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Fl3x4

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Everything posted by Fl3x4

  1. Fl3x4

    Starting mixing table.

    Depending how you place it in the box where it takes the resources from this is what i have so far. and it fills all of them up properly. Although i have to manually run past them and start them. but i see your point.
  2. Fl3x4

    Starting mixing table.

    In short a way to start mixing tables. hook in to something like what we use to start the furnaces (igniter) { if (table == null || table.inventory == null || table.inventory.itemList.Count == 0) return false; table.StartMixing(null); // Start without player context return true; }
  3. Fl3x4

    Starting mixing table.

    Think about. Defining the recipe before starting. starting the mixing table for example with an igniter on a timer.
  4. Fl3x4

    Only 1 item

    aaah that looks great
  5. Fl3x4

    Only 1 item

    Stacksizes have been adjusted i think it lays in the probability hitting, or the dm tier 3 needs to be opened in order for what i want to do with it it removes the whole purpose of your plugin but it was fun playing with it anyways. thank you for your support
  6. Fl3x4

    Only 1 item

    when i remove it only from here it will regenerate the config with that line on the end
  7. Fl3x4

    Only 1 item

    The config has already been created so it doesnt need to be created again i suppose
  8. Fl3x4

    Only 1 item

    private void CheckConfig() { foreach (GameManifest.PrefabProperties category in GameManifest.Current.prefabProperties) { if (!(category.name.Contains("resource/loot") || category.name.Contains("misc/supply drop/supply_drop") || category.name.Contains("/npc/m2bradley/bradley_crate") || category.name.Contains("/npc/patrol helicopter/heli_crate") || category.name.Contains("/deployable/chinooklockedcrate/chinooklocked") || category.name.Contains("/deployable/chinooklockedcrate/codelocked") || //category.name.Contains("prefabs/radtown") || category.name.Contains("props/roadsigns")) || category.name.Contains("radtown/ore") || category.name.Contains("static") || category.name.Contains("/spawners") || category.name.Contains("radtown/desk") || category.name.Contains("radtown/loot_component_test")) continue; if (!_config.Generic.WatchedPrefabs.Contains(category.name)) { _config.Generic.WatchedPrefabs.Add(category.name); } } SaveConfig(); } Betterloot also needs to be adjusted otherwise it keeps creating the tier 3 in the config and data
  9. Fl3x4

    Only 1 item

    Still with betterloot disabled only 6 is max
  10. Fl3x4

    Only 1 item

    Confirmed
  11. Fl3x4

    Only 1 item

    Betterloot
  12. Fl3x4

    Only 1 item

    { "Supply Drops List": [ { "Drop Custom Name": "tst", "Drop SkinID": 3298169317, "Min Amount of Loot In Container": 10, "Max Amount of Loot In Container": 15, "Loot Table": [ { "Item Shortname": "largemedkit", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 500, "Max Amount of this Item": 500 }, { "Item Shortname": "black.raspberries", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 500, "Max Amount of this Item": 500 }, { "Item Shortname": "metal.facemask", "Item Name": "", "Item SkinID": 2165518431, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "hoodie", "Item Name": "", "Item SkinID": 2131784896, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "metal.plate.torso", "Item Name": "", "Item SkinID": 2165520265, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "roadsign.kilt", "Item Name": "", "Item SkinID": 2497224711, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "roadsign.gloves", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "pants", "Item Name": "", "Item SkinID": 2131787171, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "shoes.boots", "Item Name": "", "Item SkinID": 2138787134, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "rifle.ak", "Item Name": "", "Item SkinID": 2518385133, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "weapon.mod.holosight", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "rifle.bolt", "Item Name": "", "Item SkinID": 3145161332, "Chance To Be Selected": 0.5, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "weapon.mod.small.scope", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 1.0, "Min Amount of this Item": 1, "Max Amount of this Item": 1 }, { "Item Shortname": "maxhealthtea.advanced", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 3, "Max Amount of this Item": 4 } ] }, { "Drop Custom Name": "Cash Drop", "Drop SkinID": 3298169069, "Min Amount of Loot In Container": 2, "Max Amount of Loot In Container": 3, "Loot Table": [ { "Item Shortname": "paper", "Item Name": "Cash", "Item SkinID": 3048132587, "Chance To Be Selected": 0.2, "Min Amount of this Item": 10, "Max Amount of this Item": 20 }, { "Item Shortname": "blood", "Item Name": "Coins", "Item SkinID": 3047580022, "Chance To Be Selected": 0.3, "Min Amount of this Item": 20, "Max Amount of this Item": 35 }, { "Item Shortname": "blood", "Item Name": "Pelt", "Item SkinID": 3047576938, "Chance To Be Selected": 0.3, "Min Amount of this Item": 4, "Max Amount of this Item": 10 }, { "Item Shortname": "blood", "Item Name": "Irradiated Scrap", "Item SkinID": 3027539724, "Chance To Be Selected": 0.3, "Min Amount of this Item": 8, "Max Amount of this Item": 15 } ] }, { "Drop Custom Name": "Ammo Drop", "Drop SkinID": 3298168943, "Min Amount of Loot In Container": 3, "Max Amount of Loot In Container": 5, "Loot Table": [ { "Item Shortname": "ammo.rocket.hv", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.5, "Min Amount of this Item": 5, "Max Amount of this Item": 10 }, { "Item Shortname": "ammo.rocket.basic", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.3, "Min Amount of this Item": 1, "Max Amount of this Item": 5 }, { "Item Shortname": "ammo.rocket.mlrs", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.3, "Min Amount of this Item": 1, "Max Amount of this Item": 5 }, { "Item Shortname": "ammo.rocket.seeker", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.3, "Min Amount of this Item": 1, "Max Amount of this Item": 5 }, { "Item Shortname": "ammo.rifle.hv", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.3, "Min Amount of this Item": 32, "Max Amount of this Item": 64 }, { "Item Shortname": "ammo.pistol.hv", "Item Name": "", "Item SkinID": 0, "Chance To Be Selected": 0.3, "Min Amount of this Item": 32, "Max Amount of this Item": 64 } ] } ] }
  13. Fl3x4

