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CREATIVE | SANDBOX | BUILDING 2.1.1

$79.99
   (6 reviews)

3 Screenshots

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This area is for discussion and questions. Please use the support area for reporting issues or getting help.

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Ryuk_

Posted

On 12/13/2024 at 1:26 PM, OgGinja said:

I do not, here is my current config for that portion.

 "svar: Disable Terrain Violation Kick": true,
  "svar: Disable Structure Decay": true,
  "svar: Always Day": true,
  "svar: Creative - All Users": false,
  "svar: Creative - FreePlacement": false,
  "svar: Creative - FreeBuild": false,
  "svar: Creative - FreeRepair": false,

image.webp

Please check that your server configuration does not have any of those commands active.

This only happens when it is active
creative.allUsers true
creative.freePlacement true
 

Please send the following commands to the console
creative.allUsers false
creative.freePlacement false

The Friendly Chap

Posted

Admin for a server that's running this, and one question : How to remove a TC? There's no command to "remove" an item, so is physically destroying it the only way?

 

R3boot

Posted

To remove a item you can hold a hammer in your hand and press R 

 

Ryuk_

Posted

6 hours ago, The Friendly Chap said:

Admin for a server that's running this, and one question : How to remove a TC? There's no command to "remove" an item, so is physically destroying it the only way?

 

As reboot said, you can use the "Removal Tool", use hammer + "R key" to remove an entity you are looking at

Zand3rs

Posted (edited)

Seems like R key deletes without hammer in hand since latest update.

Also get error when clicking middle mouse button. (not everytime tho)

Failed to call hook 'OnPlayerInput' on plugin 'Creative v2.0.81' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.Creative.uiVehicleManagerPanel (BasePlayer player) [0x00057] in <6e9f0a50f28a4d6b984094fc13518c3a>:0 
  at Oxide.Plugins.Creative.uiMenuMain (BasePlayer player, System.String curr_menu) [0x003fc] in <6e9f0a50f28a4d6b984094fc13518c3a>:0 
  at Oxide.Plugins.Creative.OnPlayerInput (BasePlayer player, InputState input) [0x0007f] in <6e9f0a50f28a4d6b984094fc13518c3a>:0 
  at Oxide.Plugins.Creative.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01dd7] in <6e9f0a50f28a4d6b984094fc13518c3a>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 

 

Edited by Zand3rs
  • Like 1
Zand3rs

Posted

When you load bases they always spawn higher than saved, atleast for me.
Is this something that can be changed or does it have to do with map itself?

  • Like 1
nianchen

Posted

Hello, when I load the Creative plugin onto the server, the backend reports an error message: "Error while compiling Creative: The type or namespace name 'Data' does not exist in the namespace 'Mono' (are you missing an assembly reference?) | Line: 60, Pos: 12". Could you please tell me how to solve this?

Ryuk_

Posted

13 minutes ago, nianchen said:

Hello, when I load the Creative plugin onto the server, the backend reports an error message: "Error while compiling Creative: The type or namespace name 'Data' does not exist in the namespace 'Mono' (are you missing an assembly reference?) | Line: 60, Pos: 12". Could you please tell me how to solve this?

Support is only for customers.

Gust

Posted

Hello, when I load the Creative plugin onto the server, the backend reports an error message: "Error while compiling Creative: The type or namespace name 'Data' does not exist in the namespace 'Mono' (are you missing an assembly reference?) | Line: 60, Pos: 12". Could you please tell me how to solve this?

Crow

Posted

Just purchased this and having the same issue as the above two comments.
image.png.d277939765d0b02bc3f6a8db9cb9f8fd.png

Crow

Posted

Don't worry, I managed to fix it after looking through the support category. If you could add an upkeep display that would be awesome 🙂

  • Like 1
RoyalPvE5x

Posted

Question, how do i disable the /claim option so the admins can just build in a monument?
kinda enoying you have to claim first 😕

warzone

Posted

Hi, I was wondering if anyone has a video of this plugin. I would like to see what's included and what else I would need for my server.

orizonov

Posted

How do I enable building for friends? Even if I add them to my team, building is still not allowed.

mainloot

Posted (edited)

58 minutes ago, orizonov said:

How do I enable building for friends? Even if I add them to my team, building is still not allowed.

pretty sure this project is abandoned. The author doesn't respond to questions on discord nor releases any updates / fix bugs. This thing is full of some of the worst bugs I've ever seen. Here's a bare minimum fix that will get team building working. We've been hard at work writing our own because this thing will never be in the right state.

edit: posted the wrong file

Creative.TeamBuilding.patch.txt

Edited by mainloot
  • Like 1
orizonov

Posted

14 hours ago, mainloot said:

pretty sure this project is abandoned. The author doesn't respond to questions on discord nor releases any updates / fix bugs. This thing is full of some of the worst bugs I've ever seen. Here's a bare minimum fix that will get team building working. We've been hard at work writing our own because this thing will never be in the right state.

edit: posted the wrong file

Creative.TeamBuilding.patch.txt 5.24 kB · 2 downloads

Unfortunately, yes, it's a pity that there are no similar ones. The file you sent is like a separate plugin that needs to be added?

mainloot

Posted

8 hours ago, orizonov said:

Unfortunately, yes, it's a pity that there are no similar ones. The file you sent is like a separate plugin that needs to be added?

No it's a patch file, only showing the changes I've made to it. If you want to apply those changes, run it against your existing plugin like this:
 

patch Creative.cs Creative.TeamBuilding.patch.txt

 

I had to make it txt because that's the closest one that codefling supports.

  • Love 1
OldRusty

Posted

I have been considering adding the plugin to one of my servers, but looking at the description It says that it must have IMGUR API CLIENT ID.

I dont know if you are aware about this but from September 30, 2025, access to Imgur from the United Kingdom is no longer available. UK users will not be able to log in, view content, or upload images. Imgur content embedded on third-party sites will not display for UK due to compliance issues with the Online Safety Act, making the platform unavailable for UK.

Is there a way to resolve this issue, I have used the plugin running on another server, and many of the images in the menu view do not display for UK users making it unusable to be honest.

Old Rusty.

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