
Doughaffernen
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Everything posted by Doughaffernen
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could it be, that the plugin DROP SHIP Spawn an invisible container on the train? I saw 3 sec an Container form this plugin. Perhaps an problem with ur plugin
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i test it today
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First perfect. coukld it be possible, that player can upgrade the "old" Stine Walls ect . after 15 Min in adobe, thats not working atm.? Thx
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Error while compiling: PoliceVehicles.cs(786,77): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint' Need Update. Thx
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Nobody can go further than this point (see my Picture) .
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{ "Version": { "Major": 1, "Minor": 2, "Patch": 8 }, "Prefix of chat messages": "[ArmoredTrain]", "Main Setting": { "Enable automatic event holding [true/false]": true, "Minimum time between events [sec]": 2100, "Maximum time between events [sec]": 4100, "If there is no railway on the map, then the event will be held underground [true/false]": true, "The probability of holding an event underground [0 - 100]": 10.0, "The train attacks first [true/false]": false, "The time for which the train becomes aggressive after taking damage [sec]": 300, "The crates can only be opened when the train is stopped [true/false]": true, "Stop the train after taking damage [true/false]": true, "Destroy the train after opening all the crates [true/false]": true, "Time to destroy the train after opening all the crates [sec]": 300, "Destroy wagons in front of the train [true/false]": true, "List of entities to delete ahead of the train": [ "minicopter.entity", "scraptransporthelicopter", "locomotive.entity", "trainwagonunloadablefuel.entity", "workcart_aboveground.entity", "workcart_aboveground2.entity", "trainwagonunloadable.entity", "trainwagonc.entity", "trainwagonb.entity", "trainwagona.entity", "trainwagond.entity", "trainwagonunloadableloot.entity", "car" ], "Use custom spawn coordinates [true/false]": true, "Custom coordinates for the spawn of the train (/atrainpoint)": [], "Allow wagons to be connected to the train [true/false]": false, "Allow damage to the train driver [true/false]": true, "To revive the train driver if he was killed? [true/false]": false, "Self-destruct effects settings": { "Enable self-destruct effects? [true/false]": true, "The time until the end of the event when the C4 beeping effect begins [sec]": 10 } }, "Train presets": [ { "Preset Name": "train_easy", "Train Name": "Small Train", "Event time": 3600, "Train can be spawned underground [true/false]": false, "Allow automatic startup? [true/false]": true, "Probability of a preset [0.0-100.0]": 20.0, "Locomotive Preset": "locomotive_default", "Order of wagons": [ "wagon_crate_1" ], "Heli preset": "", "Train Stop time": 120 }, { "Preset Name": "train_normal", "Train Name": "Train", "Event time": 3600, "Train can be spawned underground [true/false]": false, "Allow automatic startup? [true/false]": true, "Probability of a preset [0.0-100.0]": 40.0, "Locomotive Preset": "locomotive_turret", "Order of wagons": [ "wagon_bradley", "wagon_crate_1", "wagon_samsite" ], "Heli preset": "", "Train Stop time": 120 }, { "Preset Name": "train_hard", "Train Name": "Giant Train", "Event time": 3600, "Train can be spawned underground [true/false]": false, "Allow automatic startup? [true/false]": true, "Probability of a preset [0.0-100.0]": 20.0, "Locomotive Preset": "locomotive_turret", "Order of wagons": [ "wagon_bradley", "wagon_crate_2", "wagon_bradley", "wagon_samsite" ], "Heli preset": "", "Train Stop time": 120 }, { "Preset Name": "train_hard_new", "Train Name": "Giant Train", "Event time": 3600, "Train can be spawned underground [true/false]": false, "Allow automatic startup? [true/false]": false, "Probability of a preset [0.0-100.0]": 20.0, "Locomotive Preset": "locomotive_new", "Order of wagons": [ "wagon_bradley", "wagon_crate_2", "wagon_bradley", "wagon_samsite" ], "Heli preset": "", "Train Stop time": 120 }, { "Preset Name": "train_caboose", "Train Name": "Caboose", "Event time": 3600, "Train can be spawned underground [true/false]": false, "Allow automatic startup? [true/false]": false, "Probability of a preset [0.0-100.0]": 20.0, "Locomotive Preset": "locomotive_default", "Order of wagons": [ "caboose_wagon" ], "Heli preset": "", "Train Stop time": 0 } ], "Locomotive presets": [ { "Preset name": "locomotive_default", "Prefab name": "assets/content/vehicles/trains/workcart/workcart_aboveground.