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CWeaponEvolve 1.1.1

$5.99
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3 Screenshots

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MelodyZE

Posted

this is an interesting idea!!

is it possible to maybe add a stat incrase?
like damage increase by 0.1% each time it is evolved?
or gain +1hp each level it is evolved?

or also make it leveling type of weapon to like +10 or something

LR300 +10
and that gets like like 1% damage increase or something

Kind of like PSO2 enhancing weapons

  • Like 1
  • Love 1
pinoysaboteur

Posted

Is there a way to add ALL NPC like animals

 

pinoysaboteur

Posted

just came up on December update. 
 

Failed to call hook 'OnNewSave' on plugin 'CWeaponEvolve v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.CWeaponEvolve+WeaponData.Load () [0x00014] in <833c44c3df434fb2bf25ab5a095c6ae4>:0

at Oxide.Plugins.CWeaponEvolve+WeaponData.Clear () [0x00000] in <833c44c3df434fb2bf25ab5a095c6ae4>:0

at Oxide.Plugins.CWeaponEvolve.OnNewSave (System.String filename) [0x00000] in <833c44c3df434fb2bf25ab5a095c6ae4>:0

at Oxide.Plugins.CWeaponEvolve.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b0] in <833c44c3df434fb2bf25ab5a095c6ae4>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0

 

iGHED

Posted (edited)

Great plugin I just have an idea, can you change the plugin so that it can only be used in different groups [Permission], such as only admins, would be super nice 🙂

Edited by iGHED
ne10

Posted

Can you add resetting all player weapons at a certain time?

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