", "[CHAT] Max stored messages count": 100, - for example, over 100it automatically deletes the oldest "[CHAT Discord GLOBAL] hook (empty = disable)": "", "[CHAT Discord GLOBAL] hex color": "#ffffff", "[CHAT Discord TEAM] hook (empty = disable)": "", "[CHAT Discord TEAM] hex color": "#66ff66", "[PLUGIN] Include PrivateMessages plugin?": true, "[PLUGIN] [PrivateMessages] plugin command": "pm", "[REPORT Discord] hook (empty = disable)": "", "[REPORT Discord] hex color": "#ff5500", "[VOTE Discord] hook (empty = disable)": "", "[VOTE Discord] hex color": "#ffbb00", "[VOTE] Max votes": 10 - for example, over 10 vote automatically deletes the oldest } Chat command /f - set in config /pm - private message Language: 31 file Permissions - ZForum.Admin – Can Open / Edit / Control the plugin. - ZForum.CanOpenUI – Players can open ZForum UI. - ZForum.Forum_Only_Read – Players can only read the forum. Build-in Discord embed sender – Forum activity – Global / Team / Private messages – Report messages Works with (plugin): * AdminTrollToolZ * Private Messages * ImageLibrary$20.00 -
Version 3.0.0
2 downloads
Loot Explosion for Rust adds unexpected excitement by randomly triggering explosions when players unlock loot, creating a thrilling and unpredictable gaming experience. Loot Explosion introduces a heart-pounding feature: random explosions when players unlock loot. This plugin adds a layer of unpredictability and excitement, perfect for enhancing the Rust experience. Features: - Random Explosions: Set chances for loot containers to explode upon opening, adding suspense to every loot interaction. - Permission-Based Activation: Control who experiences these explosive surprises with permission settings. - Customizable Explosion Probabilities: Adjust the likelihood of explosions for different types of loot containers, including heli crates, Bradley crates, elite crates, and oil barrels. - Easy Configuration: A simple setup process with a clear configuration file. - Light options when countdown - Smoke spawn after detonation in config - Set detonation time in config. Config { "Need permission to spawn explosion?": false, "Detonation time in second": 5, "Crate Heli explosion percentage (0-100) 0 = disable": 50, "Crate Bradley explosion percentage (0-100) 0 = disable": 50, "Crate Elite explosion percentage (0-100) 0 = disable": 50, "Code Locked Hackable Crate explosion percentage (0-100) 0 = disable": 50, "Oil barrel explosion percentage (0-100) 0 = disable": 50, "Send warning message to player?": true, "Enable sirenlight when counts down?": true, "Enable thunder lighting when counts down?": true, "Enable Clock sound when counts down?": true, "Enable smoke after dfetonation?": true } Conclusion: Loot Explosion is ideal for Rust server admins looking to add an element of surprise and challenge to their game, making every loot encounter a potentially explosive adventure. Language: 31 file { "Explosion activated": "<color=#ff9999>Explosives</color> found..." } Permission: lootexplosion.enable$8.00 -
Version 2.0.0
1 download
Player Death Marker plugin review Player Death Marker On MAP is a simple plugin for RUST servers that marks the death of players on the map for a specified period of time! Player Death Marker Description Track the location of Player deaths with this simple, customizable plugin. Features: - A unique marker.- - Marker size, color, and duration can be configured / added permission. - The displayed text of the marker can be configured / added permission - Configurable permissions with custom colors, size, marker names. Config { "Enable DeathMarker(Player)?": true, "Marker time in second": 120.0, "Permission settings": { "DeathMarkerZ.default": { "Marker radius": 0.2, "Marker Color Red": 1.0, "Marker Color Blue": 1.0, "Marker Color Green": 1.0, "Marker text [playername] +": "died" }, "DeathMarkerZ.vip": { "Marker radius": 0.35, "Marker Color Red": 1.0, "Marker Color Blue": 0.2, "Marker Color Green": 0.2, "Marker text [playername] +": "VIP death" } } }$5.00 -
In configuration file find this line "BasePlants": { "Enable_Plants_Spawn": true turn false
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Hello! Fixed! Sorry for the bug!
