Hello,
I have a spawn point that is bugged out and players that spawn either outpost or bandit spawn in a doorway and it bugs them so they cant move.... they have to kill themselves to get out of it....
Is this a plugin fault?
water bottles and water jugs don't spawn with water.
Miners hat don't spawn with low grade either.
Removed plugin and went vanilla and was able to spawn them as normal.
I'm 100 percent behind you on this! I really want to sack this plugin off! Makes me want to quit doing servers.... Loottable is the hardest thing to get right and I really cant be arsed to do it all over again!
I have all back ups but this plugin has vanilla button but its not vanilla !!!!! if you going to create vanilla table then the plugin needs to be true vanilla in the first place!
and the swap from v1 to v2 shouldn't need us to enable everything.. its confused the hell out of me!!
loot barrels on back of cars only drop 1 item (srap) and I cant fix this is this rust or plugin issue
This plugin was working amazing however now I'm having issues
V2 plugin is rough I dislike it however I updated it because the V1 was having issues also.
barrels on back of scrap pile cars only have 1 item in them! and this is happening on both servers I have am I missing something>?
I'm now having to use other plugins to make my server work how it was before and I feel like I may as well use another Loot table plugin as I feel this is broken.
I got this plugin for the reason it was to cover everything as described but now it's not got the furnace speeds recycler speeds etc all that good stuff has now gone in the V2...
I thought V2 was supposed to be bigger and better not less and hard to use!
I've spent all morning trying to fix this! in the end I ended up turning everything off and just using it for loot and even that the car barrels seem to only have 1 item in them and I don't understand this!
Please advise.
Failed compiling 'CargoPlaneCrash.cs':
1. The type 'JsonSerializerSettings' is defined in an assembly that is not referenced. You must add a reference to assembly 'Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=null'. [CS0012]
(CargoPlaneCrash 25 line 432)
Would be good to set a bounty after 3 offline raids etc!
Yes this is rust! i get that the game is about raiding! But on low pop servers and you have one guy raided the server in one night is a bit annoying!
So say you raid 1 offline within x amount of hours.... then the bounty should reset...
But if the player raid x amount of bases within the x amount of time should be placed as bounty .
Now this would be amazing...
Hello,
- Auto Zones on spawn!
- When teaming the player must auto teleport to team owner and removing the zone player left behind.
- Player to be able to leave Zone as a permission as I don't want players to be able to leave zones at all.
- Use WelcomePanel as the default info panel as the one on this plugin is awful so to see your info panel true / false
- Godmode to be able to turn on and off as a perm. and default on spawn should be godmode "on" which I think it is already.
- Players that get killed should spawn back in their own zone.
- A Gui for players to be able to see a list of bases saved, load or remove.
- Players to spawn with hammer and building plan would also be nice.
- Kits don't work well with this plugin and causes issue's as I tried to setup an auto kit for hammer and building plan.
- perms for the middle mouse key menu as not needed and ugly.
- perms to see bskin menu as I don't like it. Players cant tell what's selected and what's not. I like the version of bskin on Codefling
- your commands are not all working either!
Would like to see what you can do. At the moment it is very messy and yes it kinda works but its kina broken too!
I use my own custom build map and I use my own spawn points for VIP and default players. hence why I would like auto zones to be a thing and players to not be able to leave the zones. I have created a map full of Islands default players get the smaller islands whilst the VIP get the bigger islands. and spawn points are set directly in the middle of each island so on spawn the zone is automatically applied to the size of a default or VIP permission.
Please can you get back to me on this?
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