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": {}, "SamSite preset - locations": {}, "NPC preset - locations": { "TrainNPC": [ { "Position": "(-0.742, 1.458, 4)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, 2)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, 0)", "Rotation": "(0, 0, 0)" }, { "Position": "(0.742, 1.458, -3.5)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, -3.5)", "Rotation": "(0, 0, 0)" } ] }, "Crate preset - locations": {}, "Decorative prefab - locations": {}, "Engine force": 50000.0, "Max speed": 13.0, "Driver name": "Train_Driver_1" }, { "Preset name": "locomotive_turret", "Prefab name": "assets/content/vehicles/trains/workcart/workcart_aboveground2.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": { "turret_ak": [ { "Position": "(0.684, 3.845, 3.683)", "Rotation": "(0, 0, 0)" } ], "turret_m249": [ { "Position": "(0.945, 2.627, 0.556)", "Rotation": "(0, 313, 0)" } ] }, "SamSite preset - locations": {}, "NPC preset - locations": { "TrainNPC": [ { "Position": "(-0.742, 1.458, 4)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, 2)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, 0)", "Rotation": "(0, 0, 0)" }, { "Position": "(0.742, 1.458, -3.5)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.742, 1.458, -3.5)", "Rotation": "(0, 0, 0)" } ] }, "Crate preset - locations": {}, "Decorative prefab - locations": {}, "Engine force": 50000.0, "Max speed": 13.0, "Driver name": "Train_Driver_1" }, { "Preset name": "locomotive_new", "Prefab name": "assets/content/vehicles/trains/locomotive/locomotive.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": { "turret_m249": [ { "Position": "(-0.554, 1.546, -8.849)", "Rotation": "(0, 180, 0)" }, { "Position": "(0.554, 1.546, -8.849)", "Rotation": "(0, 180, 0)" } ] }, "SamSite preset - locations": {}, "NPC preset - locations": { "TrainNPC": [ { "Position": "(-1.341, 1.546, 2)", "Rotation": "(0, 0, 0)" }, { "Position": "(-1.341, 1.546, 0)", "Rotation": "(0, 0, 0)" }, { "Position": "(-1.341, 1.546, -2)", "Rotation": "(0, 0, 0)" }, { "Position": "(-1.341, 1.546, -4)", "Rotation": "(0, 0, 0)" }, { "Position": "(-1.341, 1.546, -6)", "Rotation": "(0, 0, 0)" }, { "Position": "(-1.341, 1.546, -8)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, 2)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, 0)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, -2)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, -4)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, -6)", "Rotation": "(0, 0, 0)" }, { "Position": "(1.341, 1.546, -8)", "Rotation": "(0, 0, 0)" } ] }, "Crate preset - locations": {}, "Decorative prefab - locations": {}, "Engine force": 50000.0, "Max speed": 14.0, "Driver name": "Train_Driver_1" } ], "Wagon presets": [ { "Preset name": "wagon_crate_1", "Prefab name": "assets/content/vehicles/trains/wagons/trainwagonc.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": { "turret_ak": [ { "Position": "(-0.940, 1.559, -6.811)", "Rotation": "(0, 0, 0)" }, { "Position": "(0.940, 1.559, -6.811)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.940, 1.559, 6.811)", "Rotation": "(0, 180, 0)" }, { "Position": "(0.940, 1.559, 6.811)", "Rotation": "(0, 180, 0)" } ] }, "SamSite preset - locations": {}, "NPC preset - locations": {}, "Crate preset - locations": { "chinooklockedcrate_default": [ { "Position": "(0, 1.550, 0)", "Rotation": "(0, 0, 0)" } ], "crateelite_default": [ { "Position": "(0.7, 1.550, -2.359)", "Rotation": "(0, 0, 0)" }, { "Position": "(-0.7, 1.550, -2.359)", "Rotation": "(0, 0, 0)" }, { "Position": "(0.7, 1.550, 2.359)", "Rotation": "(0, 180, 0)" }, { "Position": "(-0.7, 1.550, 2.359)", "Rotation": "(0, 180, 0)" } ] }, "Decorative prefab - locations": {} }, { "Preset name": "wagon_crate_2", "Prefab name": "assets/content/vehicles/trains/wagons/trainwagonb.