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Hello You can disable in configuration.
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Changed Status from Pending to Work in Progress
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Version 1.0.3
5 downloads
ZDestroyExtra - Get More From Destruction! Description Tired of getting nothing when you destroy a player's structure or a deployable? With ZDestroyExtra, you'll get extra loot when you break down certain entities in Rust. This plugin allows you to customize the amount of resources that drop when players destroy building parts and deployables, making destruction more rewarding and balanced. Features Customizable Drops: Configure the minimum and maximum percentage of resources that will drop from destroyed entities. Drop Multiplier: Adjust a global multiplier to increase or decrease the overall amount of dropped items. Blacklist: Prevent specific items from dropping by adding their short names to a blacklist. Player-Specific Drops: Decide whether drops should only occur when a player destroys an entity, or if any source of damage (e.g., animals, explosions) can trigger them. Rewarding Gameplay: Encourage players to engage in raids and destroy structures by offering a more substantial reward for their efforts. How It Works The plugin automatically detects when a building block (like a wall or a floor) or a deployable (like a workbench or a furnace) is destroyed. It then calculates and drops a customizable amount of resources based on the entity's crafting recipe or material. This means players can recover a portion of the materials used to build a structure, making destruction a viable way to gather resources. Configuration You can easily configure the plugin by editing the ZDestroyExtra.json file in your oxide/config directory. Item drop amount minimum percent: The minimum percentage of items that can drop. Item drop amount maximum percent: The maximum percentage of items that can drop. Drop only when Player destroy?: Set to true to only allow drops from player destruction. Blacklisted item shortnames: A list of item short names to exclude from drops. Drop amount multiplier: A global multiplier for all item drop amounts. Example Config: { "Item drop amount minimum percent": 50, "Item drop amount maximum percent": 100, "Should the player still receive drops after destroying their own entities?": false, "Drop only when Player destroy?": false, "Drop amount multiplier": 1.0, "Blacklisted dropped item shortnames:": [ "lowgradefuel", "targeting.computer" ], "Blacklisted destroyed entity shortnames (no drop items):": [ "catapult.ammo.bee", "grenade.bee", "grenade.beancan", "grenade.f1", "grenade.flashbang", "grenade.molotov", "trap.landmine", "ammo.rocket.smoke", "catapult.ammo.boulder", "catapult.ammo.incendiary", "catapult.ammo.explosive", "ammo.rocket.hv", "ammo.rocket.seeker", "ammo.rocket.fire", "ammo.rocket.mlrs", "ammo.rocket.basic", "ammo.rocket.sam", "submarine.torpedo.straight", "explosive.satchel", "explosive.timed", "grenade.smoke", "supply.signal", "ammo.grenadelauncher.he", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.smoke" ] } ZDestroyExtra is the perfect solution for servers that want to make destruction and raiding more engaging and profitable. Get it now and let the fun begin!$10.00 -
Hi! Thank you for reporting the bug, I will deal with it as soon as I have time, but I need to reproduce this bug to be able to fix it, so I may have more time.
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Hello! You need to try to change fontsize in config.
