About Wanted
Wanted Trilogy
1. Wanted Trilogy Chapter One 'Pay for Murder': Wanted Plugin
2. Wanted Trilogy Chapter Two "Base Raider": RaidMarker Plugin
3. Wanted Trilogy Chapter Three "Bounty" (In Development, Stay Tuned)
Wanted Plugin Rules:
- Players are divided into three levels: Innocent Civilians, Yellow Card Wanted, and Red Card Wanted.
- Players with a wanted time of 0 are Innocent Civilians. Those with a wanted time of up to 3 minutes are Yellow Card Wanted, and those with a wanted time greater than 3 minutes are Red Card Wanted.
- Harming an Innocent Civilian will add 10 seconds to your wanted time.
- Killing an Innocent Civilian will add 6 minutes to your wanted time.
- Players who are Red Card Wanted (with a wanted time greater than 3 minutes) will appear on the map, and all players can see them. Players are encouraged to go and execute these wanted players on sight.
- Harming or killing a wanted player will not result in any penalties or increase in wanted time; on the contrary, it is encouraged.
- Inflicting damage on anyone within your own territory will not result in becoming wanted. Acting as a rooftop sniper and targeting distant enemies from within your own territory will not result in becoming wanted.
ChatCommand And ConsoleCommand(without /)
/ResetWanted SteamID/partial-nickname
Reset the wanted time of the specified player (requires administrator privileges)
/ResetAllWanted
Reset the wanted time of all players in the server (requires administrator privileges)
/SetWanted SteamID/partial-nickname WantedSeconds
Set the wanted time of the specified player (requires administrator privileges)
/AddWanted SteamID/partial-nickname WantedSeconds
Add the wanted time of the specified player (requires administrator privileges)
/WantedList
Show all wanted players (requires administrator privileges)
Config File
{ "Red Wanted Time (Seconds)": 180, "Kill Penalty Time (Seconds)": 360, "Harm Penalty Time (Seconds)": 30, "Allow Broadcast Become A Red Wanted (true/false)": true, "Allow Broadcast Kill A Red Wanted (true/false)": true, "Allow Broadcast Kill A Yellow Wanted (true/false)": false, "The wanted time be reduced after the player is killed, 0 means no reduction (Seconds)": 180, "Wanted time resets after player dies (true/false)": false, "Chat Prefix": "[Wanted]:", "Chat Prefix color": "#00FFFF", "Chat steamID icon": 0 }
Language File
{ "KillGoodMan": "You have been given an additional <color=red>{0}</color> seconds of wanted time for killing an innocent civilian!", "YellowCardPunishment": "<color=green>{0}</color> has executed a yellow-carded criminal <color=green>{1}</color> on the spot, setting an example for all players!", "RedCardPunishment": "<color=green>{0}</color> has executed a red-carded criminal <color=green>{1}</color> on the spot, setting an example for all players!", "HarmPenalty": "You have been given an additional <color=red>{0}</color> seconds of wanted time for harming an innocent civilian!", "AdminOnlyCommand": "Only administrators can execute this command!", "WantedTimeReset": "The wanted time for player: {0} has been reset!", "WantedTimeSet": "Player: {0}'s wanted time has been set to {1} seconds!", "WantedTimeNotFound": "You need to specify the wanted duration for the player, format as /SetWanted SteamID WantedSeconds", "PlayerNotFound": "Player: {0} not found!", "MustSpecifySteamID": "You must specify the SteamID of the player whose wanted time you want to reset!", "AllPlayersTimeReset": "The wanted time for all players has been reset!", "RedCardAppeared": "<color=green>{0}</color> is now a red-carded criminal and has appeared on the map, watch out for their location!", "WantedNotFound": "There are no players currently wanted!", "WantedLevel": "WANTED", "RedCard": "RED-WANTED", "YellowCard": "YELLOW-WANTED", "GoodMan": "innocent civilians", "WantedResetAfterDies": "Your bounty has been cleared upon death!", "WantedReducedAfterKilled": "Due to being killed, your wanted duration has been reduced by {0} seconds!" }