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": {}, "SamSite preset - locations": {}, "NPC preset - locations": { "TrainNPC": [ { "Position": "(-1.177, 1.458, -2.267)", "Rotation": "(0, 270, 0)" }, { "Position": "(-1.177, 1.458, 0.475)", "Rotation": "(0, 270, 0)" }, { "Position": "(-1.177, 1.458, 3.202)", "Rotation": "(0, 270, 0)" } ] }, "Crate preset - locations": { "chinooklockedcrate_default": [ { "Position": "(-0.772, 1.550, 5.693)", "Rotation": "(0, 180, 0)" }, { "Position": "(-0.772, 1.550, -5.693)", "Rotation": "(0, 0, 0)" } ], "crateelite_default": [ { "Position": "(1.076, 1.550, 1.047)", "Rotation": "(0, 270, 0)" }, { "Position": "(1.076, 1.550, -0.609)", "Rotation": "(0, 270, 0)" }, { "Position": "(1.076, 1.550, -2.359)", "Rotation": "(0, 270, 0)" } ] }, "Decorative prefab - locations": {} }, { "Preset name": "wagon_bradley", "Prefab name": "assets/content/vehicles/trains/wagons/trainwagonb.entity.prefab", "Bradley preset - locations": { "bradley_default": [ { "Position": "(-0.185, 2.206, -3.36)", "Rotation": "(0, 0, 0)" }, { "Position": "(0.185, 2.206, 3.460)", "Rotation": "(0, 180, 0)" } ] }, "Turret preset - locations": {}, "SamSite preset - locations": {}, "NPC preset - locations": {}, "Crate preset - locations": {}, "Decorative prefab - locations": { "assets/content/vehicles/modularcar/module_entities/2module_fuel_tank.prefab": [ { "Position": "(-0.772, 3.008, -4.295)", "Rotation": "(0, 0, 90)" }, { "Position": "(-0.772, 3.008, -0.232)", "Rotation": "(0, 0, 90)" }, { "Position": "(-0.812, 1.659, -3.221)", "Rotation": "(90, 270, 0)" }, { "Position": "(0.772, 3.008, 4.295)", "Rotation": "(0, 180, 90)" }, { "Position": "(0.772, 3.008, 0.232)", "Rotation": "(0, 180, 90)" }, { "Position": "(0.812, 1.659, 3.221)", "Rotation": "(90, 90, 0)" }, { "Position": "(-0.757, 1.659, 3.226)", "Rotation": "(90, 270, 0)" }, { "Position": "(0.516, 1.7, 5.521)", "Rotation": "(90, 0, 0)" }, { "Position": "(-0.516, 1.7, 5.521)", "Rotation": "(90, 0, 0)" }, { "Position": "(0.516, 1.7, -5.521)", "Rotation": "(90, 180, 0)" }, { "Position": "(-0.516, 1.7, -5.521)", "Rotation": "(90, 180, 0)" } ] } }, { "Preset name": "wagon_samsite", "Prefab name": "assets/content/vehicles/trains/wagons/trainwagonunloadablefuel.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": { "turret_ak": [ { "Position": "(0, 4.296, -5.346)", "Rotation": "(0, 180, 0)" }, { "Position": "(0, 4.296, 5.346)", "Rotation": "(0, 0, 0)" } ] }, "SamSite preset - locations": { "samsite_default": [ { "Position": "(0, 4.216, 0)", "Rotation": "(0, 180, 0)" } ] }, "NPC preset - locations": {}, "Crate preset - locations": {}, "Decorative prefab - locations": {} }, { "Preset name": "caboose_wagon", "Prefab name": "assets/content/vehicles/trains/caboose/traincaboose.entity.prefab", "Bradley preset - locations": {}, "Turret preset - locations": {}, "SamSite preset - locations": {}, "NPC preset - locations": {}, "Crate preset - locations": {}, "Decorative prefab - locations": {} } ], "Bradley presets": [ { "Preset Name": "bradley_default", "HP": 900.0, "Scale damage": 0.3, "The viewing distance": 100.0, "Radius of search": 100.0, "The multiplier of Machine-gun aim cone": 1.1, "The multiplier of Machine-gun fire rate": 1.0, "Amount of Machine-gun burst shots": 10, "The time between shots of the main gun [sec.]": 10.0, "The time between shots of the main gun in a fire rate [sec.]": 0.25 } ], "Turrets presets": [ { "Preset Name": "turret_ak", "Health": 250.0, "Weapon ShortName": "rifle.ak", "Ammo ShortName": "ammo.rifle", "Number of ammo": 200 }, { "Preset Name": "turret_m249", "Health": 300.0, "Weapon ShortName": "lmg.m249", "Ammo ShortName": "ammo.rifle", "Number of ammo": 400 } ], "Samsite presets": [ { "Preset Name": "samsite_default", "Health": 500.0, "Number of ammo": 100 } ], "Crate presets": [ { "Preset Name": "chinooklockedcrate_default", "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Time to unlock the crates (LockedCrate) [sec.]": 0.0, "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0, "Own loot table": { "Minimum numbers of items": 1, "Maximum numbers of items": 2, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } }, { "Preset Name": "crateelite_default", "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab", "Time to unlock the crates (LockedCrate) [sec.]": 0.0, "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0, "Own loot table": { "Minimum numbers of items": 1, "Maximum numbers of items": 2, "List of items": [ { "ShortName": "scrap", "Minimum": 100, "Maximum": 200, "Chance [0.0-100.0]": 100.