Server does not load, hangs on a filename that appears not to exist. Do not want random NPCs attacking players, so did not use npc spawner. RustEdit.dll is installed.
Loading custom map from https://www.dropbox.com=1 (example)
[0.6s] Loading World
Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').
Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').
Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').
Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').
Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').
Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
StringPool.GetString - no string for ID4273840478
LoadPrefab - should start with assets/ -
ArgumentException: Invalid path
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