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Hello, I have added scrap to a bunch of boxes but none is showing up in the boxes. I set the scrap drop rate to 100% so I would think it will be in every box. is something wrong with plugin?

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dont add scrap to a color - leave it as Grey and it will show up in every box/crate

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On 5/26/2022 at 12:55 PM, The_Kiiiing said:

There is an entire gather section in the editor where you can change just these settings.

image.thumb.png.8417b3d43c13fc84bdfc644652664e49.png

I don't see an option to adjust the Modifiers ie: Wood 1.5x etc.......Am i missing something?

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10 minutes ago, doublee313 said:

I don't see an option to adjust the Modifiers ie: Wood 1.5x etc.......Am i missing something?

You have to open gahter control at the bottom right of the page

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1 minute ago, Joedirte65 said:

Anyone else have issues with the gather rate portion of this plugin after this force wipe?

 

Screenshot_20220602-205930_RustControl.jpg

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All my gather rates are vanilla. Players are throwing fits. Happy force wipe day 🙂

loottables.jpg

Edited by Joedirte65
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6 minutes ago, chuck norris said:

@The_Kiiiingneeds to update the plugin

Agreed - hopefully soon. Not sure how long some of these kids can take vanilla gather rates before they self implode.  

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Use GaterManager for the time until it gets fixed is all I can say...

 

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2 hours ago, Joedirte65 said:

Agreed - hopefully soon. Not sure how long some of these kids can take vanilla gather rates before they self implode.  

I released a hotfix update that should fix the issue, another update will follow in the next few weeks to cover other bugs / new features

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Does your stack size apply to inventory storage like let’s say a larger box size as well or is it just main inventory stack

 

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7 hours ago, DatasetJames said:

Does your stack size apply to inventory storage like let’s say a larger box size as well or is it just main inventory stack

 

I didn't understand what you meant 

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8 hours ago, DatasetJames said:

Does your stack size apply to inventory storage like let’s say a larger box size as well or is it just main inventory stack

 

It is applied to every loot container including inventory and storage.

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On 6/3/2022 at 9:23 AM, chuck norris said:

@The_Kiiiingin normal crates I have min 2 max 5 but more than that appear

image.png.feef4f8c512ee6d317042d26a6de3aab.pngimage.thumb.png.1f601b6001a30df0d3bb82f620e76532.png

I will fix this problem with the next update

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50 minutes ago, The_Kiiiing said:

The problem is fixed now

Quarry settings are only for quarries that are on the map. if I spawn one for myself and put it on it will only give vanilla stone and speed. can you add this to all?

thanks now the config of the furnaces were also added. but the camp fire is missing it takes a long time to cook meat 😬

Edited by chuck norris
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19 minutes ago, chuck norris said:

Quarry settings are only for quarries that are on the map. if I spawn one for myself and put it on it will only give vanilla stone and speed. can you add this to all?

thanks 🙂

I will add an option to include player quarries with the next update. In case you don't want to wait, simply comment out or delete the lines 309 and 321 in the Loottable.cs file where it says "if (!quarry.IsStatic()) return;". Then it should work for any quarry.

Edited by The_Kiiiing
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19 minutes ago, The_Kiiiing said:

I will add an option to include player quarries with the next update. In case you don't want to wait, simply comment out or delete the lines 309 and 321 in the Loottable.cs file where it says "if (!quarry.IsStatic()) return;". Then it should work for any quarry.

Thank you very much 😊

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I use fancy drop and I believe many people use it too.  in your plugin I put min 5 items max 8 but the drops come with 14 and 16 items because fancy drop takes over can you make your plugin take over in the future?

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17 hours ago, The_Kiiiing said:

I will add an option to include player quarries with the next update. In case you don't want to wait, simply comment out or delete the lines 309 and 321 in the Loottable.cs file where it says "if (!quarry.IsStatic()) return;". Then it should work for any quarry.

I erased what you said but now nothing comes to the quarry

Sem Título.png

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