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } } ], "Heli presets": [ { "Name": "heli_1", "HP": 500.0, "HP of the main rotor": 750.0, "HP of tail rotor": 375.0, "Numbers of crates": 0, "Flying height": 50.0, "Bullet speed": 250.0, "Bullet Damage": 20.0, "The distance to which the helicopter can move away from the convoy": 350.0, "Speed": 25.0 } ], "NPC presets": [ { "Name": "TrainNPC", "Health": 200.0, "Should remove the corpse?": true, "Attack Range Multiplier": 1.0, "Sense Range": 60.0, "Memory duration [sec.]": 60.0, "Scale damage": 1.0, "Aim Cone Scale": 1.0, "Detect the target only in the NPC's viewing vision cone?": false, "Vision Cone": 135.0, "Disable radio effects? [true/false]": false, "Wear items": [ { "ShortName": "metal.plate.torso", "skinID (0 - default)": 1988476232 }, { "ShortName": "riot.helmet", "skinID (0 - default)": 1988478091 }, { "ShortName": "pants", "skinID (0 - default)": 1582399729 }, { "ShortName": "tshirt", "skinID (0 - default)": 1582403431 }, { "ShortName": "shoes.boots", "skinID (0 - default)": 0 } ], "Belt items": [ { "ShortName": "rifle.lr300", "Amount": 1, "skinID (0 - default)": 0, "Mods": [ "weapon.mod.flashlight", "weapon.mod.holosight" ] }, { "ShortName": "syringe.medical", "Amount": 10, "skinID (0 - default)": 0, "Mods": [] }, { "ShortName": "grenade.f1", "Amount": 10, "skinID (0 - default)": 0, "Mods": [] } ], "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own)": 0, "Kit": "", "Turret Damage Multiplier": 1.0, "Own loot table": { "Minimum numbers of items": 2, "Maximum numbers of items": 4, "List of items": [ { "ShortName": "rifle.semiauto", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.09, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "shotgun.pump", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.09, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "pistol.semiauto", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.09, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "largemedkit", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.1, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "smg.2", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.1, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "pistol.python", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.1, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "smg.thompson", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.1, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "shotgun.waterpipe", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.2, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "shotgun.double", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.2, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.explosive", "Minimum": 8, "Maximum": 8, "Chance [0.0-100.0]": 0.2, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "pistol.revolver", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 0.2, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.hv", "Minimum": 10, "Maximum": 10, "Chance [0.0-100.0]": 0.2, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle.incendiary", "Minimum": 8, "Maximum": 8, "Chance [0.0-100.0]": 0.5, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.pistol.hv", "Minimum": 10, "Maximum": 10, "Chance [0.0-100.0]": 0.5, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.pistol.fire", "Minimum": 10, "Maximum": 10, "Chance [0.0-100.0]": 1.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.shotgun.slug", "Minimum": 4, "Maximum": 8, "Chance [0.0-100.0]": 5.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.shotgun.fire", "Minimum": 4, "Maximum": 14, "Chance [0.0-100.0]": 5.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.shotgun", "Minimum": 6, "Maximum": 12, "Chance [0.0-100.0]": 8.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "bandage", "Minimum": 1, "Maximum": 1, "Chance [0.0-100.0]": 17.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "syringe.medical", "Minimum": 1, "Maximum": 2, "Chance [0.0-100.0]": 34.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.rifle", "Minimum": 12, "Maximum": 36, "Chance [0.0-100.0]": 51.