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Fruster

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Everything posted by Fruster

  1. Fruster

    Airfield Event

    Hey! Drones could be banned. But how exactly? Should they simply be destroyed if they're close to an event?
  2. Fruster

    Mining Event

    Hey! The leaderboard can't be moved at the moment. I've added it to my list and will implement it soon. The Barrel Breaker event doesn't have a leaderboard. Should I add it?
  3. Fruster

    Drone Event

    Hey! Do you mean giving skill points (skill tree plugin) to the player for killing a drone?
  4. Fruster

    Clash With Loottable

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.9
  5. Changed Status from Work in Progress to Fixed Changed Fixed In to 1.1.5
  6. Fruster

    Failed to call

    Please update the plugin and check for errors
  7. Fruster

    API for drone death

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.0
  8. Fruster

    API for drone death

    Hey! No problem
  9. Changed Status from Pending to Closed
  10. Thank you for choosing my plugins, I appreciate it
  11. Hey! I think this is entirely possible. Please contact the administration, I don't have the authority to do this
  12. Fruster

    Airfield Event

    Hey! For this to work correctly, the plane needs a runway as long as the one on the airfield monument. You can try adjusting the position of the custom runway so that the cargo lands where you want it
  13. Fruster

    RPG

    Changed Status from Pending to Fixed Changed Fixed In to 1.2.1
  14. Fruster

    Clash With Loottable

    I checked, there shouldn't be a conflict. Are you sure it's my f15 airstrike plugin?
  15. Fruster

    Clash With Loottable

    Hey! I'll try to do something about this
  16. Fruster

    Failed to call

    I'll make an update, that should help. If there are any more errors, then I'll check your custom dungeons
  17. Fruster

    Failed to call

    Changed Status from Pending to Work in Progress
  18. Fruster

    Failed to call

    Is this the only error that appears or are there other ones?
  19. Version 1.1.3

    510 downloads

    Adds the "F15 Crash" event to your server! An F15 jet crashes, spawning crates containing valuable loot at the crash site. Pilots eject and land near the crates, protecting the loot. Easy to set up. Excellent customization options in the config Commands(admin only): f15ce_start - start an event f15ce_start {steamID/name} - the event will start and will be reserved for one player f15ce_stop - force stop an event f15ce_addzone <radius> <name> - adds an additional crash zone f15ce_displayZones - shows all crash zones f15ce_removeAllZones - removes all crash zones Hooks: void F15CrashEventStarted() - called when the event starts void F15CrashEventEnded() - called when the event has ended config: { "PVE mode (crates can only be looted by the player who first dealt damage to the NPC)": false, "Time after which the owner of the event will be deleted if he left the dome or left the server (for PVE mode)": 300, "Dome transparency (the higher the value, the darker the dome, 0 - the dome is disabled)": 0, "Dome radius": 100, "Do not allow other players into the event(only for PVE mode if there is a dome) Be careful, if the crash site is near the player's base and the player is not the owner of the event, he will be ejected from his base outside the dome": false, "Autostart event(disable if you want to trigger the event only manually)": true, "Minimum time between events(in seconds)": 3600, "Maximum time between events(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Extend event duration if NPCs is attacked (if less time left, extend to set time (in seconds))": 600, "Complete the event if all crates were destroyed after looting and all NPCs were destroyed": true, "Minimum time after which the F15 will go to the crash point(in seconds)": 60, "Maximum time after which the F15 will go to the crash point(in seconds)": 120, "F15 altitude": 400, "Minimum number of online players to trigger an event": 1, "Event marker on the map": true, "Event marker name": "F15 crash site", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "SteamID for chat message icon": 0, "Crash zones list": [ { "position": { "x": 0.0, "y": 0.0, "z": 0.0 }, "radius": 2200.0, "name": "0" } ], "Fireballs amount": 5, "NPCs min amount": 1, "NPCs max amount(maximum 6)": 2, "NPCs displayName(for SimpleKillFeed/DeathNotes plugin)": "F15 pilot", "NPCs damage scale": 1.0, "NPCs health": 100.0, "NPCs attack range": 100.0, "NPCs accuracy(the lower the value, the more accurate, 0 - maximum accuracy)": 2.0, "List of clothes for NPCs": [ { "name": "hazmatsuit", "skin": 0 } ], "NPCs weapon": "pistol.m92", "Radius of chasing the player(NPCs will chase the player as soon as he comes closer than the specified radius, must be no greater than the attack range)": 60.0, "Maximum distance at which NPCs can take damage from players": 75.0, "Minimum crates amount": 3, "Maximum crates amount": 4, "Use rigidbody for crates": true, "Crates on fire time(in seconds)": 300, "Remove crates after being looted by a player(in seconds)": 300, "Crate simple loot table name(plugin SimpleLootTable is required)": "", "Minimum number of items in a crate(plugin SimpleLootTable is required)": 1, "Maximum number of items in a crate, maximum 12(plugin SimpleLootTable is required)": 2, "Own loot table(there can be a maximum of 12 items in a crate)": { "useOwnLootTable": false, "minAmount": 2, "maxAmount": 4, "itemsList": [ { "name": "metal.fragments", "dropChance": 100, "minAmount": 50.0, "maxAmount": 300.0, "displayName": "", "skinID": 0 }, { "name": "metal.refined", "dropChance": 100, "minAmount": 5.0, "maxAmount": 10.0, "displayName": "", "skinID": 0 }, { "name": "scrap", "dropChance": 100, "minAmount": 10.0, "maxAmount": 20.0, "displayName": "", "skinID": 0 }, { "name": "techparts", "dropChance": 50, "minAmount": 1.0, "maxAmount": 2.0, "displayName": "", "skinID": 0 } ] } }
    $19.99
  20. Changed Status from Pending to Work in Progress
  21. It was determined that the door bug was caused by an incompatibility with the skill tree plugin
  22. Fruster

    Failed to call

    Is the error still relevant for you?
  23. Fruster

    RPG

    Hey! I can add support for the new RPG skin, but when using homing missiles, they won't be visible
  24. Fruster

    Airfield Event

    Hey, the cargo plane needs time to reach the airfield. Check the event with the afefast command.
  25. "players cannot hurt traps" because of this rule, turrets don't take damage from players. But I also checked your config, and the turret was dealing damage to me. Regarding the doors, I'd like to look at this on Discord. Can we look at the problem together? Maybe this will help me find and fix it

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