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50 minutes ago, RustyKnutts said:

I'd like to change the text size of the in game quest text to make it a little smaller so I can fit more description for individual quests.
Some of the text gets cut off if its too long.


 

XDQuest.png

use tag <size=18>TEXT</size>

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On 5/19/2024 at 2:34 AM, hid333 said:

It would be even better if you could create continuous quests.
For example, collection quest part 1, part 2 etc.
For example, you will not be able to take Part 2 unless you clear Part 1.
Please consider this as one of the ideas for future plug-in enhancements.

I agree with this.  I would love to set a quest and once that is completed unlock another quest or 2.  This would allow for building quest lines and branching quest lines.  

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Would love to be able to have multiple objectives for one quests and timers. 

Crafting Quests:

(3D:30M Left to Perform Quest/Challegene) 

- Craft 3 SARS

- Craft 2 Pistols

- Craft 5 Gears

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Is it possible to put more than one location at a time for the Quest Room?

Edited by pupson97
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does this allow for making Individual HumanNPCs have a individual quest to accept and turn in X item to them or Task done???

kinda like a MMO like World of Warcraft or RPG like witcher 3 where you go kill XX monster, come back to that same npc they give reward
different NPC have a single quest.
 

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9 hours ago, MelodyZE said:

does this allow for making Individual HumanNPCs have a individual quest to accept and turn in X item to them or Task done???

kinda like a MMO like World of Warcraft or RPG like witcher 3 where you go kill XX monster, come back to that same npc they give reward
different NPC have a single quest.
 

No. This is not how it works at all.

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