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Budapeshter

Posted

The plugin is good, I just needed a similar one.
There are small wishes
1. Add the opportunity to issue a bonus from the list randomly.
That is, you write a list of 5 commands, and one or 2 or 3 commands are executed randomly.
2. Add a function so that every five kills (example) a bonus is issued, so as not to specify a specific value for issuing a bonus.
3. If "Is HP recovery enabled?": false, then remove the output message about it from the chat. At the moment it will output 0.

Miho

Posted

On 7/17/2023 at 7:21 PM, Budapeshter said:

The plugin is good, I just needed a similar one.
There are small wishes
1. Add the opportunity to issue a bonus from the list randomly.
That is, you write a list of 5 commands, and one or 2 or 3 commands are executed randomly.
2. Add a function so that every five kills (example) a bonus is issued, so as not to specify a specific value for issuing a bonus.
3. If "Is HP recovery enabled?": false, then remove the output message about it from the chat. At the moment it will output 0.

I will update it soon. Thank you 🙂

  • Like 1
Miho

Posted

On 7/19/2023 at 8:50 AM, Miho said:

I will update it soon. Thank you 🙂

I have added all 3 features you requested. The Config and Lang files have been changed, so please make sure to back them up in advance. If you encounter any problems or have any suggestions, please feel free to let me know at any time. Thank you.

  • Like 1
Budapeshter

Posted

3 hours ago, Miho said:

I have added all 3 features you requested. The Config and Lang files have been changed, so please make sure to back them up in advance. If you encounter any problems or have any suggestions, please feel free to let me know at any time. Thank you.

 

Thanks for the update I'm already testing.
1. If you disable "Is HP recovery enabled?": false, and other functions, then the name is displayed in the chat without a bonus (in the screenshot), in theory, the disabled value should not be displayed in the chat at all.
2. ow many ClanEvery X Kill Player commands is triggered only once, then only output to the chat
ClanEveryXKill


I uploaded the screenshots, I think it will be clearer this way

изображение.png

изображение.png

изображение.png

изображение.png

Miho

Posted

20 minutes ago, Budapeshter said:

 

Thanks for the update I'm already testing.
1. If you disable "Is HP recovery enabled?": false, and other functions, then the name is displayed in the chat without a bonus (in the screenshot), in theory, the disabled value should not be displayed in the chat at all.
2. ow many ClanEvery X Kill Player commands is triggered only once, then only output to the chat
ClanEveryXKill


I uploaded the screenshots, I think it will be clearer this way

изображение.png

изображение.png

изображение.png

изображение.png

[1] The Lang file has been modified. Therefore, you should delete the existing Lang file and reload the plugin to get it working correctly.

[2] $clanmembers only works within 'Clan commands to execute'.
If you want to use $clanmembers, you must set it within 'Clan commands to execute'.
'Player commands to execute' is only executed once when a Clan Kill (Xkill or achieved Kill) is accomplished.

Let me explain how 'Clan commands to execute' works (apologies if the mechanism seems complex, I will provide several examples to help you understand):

1) "How many ClanKill Clan commands will be executed?(-1 : All)": -1,
        "Clan commands to execute": [ // The commands to be executed for the clan
          "giveto $clanmembers scrap 50",
          "giveto $clanmembers wood 50"

If you have three clan members, Command 1 'giveto $clanmembers scrap 50' is executed individually for each of the three members.
Following that, Command 2 'giveto $clanmembers wood 50' is also executed individually for each member.
Therefore, every clan member receives 50 scraps and 50 wood.

2) "How many ClanKill Clan commands will be executed?(-1 : All)": 2,
        "Clan commands to execute": [
          "giveto $clanmembers scrap 50",
          "giveto $clanmembers wood 50",
          "giveto $clanmembers stones 50"

Assuming there are two clan members, two out of the three commands are selected.
Command 1 is executed for each of the two members.
Then, Command 2 is also executed for each of the two members.

3) "How many ClanKill Clan commands will be executed?(-1 : All)": -1,
        "Clan commands to execute": [
          "say Hello",
          "giveto $clanmembers wood 50",
          "giveto $player.id wood 50"

Assuming there are two clan members, Command 1 'say Hello' is executed twice (Because there are 2members).
Then, Command 2 'giveto $clanmembers wood 50' is executed individually for each of the two members.
Finally, Command 3 'giveto $player.id wood 50' is executed twice for the clan member who achieved the Clan Kill.

Feel free to ask if you have any questions or issues. Thank you.

1.PNG

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