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" }, { "ShortName": "ammo.pistol", "Minimum": 15, "Maximum": 45, "Chance [0.0-100.0]": 52.0, "Is this a blueprint? [true/false]": false, "SkinID (0 - default)": 0, "Name (empty - default)": "" } ] } } ], "Driver presets": [ { "Name": "Train_Driver_1", "Health": 100.0, "Wear items": [ { "ShortName": "metal.plate.torso", "skinID (0 - default)": 1988476232 }, { "ShortName": "riot.helmet", "skinID (0 - default)": 1988478091 }, { "ShortName": "pants", "skinID (0 - default)": 1582399729 }, { "ShortName": "tshirt", "skinID (0 - default)": 1582403431 }, { "ShortName": "shoes.boots", "skinID (0 - default)": 0 } ], "Kit": "" } ], "Marker Setting": { "Do you use the Marker? [true/false]": true, "Radius": 0.2, "Alpha": 0.6, "Marker color": { "r": 0.81, "g": 0.25, "b": 0.15 }, "Outline color": { "r": 0.0, "g": 0.0, "b": 0.0 } }, "Zone Setting": { "Create a PVP zone in the convoy isStop zone? (only for those who use the TruePVE plugin)[true/false]": false, "Use the dome? [true/false]": false, "Darkening the dome": 5, "Radius": 100.0 }, "GUI Setting": { "Use the Countdown GUI? [true/false]": true, "AnchorMin": "0 0.9", "AnchorMax": "1 0.95" }, "Notification Settings": { "The time from the notification to the start of the event [sec]": 10, "Use a chat? [true/false]": true, "The time until the end of the event, when a message is displayed about the time until the end of the event [sec]": [ 300, 60, 30, 5 ] }, "Supported Plugins": { "PVE Mode Setting": { "Use the PVE mode of the plugin? [true/false]": false, "The amount of damage that the player has to do to become the Event Owner": 500.0, "Damage coefficients for calculate to become the Event Owner": [ { "Type of target": "NPC", "Damage Multiplier": 1.0 }, { "Type of target": "Bradley", "Damage Multiplier": 1.0 }, { "Type of target": "Helicopter", "Damage Multiplier": 1.0 } ], "Can the non-owner of the event loot the crates? [true/false]": false, "Can the non-owner of the event hack locked crates? [true/false]": false, "Can the non-owner of the event loot NPC corpses? [true/false]": false, "Can the non-owner of the event deal damage to the NPC? [true/false]": false, "Can an Npc attack a non-owner of the event? [true/false]": false, "Can Bradley attack a non-owner of the event? [true/false]": false, "Can Helicopter attack a non-owner of the event? [true/false]": false, "Can the non-owner of the event do damage to Helicopter? [true/false]": false, "Can the non-owner of the event do damage to Bradley? [true/false]": false, "Allow the non-owner of the event to enter the event zone? [true/false]": false, "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true, "The time that the Event Owner may not be inside the event zone [sec.]": 300, "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60, "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true, "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0, "Darkening the dome (0 - disables the dome)": 12 }, "Economy Setting": { "Enable economy": true, "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [ "Economics", "Server Rewards", "IQEconomic" ], "The minimum value that a player must collect to get points for the economy": 0.0, "The minimum value that a winner must collect to make the commands work": 0.0, "Looting of crates": { "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab": 0.4 }, "Killing an NPC": 20.0, "Killing an Bradley": 500.0, "Killing an Turret": 20.0, "Killing an Heli": 500.0, "Hacking a locked crate": 50.0, "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": [] }, "GUI Announcements setting": { "Do you use the GUI Announcements? [true/false]": false, "Banner color": "Grey", "Text color": "White", "Adjust Vertical Position": 0.03 }, "Notify setting": { "Do you use the Notify? [true/false]": false, "Type": "0" }, "DiscordMessages setting": { "Do you use the Discord? [true/false]": false, "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks", "Embed Color (DECIMAL)": 13516583, "Keys of required messages": [ "PreStartTrain", "PlayerStopTrain", "EndEvent" ] } } }
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Hi i have since last update the problem, that i cant get the boxes or loot create after killing the npc and turrets, there are an invisible wall. Player cant go to the loot! Thx
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Error while compiling: Shop.cs(7006,19): error CS0165: Use of unassigned local variable `catObj' Help Pls
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NPC from Botrespawn Plugin attack Clerk. But they dont attack other sellers (Biplanes). Why?
