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Homing Targets 1.0.3

$15.00
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SAXLUNCH

Posted

it locks on but just shoots straight up and explodes?

Razor

Posted (edited)

On 10/20/2023 at 5:50 PM, SAXLUNCH said:

it locks on but just shoots straight up and explodes?

are you keeping it locked on? What entity is this happening to?

Edited by Razor
tier

Posted

The panel you opened contains the specified features, and all options are visible and enabled.  
The objectives are properly configured and displayed in the in-game task panel.  
Target locations on the map are accurate and tracked correctly.

If you were teleported into the sky and killed, it might be due to incorrect coordinates in the config file.  
Please check the file version and correct the target location.

If the objective is placed in an invalid area, players may die immediately upon teleporting.

tier

Posted

If my message came across the wrong way, I’ll gladly step back and end the discussion. I apologize.

You closed the file at a certain point, which led to some confusion on my end. But please understand — I wasn’t criticizing you or your work. I was simply describing what happened.

Your file took me quite some time to test and explore, which is why I wanted to provide honest feedback here.

Razor

Posted

Can you post a video of the issue your having so i can see..

 

Here is when i test

 

tier

Posted

Please test your vehicle within the level 1000 zone.  
The weapon you’re using is not allowed in this restricted zone.

tier

Posted

On 11/18/2023 at 12:53 AM, tier said:

Please test your vehicle within the level 1000 zone.  
The weapon you’re using is not allowed in this restricted zone.

This update is brutal... I died before I even started XD

Razor

Posted

Its a homing missile you half to stay locked on just like if you were to shoot at a heli with it.

tier

Posted

On 11/18/2023 at 1:58 PM, Razor said:

Its a homing missile you half to stay locked on just like if you were to shoot at a heli with it.

I looked through your work and read what you wrote.  
But in the description, you kept avoiding the core point — it feels like you're intentionally dodging it.

Razor

Posted

On 11/18/2023 at 2:37 PM, tier said:

I looked through your work and read what you wrote.  
But in the description, you kept avoiding the core point — it feels like you're intentionally dodging it.

It works as the default rust homing launcher the plugin only adds the homing target to the entity so the launcher can target it

tier

Posted

On 11/18/2023 at 1:58 PM, Razor said:

It works as the default rust homing launcher the plugin only adds the homing target to the entity so the launcher can target it

The content is too scattered, I can't understand it.

aimacak

Posted (edited)

It’s as if the developers did something to the helicopter, and missiles are hitting it even without the plugin, but with the plugin I would like to increase the damage to the helicopter, but it doesn’t increase, I’ve already made 10000.0 scale, but nothing changes. For Bradley and AutoTurret the damage remains the same too.

ADDED:
Sorry, my mistake, DamageScale works T_T, but yeah, patrolheli can be targeted without plugin.
Thanks for update anyway.

Edited by aimacak
Razor

Posted

forgotten debug message

aimacak

Posted

Can you add ch47 support, please?
[HomingTargets] Entity Already Can Be Homing Targeted: assets/prefabs/npc/ch47/ch47.entity.prefab
[HomingTargets] Entity Already Can Be Homing Targeted: assets/prefabs/npc/ch47/ch47scientists.entity.prefab

Razor

Posted

10 hours ago, aimacak said:

Can you add ch47 support, please?
[HomingTargets] Entity Already Can Be Homing Targeted: assets/prefabs/npc/ch47/ch47.entity.prefab
[HomingTargets] Entity Already Can Be Homing Targeted: assets/prefabs/npc/ch47/ch47scientists.entity.prefab

IS that for ones players can fly?

aimacak

Posted

6 minutes ago, Razor said:

IS that for ones players can fly?

There are 2 types of Chinook, just a transport ( assets/prefabs/npc/ch47/ch47.entity.prefab ) and a Chinook, in which, upon spawning, there is an NPC that immediately begins to move along the route ( assets/prefabs/npc/ch47/ch47scientists.entity .prefab). I’m not 100% sure, but in my opinion the Chinook didn’t cause that much damage to players before, which made me want to shoot at it with the Homing Missile Launcher.

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