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Version 1.2.0
11 downloads
ZAuction - The Ultimate Auction Solution ZAuction is a comprehensive, feature-rich auction plugin that creates a dynamic and interactive marketplace on your Rust server. It physically spawns a custom, fully decorated auction house at the Compound (Outpost) monument, or can be run in a UI-only mode via chat or computer. It provides 12 independent auction "boxes," allowing you to run multiple auctions simultaneously, each with its own items, currency, and schedule. Key Features: - Physical Auction House: Spawns a custom-built, fully decorated base at the Compound, complete with lighting, CCTV, rugs, and seasonal (Christmas) decorations. - Multiple Access Modes: You choose how players interact! - Mode 1 (NPC): A fully customizable NPC (name, clothes) inside the base, with optional "rude" personality and "naked player" prevention. - Mode 2 (Computer): Players access the auction UI via a Computer Station. - Mode 3 (Chat): Players use a simple chat command (e.g., /auction) to open the UI. - Flexible Bidding Currency: Set the price type for each auction box individually. * Economics * ServerRewards * Custom Items (e.g., "1000 Scrap" or "1 Dragon Lore L96"). - Discord Integration: Automatically send webhook messages for auction starts, ends, new high bids, and when a winner collects their items. - Powerful Admin UI: An extensive in-game admin panel to configure every aspect of the 12 auction boxes. Player Features: - Intuitive UI: A clean interface showing all 12 boxes, their status (Active, Ended, Awaiting Pickup), and time remaining. - Automated Bidding: Players can easily bid on items. The system automatically handles increments. - Outbid Refunds: Players who are outbid automatically get their money or items added to a personal refund cache, which they can claim at any time. - Auction Limit: Configure the maximum number of auctions a single player can be leading at one time to prevent market domination. - Secure Collection: Winners can collect items from the physical box (if the base is enabled) or via a UI button (if UI-only mode). I- tem Peeking: Admins can allow players to see the contents of a box, or keep them hidden for exciting "mystery box" auctions. Admin & Configuration Features: - Per-Box Configuration: - Scheduling: Set precise start and end times for each auction (yyyyMMddHHmm format). - Pricing: Define the currency, starting bid, and minimum bid increment. - Rewards: Add up to 18 unique items (with custom amounts and skins) to each auction box. - Custom Commands: Automatically run console commands when a player wins (e.g., grant permissions, add to a group, send a broadcast). Use {id} for the player's SteamID. - Mystery Boxes: Toggle HiddenItemList to hide the contents until the auction is won. - Wipe Refunds: Decide if outbid players get their refund even after a server wipe. - Easy Item Setup: A built-in item searcher in the admin UI makes adding items simple. - Full Customization: Change the NPC's name/attire, customize skins for the base (walls, floors, doors), and set up the map marker and CCTV camera name. Dependencies: Economics (Required for Eco bidding) ServerRewards (Required for RP bidding) ZAutomatedMessages (Extra message system) Configuration: { "UI MODE (1 == only NPC || 2 == only Computer station || 3 == Chat command)": 1, "Chat command": "Auction", "Enable Chat messages: Start/End/Winner?": true, "Enable spawn Portals and Base in Compound?": true, "SerwerReward custom name": "RP", "Economics custom name": "$", "Max auctions / player": 2, "BaseConfig": { "Base position in Compound": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Base rotation in Compound": 0.0, "Enable neon Sign next to portal gate?": true, "Portal neon text": "Auction\nRoom", "Portal neon text color": "#FF3F1A", "Portal neon text size": 40, "Table SkinID": 1588795609, "Door SkinID": 2799692709, "Chair SkinID": 2684157370, "Floor Wallpaper SkinID": 10370, "Wall Wallpaper SkinID": 10276, "Ceiling Wallpaper SkinID": 10395, "Enable Christmas design in December?": true, "Box skin list ( MAX 12 )": [ 3583519913, 3583520613, 3583521253, 3583521831, 3583522519, 3583523138, 3583523574, 3583524111, 3583524686, 3583525130, 3583525752, 3583526080 ], "Wall rug skin list ( MAX 3 )": [ 3159395345, 2399711941, 2744700657 ], "Floor rug SkinID": 2887871624, "CCTV camera name (empty == disable)": "Auctionroom", "Enable flowers in Auction Room?": true }, "MainUI": { "Name": "Auctions", "Computer Button Background color": "0.4 1 0.4 0.9" }, "Npc": { "Name": "Auction caller", "Does the base NPC kick out naked players?": true, "Should there be a rude NPC in the base?": true, "Wearing List ( MAX 7 )": [ { "shortname": "pants", "SkinID": 834127935 }, { "shortname": "tshirt", "SkinID": 3034987074 }, { "shortname": "shoes.boots", "SkinID": 826587881 }, { "shortname": "Sunglasses", "SkinID": 0 } ] }, "Discord": { "Enable?": false, "WebHook": "", "Image": "" }, "MapMarker": { "Enable?": true, "Text": "Auction", "Radius": 0.25, "Color": "#FF3F1A" } }$25.00 -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed
