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heyheyhey

Posted

Hey will this only affect Players? I am scared it might affect my Zombies. 

UserLeftRust

Posted

only players 😄

heyheyhey

Posted

Nice thanks for your instant answer wow ❤️

UserLeftRust

Posted

if you have any issues etc.. open a support tab or hit me up on the CF discord and we can work through it

  • Love 1
PandaJun

Posted

Every time the server restarts, the zonemanager of other settings will be deleted

Fusion 3.64

Posted

Would you be able to update this so you can set a point on a monument and it will carry over through each wipe?
Also add the option so it will just run and not have to activate it each wipe?

I put it in the exact same location every map. Well the same spot in the same monument. I'll set it up on the test server and import it. But then I have to get to the main server before anyone else does to activate it or the plugin doesn't do anything and then they just spawn wherever.

Morgana

Posted

We just bought this plugin for our server. Everytime a new player spawns they die instantly, including players that are not new, it gives them a terrain violation (level 200) and pushes them under the earth. I was hoping to use this plugin for wipe on Thursday but having too many issues with it.

 

Jbird

Posted

1 hour ago, Morgana said:

We just bought this plugin for our server. Everytime a new player spawns they die instantly, including players that are not new, it gives them a terrain violation (level 200) and pushes them under the earth. I was hoping to use this plugin for wipe on Thursday but having too many issues with it.

What kind of object is underneath the starting point?

Have you attempted setting the starting point again?

Alternatively you could use noclip and lift yourself just slightly above the location and try that. Then if anything players would drop just slightly as they wake but they would not notice very much.

I have had a couple issues where it seems to spawn at the lowest point possible when you set it vs being perfectly on top of anything I've used. But I've only really had that issue with certain prefabs or being very close to the ground. I haven't gotten the terrain violation myself but had players spawn inside of something unintentionally before.

Morgana

Posted

i did restart the setting point, i even built a base for players to spawn in with information with /sil on the walls to help them get started. They even  died inside there. It kills you instantly upon spawn. Also had trouble with other players not being able to spawn in there sleeping bags and going straight to that spawn point. I have messed with the configs over and over and loaded it over and over to test and comes up same, people dying. Had a guy rage quit yesterday because of it. He was fighting brad and died and then spawned at the spawn point and died again, it kicked him under the map with a terrain violation.  I dont know what to do to fix it, i may try again today so maybe i can get this figured out before wipe on thursday. thanks -Morgana

Jbird

Posted

12 hours ago, Morgana said:

i did restart the setting point, i even built a base for players to spawn in with information with /sil on the walls to help them get started. They even  died inside there. It kills you instantly upon spawn. Also had trouble with other players not being able to spawn in there sleeping bags and going straight to that spawn point. I have messed with the configs over and over and loaded it over and over to test and comes up same, people dying. Had a guy rage quit yesterday because of it. He was fighting brad and died and then spawned at the spawn point and died again, it kicked him under the map with a terrain violation.  I dont know what to do to fix it, i may try again today so maybe i can get this figured out before wipe on thursday. thanks -Morgana

You're welcome to DM me if you wanted for any advice or help that I could maybe give. I'll be busy myself getting things set up for my server. I have had a couple minor issues but honestly I have had better luck lately. It can be glitchy where players are partially below ground at first but for me they usually pop up to the ground no problem. My biggest issue is usually when someone sits there for 30 minutes without moving and other players are being pushed to the side or even lower because they haven't moved yet. Otherwise honestly those are very minor complaints and the only issues I've had myself. So if I can help I will.

I do think I know what caused players to continue to spawn there. There is a place in the config to make that the only spawn point for players. You may have accidentally set that option.

UserLeftRust

Posted

Config option for spawning at only spawn point needs to be set too false.
as mentioned in the doc and the video, float up a little bit and set your point...

Other then that.. make sure oxide hasn't has a moment.. check your data/StartingPoint.json and make sure it doesn't just say NULL... if it has then it needs to be deleted and restart the plug...

otherwise... i'm off this week so let me know (DM me) and we can see if we can sort it together

pinoysaboteur

Posted

is there a way you can set it to spawn at safezones like outpost or bandit only and it follows the monument on the next map. so if set true on OUTPOST, you don't have to activate it every wipe and don't have to set it every wipe. Like a SafeZone Spawn?

 

Asbo-

Posted

This is exactly what im looking for please make is active again as i want it for my build server and players spawn with godmode on anyways so it wont kill my players...... please please please let me purchase this.

  • Like 1
damnpixel

Posted

You get the selected kit but it is not skinned.

Is there a fix

peter93

Posted

Is  this going to be available again at all?

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