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Papi Rusty

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Everything posted by Papi Rusty

  1. Papi Rusty

    Needs a little work

    Could you go over both arenas? They are fun but need some work. Many spots especially on the military map that need work, many areas where players can go under prefabs and hide and shoot people out of. Thank you
    This is a must have for any server, I have been using it for a while now and its a very customizable plugin. The Dev is active and keeps adding new features and overall works with most popular plugins out the box. Gread Job!
  2. Papi Rusty

    ui

    nm so the issue is that the UI since you added the inventory option its overlapping with this. anyway to add a option in the config to disable the inventory sorter?? . any
  3. Papi Rusty

    ui

    Its showing the UI for a composter for me even tho i do not have it enabled in the config
  4. Papi Rusty

    height issue

    @Xacku Mapping
  5. Papi Rusty

    height issue

    There are holes near the furnaces and players fall through the island. check again. The barge was my mistake but the holes and many areas rocks are not set properly.
  6. Papi Rusty

    height issue

    Also many areas where the alpha is not set correctly. Please fix
  7. Papi Rusty

    Monument Owner

    does this prevent restore upondeath from working? If not, can you add it? so any player in monument , restore upon death is not enabled for them
  8. Papi Rusty

    Performance

    Pretty sure he doesnt use that hook either, well now i gotta go buy that one.
  9. Papi Rusty

    Performance

    Theres always a way
  10. Papi Rusty

    Performance

    im no coder tbh i would consult with someone has experience
  11. Papi Rusty

    Performance

    Could you rework or use something else? Onplayerinput hook is very expensive to run.
  12. I believe it is acceptable to use AI for writing text-based content, but not for developing plugins. As for images, their presence on this platform is ultimately determined by the platform owners. Personally, I find them to appear somewhat unconventional.
  13. Papi Rusty

    player damage

    ah i see
  14. Papi Rusty

    player damage

    i will dm you my config od true pve
  15. Papi Rusty

    player damage

    i would like the airstrike to only kill NPCS and not players also no damage to bases or raidable bases. I use TruePVE F15AirStrike.json
  16. Papi Rusty

    player damage

    it still damaged players even tho i have it disabled
  17. Papi Rusty

    correct error this time

    [Trivia] Error encountered in API response processing: After parsing a value an unexpected character was encountered: V. Path 'results[0].question', line 1, position 135.. Response: {"response_code":0,"results":[{"type":"multiple","difficulty":"medium","category":"Science & Nature","question":"Which planet did the "Viking 1" spacecraft send surface images of, starting in 1976?","correct_answer":"Mars","incorrect_answers":["Saturn","Jupiter","Venus"]}]}. Attempt 1 of 3. Falling back to local file if max attempts reached. Happens every time the api call fails i think. anyway to hide these?
  18. Papi Rusty

    ERROR #2

    Error while compiling WTrading: No overload for method 'Clear' takes 1 arguments | Line: 3220, Pos: 29 My offer to beta test before you release updates still stands. Your probably busy but i have time on my hands. lmk!
  19. Papi Rusty

    error

    InvalidOperationException: Another request has been sent from this player Stack: Oxide.Plugins.WTrading+Trade.Send () (at <eaff2d35c7194d118face5fa02d9cbff>:0) Oxide.Plugins.WTrading+TradeCommand.Execute (Oxide.Plugins.WTrading+TradePlayer caller, System.String[] arguments) (at <eaff2d35c7194d118face5fa02d9cbff>:0) Oxide.Plugins.WTrading.CommandHandler (BasePlayer player, System.String name, System.String[] arguments) (at <eaff2d35c7194d118face5fa02d9cbff>:0) Oxide.Plugins.WTrading+<>c__DisplayClass28_0.<RegisterCommand>b__0 (ConsoleSystem+Arg run) (at <eaff2d35c7194d118face5fa02d9cbff>:0) Oxide.Game.Rust.Libraries.Command+ConsoleCommand.HandleCommand (ConsoleSystem+Arg arg) (at <88b3df758e87421cabdaeceaac254c09>:0) ConsoleSystem.Internal (ConsoleSystem+Arg arg) (at <b86dcb1e70304bad949f4c9e9d5f3af0>:0) UnityEngine.Debug:LogException(Exception) ConsoleSystem:Internal(Arg) ConsoleSystem:Run(Option, String, Object[]) ConsoleNetwork:OnClientCommand(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) Network.BaseNetwork:Cycle() ServerMgr:Update() Send a manual trade request and send another trade request through the UI this error appears. It should show that there is already a pending trade to wait or cancel or the previous trade Man talk about a beta plugin. Who approved this lol
  20. Papi Rusty

    tags merging

    yea the blocking of tags is also not working
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