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Deployable Sentry Turrets 1.6.3

$15.00 $12.75
   (1 review)

2 Screenshots

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Markiii

Posted

Can this be configured in PVE mode to target NPCS? I'm looking to use it with DefendableHomes but not targeting BotReSpawn mobs 

Razor

Posted

Its set as a normal auto turret so it will do whatever normal auto turrets do in your server.

Markiii

Posted

4 hours ago, Razor said:

Its set as a normal auto turret so it will do whatever normal auto turrets do in your server.

Thanks

TomHud

Posted

if this is just really a normal turret then why not just use a normal turret

What is the advantage to using this one ??

LizardMods

Posted

14 minutes ago, TomHud said:

if this is just really a normal turret then why not just use a normal turret

What is the advantage to using this one ??

it's a Sentry Turret, or you can configure it like an auto turret and a SamSite. you can change the aim cone. it's all in the config.
 

Razor

Posted

23 minutes ago, TomHud said:

if this is just really a normal turret then why not just use a normal turret

What is the advantage to using this one ??

Because i think if i started shooting a butch of sam rockets from a small normal turret i do not think that would look very nice and realistic.

 

What's the advantage of using any prefab is the look.

Hope that clarifies it for you.

o ZZZzz

Posted

Can it be placed on the shop for sale?

Razor

Posted

If you can sell skined items in ya shop yes..  Its an autoturret with a skin

Komorebi

Posted

I placed 8 turrets. When defending RandomRaids Npc, my computer's frame rate dropped sharply.

Kk

Posted

Hello respected developer, I really like this plugin. Can you increase his damage multiplier? If possible, that would be the best!

Razor

Posted

25 minutes ago, Kk said:

Hello respected developer, I really like this plugin. Can you increase his damage multiplier? If possible, that would be the best!

if ya set his aimcone to a lower number say   1.0  he will hit more

Kk

Posted

20 minutes ago, Razor said:

如果你将他的瞄准锥设置为较低的数字(例如 1.0),他会击中更多

I have made the changes according to your method, and the effect has improved a bit. But my server is in PVE mode with an NPC health of 500000. I want him to play faster and plead for an additional parameter to increase damage

Razor

Posted

18 minutes ago, Kk said:

I have made the changes according to your method, and the effect has improved a bit. But my server is in PVE mode with an NPC health of 500000. I want him to play faster and plead for an additional parameter to increase damage

Do you have any plugins modifying your normal turrets damage? If so witch plugin

Kk

Posted

9 hours ago, Razor said:

Do you have any plugins modifying your normal turrets damage? If so witch plugin

I don't understand what you mean. Do you have any other turret damage plugins to use in conjunction? Could you please let me know

Razor

Posted

2 hours ago, Kk said:

I don't understand what you mean. Do you have any other turret damage plugins to use in conjunction? Could you please let me know

Do your normal auto turrets do lots of damage to npc.

Kk

Posted

5 hours ago, Razor said:

Do your normal auto turrets do lots of damage to npc.

No

Kk

Posted

The turret weapons are locked and can be replaced by dragging them from the backpack to replace the weapons inside the turret. It's not really locked

bug1.png

bug2.png

Kk

Posted

9 hours ago, Razor said:

Do your normal auto turrets do lots of damage to npc.

I have resolved the issue of turret damage, but your turret plugin cannot lock the weapons inside the turret. Dragging the weapons into the backpack to replace them can bypass the lock. After that, the weapons inside the gun turret can be easily taken away. Picking up the turret and placing it allows for unlimited brushing of weapons inside the turret

Razor

Posted (edited)

48 minutes ago, Kk said:

I have resolved the issue of turret damage, but your turret plugin cannot lock the weapons inside the turret. Dragging the weapons into the backpack to replace them can bypass the lock. After that, the weapons inside the gun turret can be easily taken away. Picking up the turret and placing it allows for unlimited brushing of weapons inside the turret

No issues here. Looking at your post above i do not support the plugin after you have modified the .cs and caused it to stop working correctly.

Support will no longer be given.

 

 

Edited by Razor
Kk

Posted

57 minutes ago, Razor said:

No issues here. Looking at your post above i do not support the plugin after you have modified the .cs and caused it to stop working correctly.

Support will no longer be given.

 

 

 

Kk

Posted

The above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret pluginsThe above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret plugins

Kk

Posted

I'm so sorry, I couldn't complete and perfect the replacement inside

Razor

Posted (edited)

38 minutes ago, Kk said:

The above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret pluginsThe above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret plugins

There is no bug you can clearly see you modified the cs file and broke it that is not a bug and why ya can move the locked gun.

Edited by Razor
Kk

Posted

9 hours ago, Razor said:

没有任何错误你可以清楚地看到你修改了cs文件并破坏了它,这不是一个错误以及为什么你可以移动锁定的枪。

I'm sorry, this is my own problem

rfizzle

Posted

Has anyone else reported Ammo disappearing from the turrets after a server restart?

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