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BippyMiester

Curator
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Everything posted by BippyMiester

  1. Could be possible that they haven't voted for ALL the sites, and only just one of them. If they have not voted for even one site out of all your vote sites, it could be possible that the message still shows up. I'll take a look at this, but thats what i'm leaning towards.
  2. Not much to reconfigure bro. Takes like 2 minutes. lol wtf. Some people get butt hurt over nothing i swear. lol Thats fine if you want to continue to use it, but I'm not supporting anything if you're using an old version and something breaks. Old version = no support New version = support You choose.
  3. Fixing now. NExt version
  4. Changed Status from Pending to Closed Changed Fixed In to Next Version
  5. Thanks. Fixing now.
  6. Changed Status from Pending to Closed Changed Fixed In to 4.0.9
  7. BippyMiester

    RPC Error

    127.0.0.1:50122/76561198053544529/BippyMiester disconnecting: RPC Error in AddUI: Object reference not set to an instance of an object. at JSON.Object.GetString (System.String key, System.String strDEFAULT) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.CreateComponents (UnityEngine.GameObject go, JSON.Object obj, System.Boolean allowUpdate) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.AddUI (BaseEntity+RPCMessage msg) [0x00000] in <00000000000000000000000000000000>:0 at CommunityEntity.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00000] in <00000000000000000000000000000000>:0 at BaseEntity.CL_RPCMessage (System.UInt32 nameID, System.UInt64 sourceConnection, Network.Message message) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnRPCMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0 at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0 at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0 at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 I posted in the codefling discord and tagged you. Got no response. NextFrame(() => { Toastify.CallHook( "SendToast", player, "success", "Test Message", 10f ); }); This is straight up giving me that error. Yes the player is not null. Its not able to be run. I want to integrate your plugin into EasyVotePro, however I can't if this error continues.
  8. Can I revive the dead post a year later and be ok?
  9. Changed Status from Pending to Closed
  10. Closed as the person has opened a ticket in my discord.
  11. Did you give the permissions to the players? EasyVote has permissions and so does notify and i believe CSF does as well. Open a ticket in my discord. I need you to send me your log files. Please follow the instructions in the #create-a-ticket channel. This will tell you exactly what i need you to do prior to sending the logs and your configuration file. Discord link is the big image at the top of all my product pages. Click the image.
  12. BippyMiester

    Error eggs

    Changed Fixed In to 1.0.6
  13. Changed Status from Pending to Closed Changed Fixed In to 0.0.67
  14. BippyMiester

    Error eggs

    Changed Status from Work in Progress to Closed
  15. BippyMiester

    Add wipe timer

    Changed Status from Not a Bug to Closed
  16. BippyMiester

    Add wipe timer

    Changed Status from Pending to Not a Bug
  17. BippyMiester

    Add wipe timer

    I'm not going to be adding this feature at the moment. Thanks for the suggestion but I'm only doing bug fixes on this product at this time.
  18. Yep. Pushing out an update now.
  19. BippyMiester

    Error eggs

    Error 139? Screenshots? Logs? I don't know this error
  20. BippyMiester

    Error eggs

    You didn't properly articulate what was actually going on. Just dumping an error code isn't helpful. Now that you have properly articulated the issue, I'm updating it now and it'll be released soon. Let me know if this fixes it.
  21. BippyMiester

    Error eggs

    Changed Status from Pending to Work in Progress
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