Doughaffernen replied to Doughaffernen's Support Request in Support
Biplane seller at the supermarket dont get attacked. -
NPC from Botrespawn Plugin attack Clerk. But they dont attack other sellers (Biplanes). Why?
Doughaffernen posted A Support Request in Support
(11:21:48) | Unloaded plugin BossMonster v2.0.8 by KpucTaJl (11:21:48) | [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started... (11:21:48) | [BossMonster] File Clown has been loaded successfully! (11:21:48) | [BossMonster] File Evil has been loaded successfully! (11:21:48) | [BossMonster] File Franken has been loaded successfully! (11:21:48) | [BossMonster] File Frankenstein has been loaded successfully! (11:21:48) | [BossMonster] File Heavy has been loaded successfully! (11:21:48) | [BossMonster] File Horror has been loaded successfully! (11:21:48) | [BossMonster] File Jason has been loaded successfully! (11:21:48) | [BossMonster] File King of the Night has been loaded successfully! (11:21:48) | [BossMonster] File Michael Myers has been loaded successfully! (11:21:48) | [BossMonster] File Oni has been loaded successfully! (11:21:48) | [BossMonster] File Raptor has been loaded successfully! (11:21:48) | [BossMonster] File Scary has been loaded successfully! (11:21:48) | [BossMonster] Loading files on the /oxide/data/BossMonster/CustomMap/ path has started... (11:21:48) | [BossMonster] File Example has been loaded successfully! (11:21:48) | [BossMonster] File BastionEvilM11 has been loaded successfully! (11:21:48) | [BossMonster] File CarServiceS15 has been loaded successfully! (11:21:48) | [BossMonster] File ForgottenGarageO6 has been loaded successfully! (11:21:48) | [BossMonster] File HolstonCityS11 has been loaded successfully! (11:21:48) | [BossMonster] File OldPostOfficeJ6 has been loaded successfully! (11:21:48) | [BossMonster] File PassengerDepotH12 has been loaded successfully! (11:21:48) | [BossMonster] File ResearchCampN19 has been loaded successfully! (11:21:48) | [BossMonster] File RiptonCityP5 has been loaded successfully! (11:21:48) | [BossMonster] File ShipOfDeadD20 has been loaded successfully! (11:21:48) | [BossMonster] File SmallPowerplantS7 has been loaded successfully! (11:21:48) | [BossMonster] File SmallWaterTreatmentK17 has been loaded successfully! (11:21:48) | [BossMonster] File StationV20 has been loaded successfully! (11:21:48) | [BossMonster] File WinterStationU11 has been loaded successfully! (11:21:48) | Calling 'OnServerInitialized' on 'BossMonster v2.0.8' took 398ms (11:21:48) | Loaded plugin BossMonster v2.0.8 by KpucTaJl (11:21:58) | Failed to run a 10.00 timer in 'BossMonster v2.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BossMonster.GetSpawnPos (Oxide.Plugins.BossMonster+NpcConfig config) [0x000f4] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Plugins.BossMonster.SpawnBoss (Oxide.Plugins.BossMonster+NpcConfig config) [0x00014] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Plugins.BossMonster.<OnServerInitialized>m__1 () [0x00019] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <157a94ee66ab4a7991faecd1eb84be3b>:0 -
(11:21:48) | Unloaded plugin BossMonster v2.0.8 by KpucTaJl (11:21:48) | [BossMonster] Loading files on the /oxide/data/BossMonster/Bosses/ path has started... (11:21:48) | [BossMonster] File Clown has been loaded successfully! (11:21:48) | [BossMonster] File Evil has been loaded successfully! (11:21:48) | [BossMonster] File Franken has been loaded successfully! (11:21:48) | [BossMonster] File Frankenstein has been loaded successfully! (11:21:48) | [BossMonster] File Heavy has been loaded successfully! (11:21:48) | [BossMonster] File Horror has been loaded successfully! (11:21:48) | [BossMonster] File Jason has been loaded successfully! (11:21:48) | [BossMonster] File King of the Night has been loaded successfully! (11:21:48) | [BossMonster] File Michael Myers has been loaded successfully! (11:21:48) | [BossMonster] File Oni has been loaded successfully! (11:21:48) | [BossMonster] File Raptor has been loaded successfully! (11:21:48) | [BossMonster] File Scary has been loaded successfully! (11:21:48) | [BossMonster] Loading files on the /oxide/data/BossMonster/CustomMap/ path has