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IlIDestroyerIlI

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Everything posted by IlIDestroyerIlI

  1. IlIDestroyerIlI

    massive HP

    they fixed this btw !
  2. IlIDestroyerIlI

    Issue / Bug

    if i reload the plugin 1 or 2 times it fixes it.
  3. IlIDestroyerIlI

    Issue / Bug

    So when a player has a large medkit its not a 100% chance to stand up anymore when the plugin is active.
  4. IlIDestroyerIlI

    Small Request

    any update on this ?
  5. Hello ?
  6. Here Convoy.json
  7. Any update for this ?
  8. IlIDestroyerIlI

    after update

    PhotographsOwner - Failed to compile: 'PlayerInventory' does not contain a definition for 'AllItems' and no accessible extension method 'AllItems' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 228, Pos: 102
  9. IlIDestroyerIlI

    massive HP

    We are also experiencing this issue, and yes, we are using SkillTree. It would be nice to have this fixed because players are confused about their health.
  10. IlIDestroyerIlI

    Issue / Bug

    Some players have also noticed that, at times, plants stop growing entirely. The stats still display the correct light, water, and other conditions, but the plants never progress. This can be especially frustrating, as it means they lose clones they have worked hard to obtain.
  11. IlIDestroyerIlI

    Decay inside basement

    When players build walls or anything made out of wood / stone / metal / hqm it decays. can we change this ?
  12. you can change this in config file in zombies or the convoy
  13. IlIDestroyerIlI

    Issue / Bug

    so after doing some tests. it seems like when the planters get water or light they glitch out and stop working.
  14. IlIDestroyerIlI

    After Update issue ?

    so after the rust update when the server restarts the convoy plugin gives the following issue. Convoy - Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>' | Line: 3075, Pos: 34 and when i reload the plugin manually it works again. FYI
  15. After updating Turboweapons and restarting the server everything is working fine. the NPC's have clothing on and the turrets have weapons in them. Thanx @nivexand @Marte6
  16. I am having the same issue. i also do have Truboweapons.
    I love it ! and my players love it ! They can now decorate their base with all sort of things. And the plugin is not heavy at all. works perfect !
  17. IlIDestroyerIlI

    Small Request

    If you could add this option to Nature Market and Epic Loot, it would save me from answering a lot of questions. Players can usually find their way around the plugin, but new players often have many questions. If I can display information on these images to reduce frequently asked questions, it would save me a lot of work.
  18. IlIDestroyerIlI

    Small Request

    So now, when a player opens the Nature Market, the background becomes darker. Between the UI and the darkened layer, we can add an image, it can be empty by default. Here’s an example: In the first image, I made the background black so you can see the text clearly (this would normally be transparent). The second image shows how it would actually look.
  19. IlIDestroyerIlI

    Small Request

    an image i can upload. that will be displayed behind the ui you provide. where i can put more information on. for the players. I can show you an example.
  20. IlIDestroyerIlI

    Issue / Bug

    Players are notifying me with the following issue: After server restart some planters will show 120% But the plants wont grow. After they pick them up and place them back down it starts working again. I do have the ( "Prevent aging on ripe?": ) set to true. can this be the cause ?
  21. IlIDestroyerIlI

    Rust update.

    o.reload LimitEntities Unloaded plugin Limit Entities v2.3.1 by MON@H Failed to call hook 'OnServerInitialized' on plugin 'LimitEntities v2.3.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LimitEntities.CachePrefabIds () [0x00163] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 at Oxide.Plugins.LimitEntities.OnServerInitialized () [0x00044] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 at Oxide.Plugins.LimitEntities.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <3f671a2e08f04c1e861fb37af22e9a3c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0 Calling 'OnServerInitialized' on 'LimitEntities v2.3.1' took 153ms Loaded plugin Limit Entities v2.3.1 by MON@H This is after the fix you uploaded.
  22. Change this List<Item> item = player.inventory.FindItemsByItemID(1523195708); to this: List<Item> item = new List<Item>(); player.inventory.FindItemsByItemID(item, 1523195708);
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  23. IlIDestroyerIlI

    Rust update.

    Unloaded plugin Limit Entities v2.3.0 by MON@H Failed to call hook 'OnServerInitialized' on plugin 'LimitEntities v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.LimitEntities.CachePrefabIds () [0x00155] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.LimitEntities.OnServerInitialized () [0x00044] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.LimitEntities.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0008d] in <485deafead354821b661a3c36b7ff14e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
  24. IlIDestroyerIlI

    Rust update.

    can you please update the plugin. All players have unlimited !
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