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Everything posted by NooBlet
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Version 2.0.2
417 downloads
Adds a new rocket launcher that shoots sharks instead of rockets. I don't even know why but I need one. Launcher and ammo can be setup in config to spawn in world . so no need for loot tables. Permission SharkLauncher.spawn - required to spawn launcher with chat command Chat Command /sl Console Comands givelauncher <playername/ID> -gives the shark launcher giveammo <playername/ID> <amount> - gives shark ammo to player CONFIG { "1. Launcher does Damage [when false damage only 5]": true, "2.FireRateCooldown in Sec's": 5, "3. Shark Launch velocity [default = 20]": 20, "4. Weapon SkinID": 1964228252, "5. Ammo SkinID": 3419432559, "6. Use weapon fire effect?": true, "7. Effect Prefab?": "assets/bundled/prefabs/fx/explosions/explosion_03.prefab", "Enable Item world spawns?": true, "Drop Settings": [ { "Object Short prefab name": "crate_elite", "Minimum Weapon item to drop": 1, "Maximum Weapon item to drop": 1, "Minimum Ammo item to drop": 1, "Maximum Ammo item to drop": 3, "Item Drop Chance": 10.0 }, { "Object Short prefab name": "codelockedhackablecrate", "Minimum Weapon item to drop": 1, "Maximum Weapon item to drop": 1, "Minimum Ammo item to drop": 1, "Maximum Ammo item to drop": 3, "Item Drop Chance": 10.0 }, { "Object Short prefab name": "crate_ammunition", "Minimum Weapon item to drop": 1, "Maximum Weapon item to drop": 1, "Minimum Ammo item to drop": 1, "Maximum Ammo item to drop": 3, "Item Drop Chance": 20.0 } ] } ...and soon this no point becomes your point Does kill players . even if you have TruePVE$6.00 -
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sorry you feel that . a paid product should never get new and better aspects. but as a Plugin Developer ... i will be developing my plugins ... so please keep in mind there will be more updates in the future. and also remember most of these updates has been requested by the community and i hope you wouldnt hold this against the plugin . but remember plugin will still work if you don't update
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ok so custom commands works like a console command.... so lets say you have a plugin called gifts (all makebelive now) and in gifts you have a console command that looks like this gift <player> <gift> so this command has 2 arguments . so in noob terms gift nooblet c4 so command name first space then player name/ID then gift to give ..... in this plugin there are argument placeholders that you can find in discription .... lets take a normal rust command ..... give a player an c4 inventory.giveto "player name" "short name" "amount" (from https://www.corrosionhour.com/rust-give-command/) so your config should have this as command inventory.giveto {playername} "c4" "1"
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Changed Status from Pending to Not a Bug
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ok with true pve there is a issue with landmines . as TruePVE blocks landmine damage in a weird way ... i am working on a solution . to fix that . for now you can set landmine to 0
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Morning . Quick question . Do you use truepve
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Thanks for the post ........ just few things to cover here so let begin with ... there is a custom command so that a admin can add his reward and pls remember the scope of the plugin was never to be a perm feature during wipe (although i added a few to help with persistence) and due to the fact that its meant as a small troll ... i dont think i will make it automatic spawn(not in future plans) but its good to get suggestions and this one will go into my list ....Thank you
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