About [RC] Experimental Gates
Description
- ExperimentalGates is a dynamic server-wide event plugin for Rust that introduces mysterious teleport portals across multiple monuments.
- Players interact with these portals at their own risk, never knowing where they will end up next.
- The event is designed to create tension, unpredictability, and exploration, while remaining lightweight and fully configurable.
Core Features
- Server-wide portal event
- Portals spawn at predefined positions on multiple monuments
- Each event randomly selects which portals are active if you set that option in config (count of doors)
- Using a portal teleports the player to a different random portal
- Stable teleport system
- Server-authoritative teleport
- Compatible with large maps and high player counts
- Event lifecycle system
- Manual or automated event start / stop
- Configurable event duration
- Automatic cleanup on stop or plugin unload
Configuration
{
"AutoStart": {
"Enabled": true,
"IntervalMinutes": 180
},
"EventDurationMinutes": 30,
"DestroySourceDoorOnUse": false,
"DestroyTargetDoorOnUse": false,
Console commands
- eg.start - Event start command
- eg.stop - Event stop command
Full API Hook support for other plugins
- OnExperimentalGatesStarted
- OnExperimentalGatesStopped
Gate control on monuments:
The door spawn settings are located in oxide/data/ExperimentalGates_Data
In this file you can edit:
- Door coordinates
- Number of door spawns on each monument
- Toggle specific monuments
