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Doughaffernen

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Everything posted by Doughaffernen

  1. Doughaffernen

    Error Cosole

    Error while compiling ArmoredTrain: ) expected | Line: 1704, Pos: 58 (13:18:58) | ArmoredTrain was compiled successfully in 1250ms (13:18:58) | Unloaded plugin ArmoredTrain v1.3.9 by Adem (13:18:59) | Loaded plugin ArmoredTrain v1.3.9 by Adem
  2. Hi, after change in config the boss not spawn on my cordinates on my Oregon 2 map. xyz i change right, but the boss spaws in water.
    This Plugin is worth the money. Really, it can handle my server with so many VIPs, Groups, and permissions. And when you have a question, you get fast service and help. Everybody who is searching for the right VIP Plugin, then buy this.
  3. Hi i loaded the latest update and noc VIP sign for my VIP players. Whats wrong?
  4. Doughaffernen

    After update today

    | Skills was compiled successfully in 2291ms (12:41:43) | [Skills] Config update detected! Updating config values... (12:41:43) | [Skills] Config update completed! (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | Loaded plugin Skills v1.31.20 by Mevent
  5. Doughaffernen

    Issiu

    this comes when players try to activate Failed to call hook 'CmdChangeSkin' on plugin 'BuildingSkins v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.InitializeLayers (BasePlayer player, System.Boolean update) [0x00b02] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.CmdChangeSkin (Oxide.Core.Libraries.Covalence.IPlayer ipPlayer, System.String command, System.String[] arg) [0x0006a] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b6] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (13:02:01) | You've successfully pasted the structure
  6. Doughaffernen

    Issiu

    BuildingSkins was compiled successfully in 301ms (12:48:40) | Unloaded plugin Building Skins v1.0.6 by Marat (12:48:41) | Failed to call hook 'OnServerInitialized' on plugin 'BuildingSkins v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnServerInitialized () [0x0009f] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (12:48:41) | Loaded plugin Building Skins v1.0.9 by Marat AFTER Update
  7. Doughaffernen

    Sub Pump

    hi, nice plugin, but can u make an update, that the players see what they need to craft, when they type the command! Like quarry craft, there are than a list with all resources u need to craft. Thx
  8. Skin ID Metal Detector 2677700855 for Shop
  9. ok thanks
  10. "Plugin version": "1.0.8", "Prefix in chat": "[Biplane]", "Permission to give items": "biplane.items", "Deployed SamSite will be attacked by biplanes [true/false]": true, "SamSite on the monument will attack biplanes [true/false]": true, "Increase the speed of missiles and the attack radius of SamSite by biplane? [true/false]": false, "Allow you to pick up a biplane with a hammer [true/false]": true, "Invert the X-axis? [true/false]": false, "Invert the Y-axis? [true/false]": false,
  11. Why i cant put the Biplane in my inventory with hammer? Earlier it works, but now it only said not damaged. Thx
  12. When i work with VIP Status, and the VIP is active, than when i gather something +1000 Stines , the VIP Bar is over the Gather +1000 or +2 scrap .... Can it automatiicly jump 1 step over the VIP Bar, because i gather or scrap .. Thx
  13. i done it. if u can make it so, that the Default group get Status NON VIP bar pls?
  14. Doughaffernen

    Overlap Failure

    When i work with VIP Status, and the VIP is active, than when i gather something +1000 Stines , the VIP Bar is over the Gather +1000. Can it automatiicly jump 1 step over the VIP Bar? Thx
  15. Doughaffernen

    Overlap Issue

    Overlap Issue wehn VIP Status is active and i gather or loot something. Can realy see how much i gather.
  16. Overlap Issue wehn VIP Status is active and i gather or loot something. Can realy see how much i gether.
  17. i saw, thet the status bar is direct over the bare when i gather something, wood usw. Can u change than teh postion when i get +100 Stones or something else?
  18. sure, isry but is it possible, that the default group get an STATUS like NON VIP, than perhaps more gamer donate the server. Same Bar, but NON VIP
  19. HI, good plugin, but i dont need timed Limit. Is it possible, that i only invite my group VIP ind the VIP Status? Thx
  20. Take this file from me PoliceVehicles.cs
  21. Doughaffernen

    Armored Train

    ok that was the problem, i deactivated container spawn on flat train, now it goes. thx
  22. Doughaffernen

    Armored Train

    "dropSettings": { "Despawn Time : Unopened Containers will Despawn after this time (Minutes) : ": 20.0, "Despawn Time : Opened Containers will Despawn after this time (Minutes) : ": 5.0, "Despawn Time : Looted Containers will Despawn after this time (Minutes) : ": 1.0, "Option : Drift : Enabled (When container is dropped, adds chance they will drift toward land) : ": true, "Option : Drift : Speed (speed containers moves) : ": 2.0, "Option : Sink : Enabled (when container is dropped and doesnt drift, enable option to sink) : ": true, "Option : Sink : Start Sinking Process after this time (Minutes) : ": 5.0, "Option : Sink : Start Sinking Process when Door is opened after this time (Minutes) : ": 0.5, "Option : Open Door : Players Can Only Open Containers (Except Train Car Containers) If Under TC Authorization ? ": false, "Option : Open Door Sink : Enabled (conatiner fills with water faster if door opened) : ": true, "Option : Open Door Sink : Fill Rate Per Tick (Default 0.2) : ": 0.2, "Event : Train Car Drop : Enabled (When a new Flat Train car spawns, enable chance to spawn a Container on it) : ": false, <------------------------------------ was true "Event : Train Car Drop : Chances (Percent chance it will spawn the Container) : ": 75.0, "Event : Train Car Drop : Disable Container Spawn if Flat Car has Sentry Guns (ex. Train Heist Plugin) : ": true, "Event : Cargo Ship Drop : Enabled (Cargo Ship Randomly Drops a Container in Water while its Active) : ": true, "Event : Cargo Ship Drop : Interval Min (Minutes) : ": 2.0, "Event : Cargo Shop Drop : Interval Max (Minutes) : ": 4.0, "Event : Harbor Drop : Enabled (Randomly Drop Container from a Random Harbor Crane) : ": true, "Event : Harbor Drop : Interval Min (Minutes) : ": 5.0, "Event : Harbor Drop : Interval Max (Minutes) : ": 15.0,
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