started... (11:21:48) | [BossMonster] File Example has been loaded successfully! (11:21:48) | [BossMonster] File BastionEvilM11 has been loaded successfully! (11:21:48) | [BossMonster] File CarServiceS15 has been loaded successfully! (11:21:48) | [BossMonster] File ForgottenGarageO6 has been loaded successfully! (11:21:48) | [BossMonster] File HolstonCityS11 has been loaded successfully! (11:21:48) | [BossMonster] File OldPostOfficeJ6 has been loaded successfully! (11:21:48) | [BossMonster] File PassengerDepotH12 has been loaded successfully! (11:21:48) | [BossMonster] File ResearchCampN19 has been loaded successfully! (11:21:48) | [BossMonster] File RiptonCityP5 has been loaded successfully! (11:21:48) | [BossMonster] File ShipOfDeadD20 has been loaded successfully! (11:21:48) | [BossMonster] File SmallPowerplantS7 has been loaded successfully! (11:21:48) | [BossMonster] File SmallWaterTreatmentK17 has been loaded successfully! (11:21:48) | [BossMonster] File StationV20 has been loaded successfully! (11:21:48) | [BossMonster] File WinterStationU11 has been loaded successfully! (11:21:48) | Calling 'OnServerInitialized' on 'BossMonster v2.0.8' took 398ms (11:21:48) | Loaded plugin BossMonster v2.0.8 by KpucTaJl (11:21:58) | Failed to run a 10.00 timer in 'BossMonster v2.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BossMonster.GetSpawnPos (Oxide.Plugins.BossMonster+NpcConfig config) [0x000f4] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Plugins.BossMonster.SpawnBoss (Oxide.Plugins.BossMonster+NpcConfig config) [0x00014] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Plugins.BossMonster.<OnServerInitialized>m__1 () [0x00019] in <6ff9342814484e60b31ca42298ce3eb8>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <157a94ee66ab4a7991faecd1eb84be3b>:0
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Plugin work correct, but i cant get in the police car.
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after update 2.6.5 the raidbases spawn in row on 1 cost of the map. They dont spawn in random postions. Can somebody help?
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Hi, so i found the failure. The NPC Spawn Plugin new update dont work with ur plugin correctly. After reset to befor Update version all works fine. For ur Info.
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yes its true Config.txt
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5.83.165.54:23000
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Sry, but what i do , nothing works. ) | [Sync Pipes] Save v1.1 complete (0.50s) (15:04:07) | [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE The Dome 0. (15:04:07) | Saved 113,028 ents, cache(0.22), write(0.06), disk(0.23). (15:04:07) | Saving complete (15:04:10) | [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE The Dome 0. (15:04:12) | [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE The Dome 0. (15:04:32) | [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE Sulfur Quarry 1. (15:04:33) | [BotReSpawn] FAILED TO GET ENOUGH SPAWN POINTS FOR PROFILE Sulfur Quarry with or without custom spawn points, or big radius 150. nothing work. you can join my server and try it
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After Update, nohting spawn on default monuments or custom locations, and ceate spawnpoints dont go further. Alwas "not enough SPawnpoints". Thsi Plugin works so good before some updates.
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same at my console, what we must do now?
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at the Area 51, the Red card door dont work.
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Unloaded plugin Space v1.0.3 by Adem (08:30:15) | Failed to call hook 'OnServerInitialized' on plugin 'Space v1.0.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Space.UpdateConfig () [0x00000] in <4c365cba3d024c90916ae10b3b86601a>:0 at Oxide.Plugins.Space.OnServerInitialized () [0x00012] in <4c365cba3d024c90916ae10b3b86601a>:0 at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000a6] in <4c365cba3d024c90916ae10b3b86601a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
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