
Doughaffernen
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Everything posted by Doughaffernen
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Error while compiling ArmoredTrain: ) expected | Line: 1704, Pos: 58 (13:18:58) | ArmoredTrain was compiled successfully in 1250ms (13:18:58) | Unloaded plugin ArmoredTrain v1.3.9 by Adem (13:18:59) | Loaded plugin ArmoredTrain v1.3.9 by Adem
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Hi, after change in config the boss not spawn on my cordinates on my Oregon 2 map. xyz i change right, but the boss spaws in water.
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Hi i loaded the latest update and noc VIP sign for my VIP players. Whats wrong?
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| Skills was compiled successfully in 2291ms (12:41:43) | [Skills] Config update detected! Updating config values... (12:41:43) | [Skills] Config update completed! (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | [Skills] IMAGE LIBRARY IS NOT INSTALLED. (12:41:43) | Loaded plugin Skills v1.31.20 by Mevent
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this comes when players try to activate Failed to call hook 'CmdChangeSkin' on plugin 'BuildingSkins v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.InitializeLayers (BasePlayer player, System.Boolean update) [0x00b02] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.CmdChangeSkin (Oxide.Core.Libraries.Covalence.IPlayer ipPlayer, System.String command, System.String[] arg) [0x0006a] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b6] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (13:02:01) | You've successfully pasted the structure
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BuildingSkins was compiled successfully in 301ms (12:48:40) | Unloaded plugin Building Skins v1.0.6 by Marat (12:48:41) | Failed to call hook 'OnServerInitialized' on plugin 'BuildingSkins v1.0.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnServerInitialized () [0x0009f] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in <ddcec02896c44fa4af6a70c4dd768667>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 (12:48:41) | Loaded plugin Building Skins v1.0.9 by Marat AFTER Update
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hi, nice plugin, but can u make an update, that the players see what they need to craft, when they type the command! Like quarry craft, there are than a list with all resources u need to craft. Thx
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- 9 comments
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- #metal detector
- #detector
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(and 2 more)
Tagged with:
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ok thanks
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"Plugin version": "1.0.8", "Prefix in chat": "[Biplane]", "Permission to give items": "biplane.items", "Deployed SamSite will be attacked by biplanes [true/false]": true, "SamSite on the monument will attack biplanes [true/false]": true, "Increase the speed of missiles and the attack radius of SamSite by biplane? [true/false]": false, "Allow you to pick up a biplane with a hammer [true/false]": true, "Invert the X-axis? [true/false]": false, "Invert the Y-axis? [true/false]": false,
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Why i cant put the Biplane in my inventory with hammer? Earlier it works, but now it only said not damaged. Thx
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When i work with VIP Status, and the VIP is active, than when i gather something +1000 Stines , the VIP Bar is over the Gather +1000. Can it automatiicly jump 1 step over the VIP Bar? Thx
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Overlap Issue wehn VIP Status is active and i gather or loot something. Can realy see how much i gather.
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Take this file from me PoliceVehicles.cs
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ok that was the problem, i deactivated container spawn on flat train, now it goes. thx
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"dropSettings": { "Despawn Time : Unopened Containers will Despawn after this time (Minutes) : ": 20.0, "Despawn Time : Opened Containers will Despawn after this time (Minutes) : ": 5.0, "Despawn Time : Looted Containers will Despawn after this time (Minutes) : ": 1.0, "Option : Drift : Enabled (When container is dropped, adds chance they will drift toward land) : ": true, "Option : Drift : Speed (speed containers moves) : ": 2.0, "Option : Sink : Enabled (when container is dropped and doesnt drift, enable option to sink) : ": true, "Option : Sink : Start Sinking Process after this time (Minutes) : ": 5.0, "Option : Sink : Start Sinking Process when Door is opened after this time (Minutes) : ": 0.5, "Option : Open Door : Players Can Only Open Containers (Except Train Car Containers) If Under TC Authorization ? ": false, "Option : Open Door Sink : Enabled (conatiner fills with water faster if door opened) : ": true, "Option : Open Door Sink : Fill Rate Per Tick (Default 0.2) : ": 0.2, "Event : Train Car Drop : Enabled (When a new Flat Train car spawns, enable chance to spawn a Container on it) : ": false, <------------------------------------ was true "Event : Train Car Drop : Chances (Percent chance it will spawn the Container) : ": 75.0, "Event : Train Car Drop : Disable Container Spawn if Flat Car has Sentry Guns (ex. Train Heist Plugin) : ": true, "Event : Cargo Ship Drop : Enabled (Cargo Ship Randomly Drops a Container in Water while its Active) : ": true, "Event : Cargo Ship Drop : Interval Min (Minutes) : ": 2.0, "Event : Cargo Shop Drop : Interval Max (Minutes) : ": 4.0, "Event : Harbor Drop : Enabled (Randomly Drop Container from a Random Harbor Crane) : ": true, "Event : Harbor Drop : Interval Min (Minutes) : ": 5.0, "Event : Harbor Drop : Interval Max (Minutes) : ": 15.0,