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2 hours ago, TeeJayAwreka said:

does this conflict with other widely used plugins?

You would have to be more specific on which plugins however I have been working with other developers to include support and prevent conflicts best I could. 

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awesome man, well i meant plugins like gathermanager and other things that do similar things like quicksmelt and stuff that changes the way the players interact with game content, changing the way we resist radiation and all that, not really fully sure what exactly the plugin does and what it changes, but it looks cool man, i just didnt want my server to crash if i added it is all, and i added it to one of my servers lastnight, and it crashed lol, i could send you a screen shot of all the plugins i have, and maybe you could tell me what it might conflict with?

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1 minute ago, TeeJayAwreka said:

awesome man, well i meant plugins like gathermanager and other things that do similar things like quicksmelt and stuff that changes the way the players interact with game content, changing the way we resist radiation and all that, not really fully sure what exactly the plugin does and what it changes, but it looks cool man, i just didnt want my server to crash if i added it is all, and i added it to one of my servers lastnight, and it crashed lol, i could send you a screen shot of all the plugins i have, and maybe you could tell me what it might conflict with?

I can, you can contact me directly through my discord where I do support and requests: discord.skilledsoldiers.net

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4 minutes ago, UNDEFINITION said:

anyway can use rewards to cost when player use reset skill/stats?

I can look at adding that as an option as it uses econ for this already

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15 hours ago, Grodonoff said:

Screenshot_116.png

Are you using any other mods that effect research such as easyresearch? Or setting the value to 0 or less?

Edited by MACHIN3
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and another question. I want to remove the charge for planting. here it costs 0 but points are still awarded

Screenshot_120.png

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On 1/6/2022 at 6:39 PM, Grodonoff said:

Screenshot_116.png

This will be fixed in next update and hope to have it released soon.

4 hours ago, Grodonoff said:

and another question. I want to remove the charge for planting. here it costs 0 but points are still awarded

Screenshot_120.png

the plantxp set to 0 should stop any XP gain from all berry, mushroom, cloth, pumpkin, corn and potato whether planted or in the wild. If anything else is collected at the same time such as wood it will award XP for those items

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I was getting unlimited xp when opening a crate and closing.
Can someone confirm if it gets them xp each time you open/close?

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30 minutes ago, DAZ1337 said:

I was getting unlimited xp when opening a crate and closing.
Can someone confirm if it gets them xp each time you open/close?

are you using the latest version?

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11 minutes ago, DAZ1337 said:

It was like two versions ago, was that a problem before?

it was and has been fixed

 

v1.2.5        ✯ Fixed loot container IDs not saving causing exploits

Edited by MACHIN3
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On 1/6/2022 at 4:15 PM, UNDEFINITION said:

anyway can use rewards to cost when player use reset skill/stats?

Next version will have this added! Got it working already on my test server 🙂

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Is there a way to make it where when a player personally resets their skills/stats, it allows them to decide whether to give them all of their points back, or to start them at 0 entirely again? Just curious!

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12 minutes ago, Shark-A-Holic said:

Is there a way to make it where when a player personally resets their skills/stats, it allows them to decide whether to give them all of their points back, or to start them at 0 entirely again? Just curious!

there are reset buttons for both stats and skills that give the players their spent points back. As for fully resetting a player the admin can do so with /xpresetplayer (playername) 

I can add an option in next version to allow players to fully reset their characters

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That's exactly what I'm looking for! 🙂 I know there's an admin command, which is useful! But it would be excellent for a player-based command too as I am unable to be on all the time for them to request me deleting them. Thank you for the plugin once again! It's amazing! I'll be looking forward to the next update then! 🙂

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15 hours ago, Shark-A-Holic said:

That's exactly what I'm looking for! 🙂 I know there's an admin command, which is useful! But it would be excellent for a player-based command too as I am unable to be on all the time for them to request me deleting them. Thank you for the plugin once again! It's amazing! I'll be looking forward to the next update then! 🙂

Option added and released 🙂 along with alot of extras 

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On 1/14/2022 at 3:44 PM, MACHIN3 said:

Option added and released 🙂 along with alot of extras 

Awesome, thank you!!! So far so good! Is there a way for players to disable the critical hit/damaged blocked messages? Getting some little complaints about it spamming.

 

Thanks again!!! 🙂

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Hello ,

Love this pluggin but only problem is the food level drains verry fast if u level might levels , I have might on max level 3 but every time its reloads the shield to 0 so it drains food again.

Even if shield if full and players dont take damage and stand in base the shield resets every few min so it must refill again and drains the food bar.

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5 hours ago, Shark-A-Holic said:

Awesome, thank you!!! So far so good! Is there a way for players to disable the critical hit/damaged blocked messages? Getting some little complaints about it spamming.

 

Thanks again!!! 🙂

I am working on a message cooldown for this to counter the spamming. Hopefully will be released in next very soon

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3 hours ago, Ac3NL said:

Hello ,

Love this pluggin but only problem is the food level drains verry fast if u level might levels , I have might on max level 3 but every time its reloads the shield to 0 so it drains food again.

Even if shield if full and players dont take damage and stand in base the shield resets every few min so it must refill again and drains the food bar.

I have fully rewrote and changed the armor for next update which should solve all armor related issues 🙂

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