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laodu

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Everything posted by laodu

  1. Can the economy obtained from selling goods be retained on the trading platform, allowing players to freely choose to receive the economy of sold goods like picking them up?
  2. laodu

    Console error

    [EcoWallet] Player economy balance has been saved! (16:04:29) | Failed to call hook 'Unload' on plugin 'EcoWallet v1.2.0' (NullReferenceException: Object reference not set to an instance of an object) at MySql.Data.MySqlClient.MySqlDataReader.Close () at MySql.Data.MySqlClient.MySqlConnection.Close () at Oxide.Plugins.EcoWallet.Unload () at Oxide.Plugins.EcoWallet.DirectCallHook (...) at Oxide.Plugins.CSharpPlugin.InvokeMethod (...) at Oxide.Core.Plugins.CSPlugin.OnCallHook (...) at Oxide.Core.Plugins.Plugin.CallHook (...) (16:04:29) | Unloaded plugin EcoWallet v1.2.0 by SinKohh
  3. Can I contact you on DM? I am looking forward to your update, and if there is anything I can help with, I will be very happy!
  4. How to add a purchase permission and land use time limit? How long can land use be sold to different players?
  5. Failed to call hook 'cmdConsoleUI_ZONESELL' on plugin 'ZoneSell v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.ZoneSell.cmdConsoleUI_ZONESELL (ConsoleSystem+Arg arg) [0x00048] in <1167bd3bfd8a4f3aaa9551f5a39dc2c7>:0 at Oxide.Plugins.ZoneSell.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007e9] in <1167bd3bfd8a4f3aaa9551f5a39dc2c7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  6. UI_ The ZONESELL EXIT steamID command does not work, and the console will report an error!
  7. Hello, I have purchased your plugin and currently have 3 settings issues to inquire about. How do players sell the land they have already purchased? And what is the duration of the purchased land use? Secondly, how to set up support teams and tribes? Thirdly, how to set up a map that can display logos and names?
  8. laodu

    Console error

    thank you
  9. laodu

    Console error

    "NPCs type(NPCs prefab, experimental setting, it is not known how the NPCs will behave) 0 - tunneldweller; 1 - underwaterdweller; 2 - excavator; 3 - full_any; 4 - lr300; 5 - mp5; 6 - pistol; 7 - shotgun; 8 - heavy; 9 - junkpile_pistol; 10 - oilrig; 11 - patrol; 12 - peacekeeper; 13 - roam; 14 - roamtethered; 15 - bandit_guard; 16 - cargo; 17 - cargo_turret_any; 18 - cargo_turret_lr300; 19 - ch47_gunner": 0, As long as this position is set to 0, there will always be errors, and the number of airdrops and boxes is also incorrect, and the number of NPC eggs is also incorrect. Set to a different number, no issues have been found at the moment.
  10. laodu

    Console error

    (01:51:35) | [AirfieldEvent] Event started (01:51:59) | Failed to run a 1.63 timer in 'AirfieldEvent v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.AirfieldEvent.SpawnDrop () [0x0037a] in <1a5f5ebebc8d4fe8be98f4a5f28109de>:0 at Oxide.Plugins.AirfieldEvent.<ChangeSpeed>b__80_0 () [0x00000] in <1a5f5ebebc8d4fe8be98f4a5f28109de>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <b76ec77c47d1449e92b2baab8603843d>:0 (01:52:06) | [AirfieldEvent] Cargo plane flew off the map
  11. laodu

    Console error

    Failed to call hook 'OnEntityTakeDamage' on plugin 'MonumentOwner v1.3.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.MonumentOwner.OnEntityTakeDamage (ScientistNPC npc, HitInfo info) [0x00038] in <24bfc8f1af3842469540a12fe5af422a>:0 at Oxide.Plugins.MonumentOwner.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01056] in <24bfc8f1af3842469540a12fe5af422a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  12. After downloading, the version is 1.0.1, not the latest version.
  13. I am very sorry, but due to various reasons, I am unable to provide the video. Specifically, when selling items in the store, if the player quickly clicks the sell button with the mouse, an item will be repeatedly counted and sold. For example, selling an AK yields 5RP. The player has 20 AKs in stock, and under normal circumstances, the total amount sold should be 100RP. If players continuously sell AK to the store through the sell button, sometimes a total of 125RP or more may occur. Finally, I tested the cooldown time and found that this setting has no effect on items being sold to the store. Buying items from a store is normal and effective.
  14. laodu

    About Configuration

    Can N difficulty NPCs be added to the configuration for random raids?
  15. laodu

    Console error

    Failed to call hook 'OnEntityKill' on plugin 'Convoy v2.4.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Convoy+ConvoyController.OnConvoyAttacked (BasePlayer initiator) [0x00042] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy+ConvoyController.OnConvoyVehicleDie (Oxide.Plugins.Convoy+ConvoyVehicle convoyVehicle) [0x0000f] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy.OnEntityKill (ModularCar entity) [0x00038] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00720] in <606e5499e67f4f6d9d45093ede00ecf1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
  16. When players have a team, they cannot obtain owner status after entering the monument. How to set it up?
  17. laodu

    Clan issue

    The MonumentOwner plugin has currently found two issues: 1. Unable to obtain owner identity with a team. 2. Restarting the server or reloading the plugin will also reset the cooling time for all players.
  18. Restarting the server or reloading the plugin will also reset the cooldown time for all players. How to keep it from resetting?
  19. laodu

    Clan issue

    The team also has this situation, and I have tested it multiple times, which is also a problem. I think the owner identity should still be determined based on the cooldown time of each player.
  20. Shop has currently discovered an issue where players who click quickly during store recycling will result in one item being recycled twice
  21. 12:29:13 | Failed to call hook 'OnRocketLaunched' on plugin 'TheDoorKnocker v1.4.1' (KeyNotFoundException: The given key '76561198378587657' was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) at Oxide.Plugins.TheDoorKnocker.OnRocketLaunched (BasePlayer player, BaseEntity entity) at Oxide.Plugins.TheDoorKnocker.DirectCallHook (String name, Object& ret, Object[] args) at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, Object[] args) at Oxide.Core.Plugins.CSPlugin.OnCallHook (String name, Object[] args) at Oxide.Core.Plugins.Plugin.CallHook (String hook, Object[] args)
  22. "Add Custom Loot": true, After the update, the Custom Lot plugin is no longer supported?
  23. I have already contacted you on DM and sent me the arena file. This topic can be closed now
  24. [Survival Arena] Failed to load the arena - no valid arena specified.After I initiated the activity command, this error appeared on the console, and there was no activity generated in the game. Did I miss something?
  25. If it's convenient, can you send it to me in advance for testing?
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