    Only 1 item

    Running Carbon, after setting the chance to 1 and min max to 14 min and 15 max. the container always having one item , the rest are locked slots.
  14. What is the difference between the console command effects.maxgibs -1 and this plugin ?
  15. Fl3x4

    Plugin Error

    No working same error.
  16. Is it not possible to write that timer to data ? and get the time from here instead of running this timer ? i will see what i can find. thanks
  17. It appears it doesnt set a timer of 15 minutes when the player logs off. So basically you get immidiantely protected if you have 100 % offline protection. "Protection levels": [ { "Rank": 1, "Online protection percentage (0-100)": 1.0, "Offline protection percentage (0-100)": 100.0, "Hourly cost per authorized player": 0.0, "Hourly cost per floor": 0.0, "Hourly base cost": 10.0, "Cost per damage protected": 0.0, "Max protection time (hours)": 24, "Delay for offline protection (seconds)": 900, "Delay after taking damage (seconds)": 10, "Damage resets timer when owner is offline": true, "Allow tugboat protection": true, "Founder Limit": null } ],
  18. Fl3x4

    Ally chat.

    is there a way we can have an ally chat ?
    Great addition for your server to test out before you get the premium. Simple concept turning in automated bans on too many reports if you are a solo administrator I highly recommend trying it out, and you can consider your options if you need more features as seen in the premium one.
  19. Fl3x4

    Cooldown

    Dregon#6370
  20. Fl3x4

    Cooldown

    So basically if I use this the first time we have a set item cooldown of 15minutes. If we await this 15 minutes cooldown we can use the second same item again and we can use another same item again instantly without a cooldown after that. 1. use Item. cooldown 15m. 2. use same item again no cooldown. 3. use another same item no cooldown.
  21. Fl3x4

    Cooldown

    It is the same in the last version.
  22. Fl3x4

    Seems broken

    After given permissions and switching it on or of or even in cfg switching it to default on. It's not repair all . resources i have. please take a look at it.
  23. Fl3x4

    Cooldown

    I've noticed the plugin only accounts for 1 cooldown. If you have 3 of the same items for example with a 15 minute cooldown. 1 usage you have a 15 minute cooldown. You await this 15 minute cooldown and use the second item and the 3rd item with no cooldown. You can go endlessly.
  24. Fl3x4

    small bug + Fix

    Line 1684 & 1992 -> Reply(player, CannotDamage); fix Reply(initiatorPlayer, CannotDamage); Initiator of shooting a teammate would not receive the message "You cannot damage your clanmates!" CannotDamage While receiver of the shots gets the message instead.
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