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News Broadcaster 1.1.0

$5.00
   (1 review)

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  • 116.77 kB
  • Update details
    v1.1.0
    Released
    Download size116.77 kB
    Total versions6
    Time between versions 32 days
    Typical update pace About every 12 days
    Freshness 7 days ago

Works with

Compatible add-ons, packages, or tools that pair well with this resource.

About News Broadcaster

The ultimate, modern, and highly-customizable announcement system for your Rust server.

Keep your players informed with sleek, intuitive UI popups and real-time Discord webhooks. Whether it's a server wipe, an upcoming event, a rule change, or a massive update, NewsBroadcaster delivers your message with style.

Forget editing clunky JSON files and wrestling with config reloads. NewsBroadcaster features a fully functional in-game Admin Editor UI, allowing you to create, edit, theme, and broadcast announcements directly from your Rust server!

 

✨ Key Features: 

  • Modern UI: Features smooth UI components and a premium, non-intrusive aesthetic.

  • In-Game Admin Editor: Create, edit, and delete announcements seamlessly without ever leaving the game or touching a configuration file.

  • Instant Discord Webhooks: Automatically broadcast your in-game announcements straight to your Discord server with beautifully formatted rich embeds. Supports custom role mentions (@everyone, <@&RoleID>).

  • Dynamic Theme Engine: Switch between gorgeous pre-made color schemes (Default, Dark, Ocean, Rust) instantly via the in-game Admin menu, or create your own custom themes in the configuration.

  • Smart Notifications: Send smaller toast-style notifications (with sound!) or full-screen popups depending on the urgency. Supports native UI or the popular Notify plugin.

  • Player Archive & History: Players can easily view past announcements they might have missed using the clean, paginated archive menu.

  • Engagement Tracking: Players can "Like" (❤️) announcements, letting you gauge community interest in events or updates!

  • Image Support: Full integration with ImageLibrary to showcase banners or screenshots alongside your text to make your news pop.

  • Read & Like rewards: Pay players in items, RP (ServerRewards) and/or currency (Economics) for actually reading and liking your news. Once-per-announcement-per-player.

  • Pinned announcements: Keep server rules, wipe schedules or current events at the top of the archive with a coherent gold treatment (gold tint, gold "PINNED" chip, gold popup frame).

 

Commands

Player Commands:

  • /news - Opens the Announcement Archive and History UI.

Admin / Console Commands:

Requires newsbroadcaster.admin permission.

  • news.admin — Opens the In-Game Admin Control Center (Create, Edit, Delete, change Themes).
  • news.show "Title" "ImageURL" "Text" [Type] — Quick-broadcast an announcement from console/RCON. Use - for ImageURL if you don't want an image.
    • Types: Info, Warning, Alert, Event, Update
  • news.delete <index> — Delete a specific announcement via console.
  • news.trigger <SteamID/Name> [index] — Force-open an announcement popup for a specific player. Great for rules screens or welcome messages!

Configuration

NewsBroadcaster is designed to be plug-and-play, but offers deep customization for server owners who want everything perfect.

{
  "General": {
    "AutoCloseSeconds": 15,
    "EnableAutoClose": true,
    "ShowNewsOnConnect": true,
    "ServerName": "SERVER NEWS",
    "AnnouncementsPerPage": 5,
    "MaxStoredAnnouncements": 50
  },
  "Notification": {
    "Enabled": true,
    "UseNotifyPlugin": false,
    "NotifyType": 0,
    "Position": "Right",
    "Duration": 8,
    "NotificationSound": "assets/bundled/prefabs/fx/notice/loot.drag.fx.prefab"
  },
  "Discord": {
    "Enabled": false,
    "WebhookUrl": "YOUR_DISCORD_WEBHOOK_URL_HERE",
    "BotName": "Server News",
    "RoleMention": "@everyone"
  },
  "SelectedTheme": "Default",
  "Themes": {
    "Default": { "..." : "..." },
    "Dark": { "..." : "..." },
    "Ocean": { "..." : "..." },
    "Rust": { "..." : "..." }
  }
}

Permissions

  • newsbroadcaster.view — Required to use /news and see popups. Grant to the default group so all players can see announcements.
  • newsbroadcaster.admin — Required to access the Admin Editor UI and all console commands.

Rewards

Two independent reward bundles — one for reading an announcement (popup must stay open for ReadDelaySeconds) and one for liking it. Each bundle can grant any combination of:

  • Items — any Rust shortname (scrap, wood, metal.refined, …) with optional skin id

  • Points — RP via ServerRewards

  • Currency — via Economics

Rewards fire at most once per player per announcement. Inventory full? Items drop at the player's feet. ServerRewards / Economics not loaded? Items still apply, points/currency are silently skipped.

"ReadRewards": {
  "Items":    [ { "Shortname": "scrap", "Amount": 5 } ],
  "Points":   25,
  "Currency": 100.0
}

Old configs using bare item arrays are migrated automatically.

Pinned Announcements

Toggle the pin from the admin list — every row has a PIN / UNPIN button. Pinned posts get:

  • A gold tint and PINNED chip in the archive list

  • A matching gold pill in the admin list

A thin gold frame and PINNED chip on the popup itself

API Hooks

Other plugins can subscribe to:

OnNewsBroadcastvoid OnNewsBroadcast(Dictionary<string, object> ann)

OnNewsEditedvoid OnNewsEdited(Dictionary<string, object> ann)

OnNewsDeletedvoid OnNewsDeleted(Dictionary<string, object> ann)

OnNewsReadvoid OnNewsRead(BasePlayer player, Dictionary<string, object> ann)

OnNewsLikedvoid OnNewsLiked(BasePlayer player, Dictionary<string, object> ann, bool added)

 

The announcement payload contains: id, title, author, type, timestamp, date, text, imageUrl, likes, pinned.

void OnNewsBroadcast(Dictionary<string, object> ann)
{
    Puts($"[News] {ann["author"]} posted '{ann["title"]}' ({ann["type"]})");
}

 

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